hollywoodhijinx/anthill.record

1129 lines
26 KiB
Plaintext

Combined ZIL Compiler Ver 2.0 (MIM)
-----------------------------------
Input file: PS:<DA.PLAYLAND>ANTHILL.ZIL.118
Input file: PS:<DA.PLAYLAND>MISC.ZIL.175
Compiling routine: APRINT
Compiling routine: TPRINT
Compiling routine: ARPRINT
Compiling routine: TRPRINT
Compiling routine: DPRINT
Compiling routine: ULTIMATELY-IN?
Compiling routine: GO
Compiling routine: RESET-THEM
Compiling routine: PCLEAR
Compiling routine: DO-MAIN-LOOP
Compiling routine: MAIN-LOOP
Compiling routine: DONT-ALL?
Compiling routine: GAME-VERB?
Compiling routine: QCONTEXT-CHECK
Compiling routine: SAID-TO
Compiling routine: SPOKEN-TO
Compiling routine: QCONTEXT-GOOD?
Compiling routine: ACCESSIBLE?
Compiling routine: VISIBLE?
Compiling routine: SEE-INSIDE?
Compiling routine: META-LOC
Compiling routine: DEQUEUE
Compiling routine: QUEUE
Compiling routine: QUEUED?
Compiling routine: CLOCKER
Compiling routine: FIXED-FONT-ON
Compiling routine: FIXED-FONT-OFF
Input file: PS:<DA.PLAYLAND>PARSER.ZIL.252
Compiling routine: PARSER
Compiling routine: CHANGE-LEXV
Compiling routine: WAY-TO-TALK
Compiling routine: WT?
Compiling routine: CLAUSE
Compiling routine: THIS-IS-IT
Compiling routine: REFERRING
Compiling routine: FAKE-ORPHAN
Compiling routine: SEE-VERB?
Compiling routine: PERFORM
Compiling routine: BUZZER-WORD?
Compiling routine: NUMBER-WORD?
Compiling routine: NAUGHTY-WORD?
Compiling routine: VERB-DIR-ONLY?
Compiling routine: STUFF
Compiling routine: INBUF-STUFF
Compiling routine: INBUF-ADD
Compiling routine: NUMBER?
Compiling routine: ORPHAN-MERGE
Compiling routine: CLAUSE-WIN
Compiling routine: WORD-PRINT
Compiling routine: UNKNOWN-WORD
Compiling routine: SYNTAX-CHECK
Compiling routine: VERB-PRINT
Compiling routine: ORPHAN
Compiling routine: CLAUSE-PRINT
Compiling routine: BUFFER-PRINT
Compiling routine: NAME?
Compiling routine: CAPITALIZE
Compiling routine: PREP-PRINT
Compiling routine: CLAUSE-COPY
Compiling routine: CLAUSE-ADD
Compiling routine: PREP-FIND
Compiling routine: SYNTAX-FOUND
Compiling routine: GWIM
Compiling routine: SNARF-OBJECTS
Compiling routine: BUT-MERGE
Compiling routine: SNARFEM
Compiling routine: ADJ-CHECK
Compiling routine: GET-OBJECT
Compiling routine: SPEAKING-VERB?
Compiling routine: MOBY-FIND
Compiling routine: WHICH-PRINT
Compiling routine: GLOBAL-CHECK
Compiling routine: DO-SL
Compiling routine: SEARCH-LIST
Compiling routine: THIS-IT?
Compiling routine: OBJ-FOUND
Compiling routine: TAKE-CHECK
Compiling routine: ITAKE-CHECK
Compiling routine: MANY-CHECK
Compiling routine: ZMEMQ
Compiling routine: ZMEMQB
Compiling routine: LIT?
Compiling routine: PICK-ONE
Compiling routine: PICK-REMOVE
Compiling routine: DONT-HAVE?
Compiling routine: NOT-HOLDING
Compiling routine: ASKING?
Compiling routine: TALKING-TO?
Compiling routine: TOUCHING?
Compiling routine: HURT?
Compiling routine: ANYONE-HERE?
