mirror of
https://github.com/historicalsource/checkpoint
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44 lines
2 KiB
Plaintext
44 lines
2 KiB
Plaintext
Chase Scene for CHECKPOINT
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When you get through the checkpoint (at Frbz?), someone will get
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suspicious (presumably seeing the camera) and will board the
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train. As you are in 'friendly' territory after crossing the border,
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the new 'bad spy' will be working behind enemy lines. He will therefore
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be more dangerous and ruthless.
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Perhaps some hint of what's coming could be presented in a description
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of some officials carrying off your now bloodied contact, this being
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printed as you re-board the train.
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The new bad spy (NBS) will attempt to get you alone and thereupon kill
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you and take the McGuffin. I would think that sometime soon upon
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entering the train, you would catch a glimpse of this person from the
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corner of your eye.
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He will follow you into any compartment -
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a) If it is empty, he will reach into his raincoat in a way that
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should remind the player of someone reaching for a gun. The player
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must do something the very next move or get killed. This could consist
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of throwing something at the man, leaving the compartment, etc.
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b) If it isn't empty, he will say something in Frotzer to the other
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people there (presumably it is something like "My colleague and I need
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to talk privately - would you mind leaving us for a few moments.")
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In most (all?) cases, the others will leave, and you now are in
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the previous situation.
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If you are just walking around the train, he will follow at a distance
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of a few locations (2?). Walking into a restroom is a good way to get
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trapped. He will knock on the door. Then the following:
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a) If you don't ever leave the restroom and its getting near the
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stop at Gola, he will become desparate and shoot through the door,
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wounding you badly. He will also take the camera, so the world is
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lost.
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b) If you leave the restroom, he will wedge his foot in the door
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and point the barrel of the gun toward you. You have two moves before
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you must pull the emergency cord of the train or (something else, so
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there are multiple solutions). When you do so, his gun falls from his
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hand. Before you can grab it, he runs off. |