Compiling routine: GETTING-INTO?
Compiling routine: SAY-THE
Compiling routine: BUT-THE
Compiling routine: MOVING?
Compiling routine: NOT-HERE-OBJECT-F
Compiling routine: FIND-NOT-HERE
Compiling routine: NOT-HERE-PRINT
Compiling routine: MOVE-ALL
Compiling routine: GLOBAL-IN?
Compiling routine: WHAT-A-CONCEPT
Compiling routine: YOU-DONT-NEED
Compiling routine: ITS-CLOSED
Compiling routine: IS-CLOSED
Input file: PS:<DA.PLAYLAND>GLOBALS.ZIL.122
Compiling routine: CANT-USE
Compiling routine: DONT-UNDERSTAND
Compiling routine: NOT-IN-SENTENCE
Compiling routine: LIGHTS-F
Compiling routine: GROUND-F
Compiling routine: MAZE-HOLE-F
Compiling routine: WALLS-F
Compiling routine: CEILING-F
Compiling routine: HANDS-F
Compiling routine: YOUR-FEET-F
Compiling routine: ME-F
Compiling routine: TALK-TO-SELF
Compiling routine: SIGN-OF-COLLAPSE
Compiling routine: GLOBAL-ROOM-F
Compiling routine: CANT-SEE-ANY
Compiling routine: YOU-CANT-SEE
Compiling routine: YOU-ALREADY
Compiling routine: HOW?
Compiling routine: PRESUMABLY-YOU-WANT-TO
Compiling routine: NOT-LIKELY
Compiling routine: YOUD-HAVE-TO
Compiling routine: WINDOW-F
Input file: PS:<DA.PLAYLAND>SYNTAX.ZIL.262
Compiling routine: V-FLUSH
Input file: PS:<DA.PLAYLAND>VERBS.ZIL.653
Compiling routine: DESCRIBE-ROOM
Compiling routine: DESCRIBE-OBJECTS
Compiling routine: DESCRIBE-CONTENTS
Compiling routine: DESCRIBABLE?
Compiling routine: SIMPLE-DESC?
Compiling routine: DESCRIBE-NOTHING
Compiling routine: V-ALARM
Compiling routine: ALREADY-OPEN
Compiling routine: ALREADY-CLOSED
Compiling routine: V-ASK-ABOUT
Compiling routine: V-ASK-FOR
Compiling routine: V-BITE
Compiling routine: V-BLOW-INTO
Compiling routine: PRE-BOARD
Compiling routine: V-BOARD
Compiling routine: V-BURN
Compiling routine: V-BUY
Compiling routine: CANT-CLOSE-THAT
Compiling routine: CANT-GO
Compiling routine: CANT-LOCK
Compiling routine: V-CHASTISE
Compiling routine: V-CLEAN
Compiling routine: V-CLIMB
Compiling routine: V-CLIMB-DOWN
Compiling routine: V-CLIMB-ON
Compiling routine: V-CLIMB-OVER
Compiling routine: V-CLIMB-UP
Compiling routine: V-CLOSE
Compiling routine: V-COMPARE
Compiling routine: V-COUNT
Compiling routine: V-COVER
Compiling routine: V-CROSS
Compiling routine: V-CUT
Compiling routine: V-$DEBUG
Compiling routine: V-DIAGNOSE
Compiling routine: V-DIG-WITH
Compiling routine: V-DIG
Compiling routine: V-DISEMBARK
Compiling routine: V-DRINK
Compiling routine: V-DRINK-FROM
Compiling routine: SPECIAL-DROP
Compiling routine: V-DROP
Compiling routine: IDROP
Compiling routine: V-EAT
Compiling routine: V-EMPTY
Compiling routine: V-ENTER
Compiling routine: PRE-EXAMINE
Compiling routine: V-EXAMINE
Compiling routine: V-EXIT
Compiling routine: FAILED
Compiling routine: V-FILL
Compiling routine: V-FIND
Compiling routine: FIND-IN
Compiling routine: FINISH
Compiling routine: V-FLY
Compiling routine: V-FOCUS
Compiling routine: V-FOLLOW
Compiling routine: PRE-GIVE
Compiling routine: V-GIVE
Compiling routine: V-SGIVE
Compiling routine: GOTO
Compiling routine: HACK-HACK
Compiling routine: PRE-HANG-UP
Compiling routine: V-HANG-UP
Compiling routine: V-HELLO
Compiling routine: V-HELP
Compiling routine: V-HIDE
Compiling routine: V-INVENTORY
Compiling routine: ITS-ALREADY
Compiling routine: JIGS-UP
Compiling routine: V-KICK
Compiling routine: V-KILL
Compiling routine: KILL-INTERRUPTS
Compiling routine: V-KISS
Compiling routine: V-KNOCK
Compiling routine: V-LAMP-OFF
Compiling routine: V-LAMP-ON
Compiling routine: CANT-TURN
Compiling routine: V-LEAP
Compiling routine: V-LEAVE
Compiling routine: V-LET-GO
Compiling routine: V-LIE-DOWN
Compiling routine: V-LISTEN
Compiling routine: V-LOCK
Compiling routine: THING-WONT-LOCK
Compiling routine: V-LOOK
Compiling routine: V-LOOK-BEHIND
Compiling routine: V-LOOK-DOWN
Compiling routine: V-LOOK-INSIDE
Compiling routine: V-LOOK-ON
Compiling routine: V-LOOK-THRU
Compiling routine: V-LOOK-UNDER
Compiling routine: V-LOOK-UP
Compiling routine: V-LOWER
Compiling routine: V-MOVE
Compiling routine: V-MUNG
Compiling routine: NO-ANSWER
Compiling routine: NOT-A
Compiling routine: NOTHING-INTERESTING
Compiling routine: NOW-BLACK
Compiling routine: NOW-CLOSED-OR-OPEN
Compiling routine: V-OPEN
Compiling routine: CANT-OPEN-CLOSE
Compiling routine: OTHER-SIDE
Compiling routine: V-PICK
Compiling routine: V-PLAY
Compiling routine: OPEN-CRAWL-SPACE-DOOR?
Compiling routine: V-POUR
Compiling routine: V-PULL
Compiling routine: V-PUSH
Compiling routine: V-PUSH-DOWN
Compiling routine: V-PUSH-TO
Compiling routine: V-PUSH-UP
Compiling routine: PRE-PUT
Compiling routine: V-PUT
Compiling routine: V-PUT-BEHIND
Compiling routine: V-PUT-ON
Compiling routine: V-PUT-UNDER
Compiling routine: V-QUESTION
Compiling routine: V-QUIT
Compiling routine: V-RAPE
Compiling routine: V-RAISE
Compiling routine: V-REACH-IN
Compiling routine: V-READ
Compiling routine: CANT-VERB-A-PRSO
Compiling routine: V-READ-TO
Compiling routine: HOW-READ
Compiling routine: V-REMOVE
Compiling routine: V-REMOVE-FROM
Compiling routine: V-REPLACE
Compiling routine: V-REPLY
Compiling routine: V-RESCUE
Compiling routine: V-RESET
Compiling routine: V-RESTART
Compiling routine: V-RESTORE
Compiling routine: V-RIDE
Compiling routine: ROB
Compiling routine: V-ROLL-UP
Compiling routine: V-RUB
Compiling routine: V-SAVE
Compiling routine: V-SAY
Compiling routine: SAY-IF-NOT-LIT
Compiling routine: SAY-OKAY
Compiling routine: SAY-SURE
Compiling routine: V-SCORE
Compiling routine: V-SCRAPE-OFF
Compiling routine: V-SCRIPT
Compiling routine: V-UNSCRIPT
Compiling routine: TRANSCRIPT
Compiling routine: V-SEARCH
Compiling routine: V-SHAKE
Compiling routine: V-SHOOT
Compiling routine: V-SSHOOT
Compiling routine: V-SHOW
Compiling routine: V-SSHOW
Compiling routine: V-SIT
Compiling routine: PRE-SKI
Compiling routine: V-SKI
Compiling routine: V-SLEEP
Compiling routine: V-SMELL
Compiling routine: V-SPLICE
Compiling routine: V-SQUEEZE
Compiling routine: V-STAND
Compiling routine: V-STAND-ON
Compiling routine: V-STAND-UNDER
Compiling routine: V-SWING
Compiling routine: V-SWIM
Compiling routine: V-SWIM-UP
Compiling routine: V-SWIM-DOWN
Compiling routine: PRE-TAKE
Compiling routine: V-TAKE
Compiling routine: ITAKE
Compiling routine: BOKS-BIG-ONE
Compiling routine: V-TAKE-OFF
Compiling routine: TAKE-OFF-PRSO-FIRST
Compiling routine: V-TASTE
Compiling routine: V-TELL
Compiling routine: TELL-TIME
Compiling routine: V-TIME
Compiling routine: V-THROW
Compiling routine: V-THROW-OFF
Compiling routine: V-TIE
Compiling routine: V-TIE-UP
Compiling routine: TOO-DARK
Compiling routine: TOO-MUCH-JUNK?
Compiling routine: V-TURN
Compiling routine: V-TURN-LEFT
Compiling routine: V-TURN-RIGHT
Compiling routine: V-USE
Compiling routine: V-VERBOSE
Compiling routine: V-BRIEF
Compiling routine: V-SUPER-BRIEF
Compiling routine: V-VERSION
Compiling routine: V-$VERIFY
Compiling routine: V-$COMMAND
Compiling routine: V-$RANDOM
Compiling routine: V-$RECORD
Compiling routine: V-$UNRECORD
Compiling routine: V-UNLOCK
Compiling routine: V-UNROLL
Compiling routine: V-UNTIE
Compiling routine: DO-WALK
Compiling routine: V-WALK
Compiling routine: V-WALK-AROUND
Compiling routine: V-WALK-TO
Compiling routine: V-WAIT
Compiling routine: V-$WAIT
Compiling routine: V-WAIT-FOR
Compiling routine: PRE-WATER
Compiling routine: V-WATER
Compiling routine: V-WAVE-AT
Compiling routine: V-WEAR
Compiling routine: WEIGHT
Compiling routine: V-YELL
Compiling routine: YES?
Compiling routine: NOW-LIT?
Compiling routine: WASTE-OF-TIME
Input file: PS:<DA.PLAYLAND>PARLOR.ZIL.650
Compiling routine: FILM-F
Compiling routine: SLIDE-F
Compiling routine: FILM-SLIDE-DESC
Compiling routine: FILM-PROJECTOR-F
Compiling routine: CORPSE-LINE-DEATH
Compiling routine: I-FILM-DROP
Compiling routine: PROJECTORS-DESC
Compiling routine: SLIDE-PROJECTOR-F
Compiling routine: PROJECTED-IMAGE-F
Compiling routine: PROJECTION-SCREEN-F
Compiling routine: LENS-CAP-F
Compiling routine: FILM-PROJECTOR-LENS-F
Compiling routine: SLIDE-PROJECTOR-LENS-F
** Note: Unknown value - SCREENING-ROOM-PSEUDO-F
Compiling routine: PROJECTION-BOOTH-F
Compiling routine: SCREENING-ROOM-PSEUDO-F
Compiling routine: OUTSIDE-PARLOR-F
** Note: Unknown value - CASTERS-PSEUDO
Compiling routine: PARLOR-F
Compiling routine: TO-CRAWL-SPACE-NORTH
Compiling routine: CRAWL-SPACE-DOOR-F
** Note: Unknown value - BEAM-PSEUDO
** Note: Unknown value - BEAM-PSEUDO
Compiling routine: CRAWL-SPACE-NORTH-F
Compiling routine: TO-CRAWL-SPACE-SOUTH
Compiling routine: TO-FIRST-SECRET-ROOM
Compiling routine: PARKING-METER-F
Compiling routine: DESCRIBE-NICHE
Compiling routine: BEAM-PSEUDO
Compiling routine: DESCRIBE-CRAWL-SPACE-BEAM
** Note: Unknown value - BEAM-PSEUDO
** Note: Unknown value - BEAM-PSEUDO
Compiling routine: CRAWL-SPACE-SOUTH-F
Compiling routine: POST-F
Compiling routine: PIANO-F
Compiling routine: CASTERS-PSEUDO
Compiling routine: NICHE-F
Compiling routine: I-NOISE
Compiling routine: OUT-OF-P-DEBUG
Input file: PS:<DA.PLAYLAND>FIRST-FLOOR.ZIL.794
Compiling routine: LETTER-F
Compiling routine: PHOTO-F
Compiling routine: BUCK-F
Compiling routine: SAY-BUCK-DIR
Compiling routine: FLASHLIGHT-F
Compiling routine: STAIRS-F
Compiling routine: FOYER-F
Compiling routine: FOYER-CD-F
Compiling routine: FOYER-STAIRS-F
Compiling routine: TO-UPSTAIRS-HALL-MIDDLE
Compiling routine: NEWEL-F
Compiling routine: FOYER-CLOSET-ENTER-F
** Note: Unknown value - CELLAR-PSEUDO
Compiling routine: CELLAR-F
Compiling routine: CELLAR-PSEUDO
Compiling routine: CELLAR-CD-F
Compiling routine: CELLAR-CLOSET-ENTER-F
Compiling routine: DISPLAY-LIGHTS-F
Compiling routine: COMPUTER-F
Compiling routine: RESET-COMPUTER
Compiling routine: RESET-BUTTON-F
Compiling routine: TOUPEE-F
Compiling routine: PUNCH-CARD-F
Compiling routine: PERSIAN-RUG-F
Compiling routine: BLUE-CANDLE-F
Compiling routine: WHITE-CANDLE-F
Compiling routine: RED-CANDLE-F
Compiling routine: GENERIC-CANDLE-F
Compiling routine: CANDLE-F
Compiling routine: CANDLE-BURN
Compiling routine: I-RED-ALMOST-OUT
Compiling routine: I-WHITE-ALMOST-OUT
Compiling routine: I-BLUE-ALMOST-OUT
Compiling routine: I-RED-NEARLY-OUT
Compiling routine: I-WHITE-NEARLY-OUT
Compiling routine: I-BLUE-NEARLY-OUT
Compiling routine: I-RED-CANDLE-BURN
Compiling routine: I-WHITE-CANDLE-BURN
Compiling routine: I-BLUE-CANDLE-BURN
Compiling routine: FEET-F
Compiling routine: BLOW-OUT-CANDLE
Compiling routine: WAX-FEET
Compiling routine: STOP-RED-BURNING
Compiling routine: STOP-WHITE-BURNING
Compiling routine: STOP-BLUE-BURNING
Compiling routine: GENERIC-WAX-F
Compiling routine: WAX-F
Compiling routine: PORTRAIT-F
Compiling routine: WALL-SAFE-F
Compiling routine: GRATER-F
Compiling routine: FIREPLACE-GLOBAL-F
Compiling routine: FIREPLACE-F
Compiling routine: BRICK-HOLE-F
Compiling routine: BRICK-HOLE-GLOBAL-F
Compiling routine: BRICK-F
Compiling routine: UP-CHIMNEY
Compiling routine: DOWN-CHIMNEY
Compiling routine: PENGUIN-F
Compiling routine: MASK-F
Compiling routine: CHIMNEY-F
Compiling routine: ROOF-TO-CHIMNEY
Compiling routine: VERTICAL-MAP-F
Compiling routine: LOOK-AT-MAP
Compiling routine: WET-PAPER
Compiling routine: HORIZONTAL-MAP-F
Compiling routine: WHOLE-MAP
Compiling routine: TO-CELLAR
Input file: PS:<DA.PLAYLAND>SECOND-FLOOR.ZIL.290
Compiling routine: UPSTAIRS-HALL-MIDDLE-F
Compiling routine: UPSTAIRS-HALL-EAST-F
Compiling routine: UPSTAIRS-HALL-EAST-EXIT-F
Compiling routine: FINCH-F
Compiling routine: BREAK-FINCH
Compiling routine: SACK-F
Compiling routine: SACK-WINDOW-F
Compiling routine: UPSTAIRS-HALL-F
Compiling routine: BEDROOM-2-F
Compiling routine: HANDLES-F
** Note: Unknown value - BATH-PSEUDO
** Note: Unknown value - BATH-PSEUDO
Compiling routine: UPSTAIRS-BATHROOM-F
Compiling routine: BATH-PSEUDO
Compiling routine: BATH-MAT-F
Compiling routine: UPSTAIRS-CD-F
Compiling routine: OPEN-DOOR-TO-SHAFT
Compiling routine: TO-FOYER-F
Compiling routine: UPSTAIRS-CLOSET-ENTER-F
Compiling routine: PHONE-F
Compiling routine: THERE-DOESNT-SEEM
Compiling routine: V-PHONE
Compiling routine: TOILET-F
Compiling routine: SEAT-F
Compiling routine: BED-F
Compiling routine: I-SANDS-OF-TIME
** Note: Unknown value - CORPSE-LINE
** Note: Unknown value - RUBBER-STAMP
** Note: Unknown value - RING
** Note: Unknown value - FIRE-HYDRANT
Compiling routine: MICKEY-MOUSE
Input file: PS:<DA.PLAYLAND>BSHELTER.ZIL.951
Compiling routine: MATCHBOX-F
Compiling routine: WAX-COAT-F
Compiling routine: MATCH-F
Compiling routine: I-MATCH-BURN
Compiling routine: MATCH-BURN
Compiling routine: BLOW-OUT-MATCH
Compiling routine: BOAT-DOCK-F
Compiling routine: PORTABLE-WATER-F
Compiling routine: WATER-F
Compiling routine: ALL-WET
Compiling routine: TO-BOAT-DOCK
Compiling routine: UNDER-WATER-F
Compiling routine: I-BREATH
Compiling routine: OUT-OF-WATER-F
Compiling routine: TO-UNDERPASS-EAST
Compiling routine: TO-UNDERPASS-WEST
Compiling routine: IN-POOL-2-F
Compiling routine: ON-POOL-2-F
** Note: Unknown value - PULLEY-PSEUDO
Compiling routine: BOMB-SHELTER-F
Compiling routine: HATCH-F
Compiling routine: CHAIN-F
Compiling routine: ENDS-F
Compiling routine: IN-AIR
Compiling routine: GENERIC-PLANK-F
Compiling routine: PLANK-F
Compiling routine: SLIDES-OFF
Compiling routine: PULLEY-PSEUDO
Compiling routine: PIPE-F
Compiling routine: BS-SAFE-F
Compiling routine: PLAQUE-F
Compiling routine: CORPSE-LINE-F
Compiling routine: RUBBER-STAMP-F
Compiling routine: ROPE-F
Compiling routine: I-ROPE-BURN
Compiling routine: BURN-THROUGH-ROPE
Compiling routine: I-SUNRISE
Input file: PS:<DA.PLAYLAND>OUTSIDE.ZIL.484
Compiling routine: HOUSE-F
** Note: Unknown value - COMPASS-ROSE-PSEUDO
Compiling routine: SOUTH-JUNCTION-F
Compiling routine: TO-FRONT-PORCH
Compiling routine: COMPASS-ROSE-PSEUDO
Compiling routine: BAZOOKA-F
Compiling routine: TO-&-FROM-SOUTH-JUNCTION
Compiling routine: TO-&-FROM-TOP-LANDING
Compiling routine: PATIO-F
Compiling routine: GARDEN-F
Compiling routine: GARDEN-WALLS-F
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - ROSE-BUSH-PSEUDO
** Note: Unknown value - ROSE-BUSH-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
Compiling routine: ROSE-BUSH-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
** Note: Unknown value - FLORAL-PSEUDO
Compiling routine: FLORAL-PSEUDO
Compiling routine: POND-F
Compiling routine: BLOW-OUT-ALL-IN
Compiling routine: TO-&-FROM-CANNON
Compiling routine: CANNON-EMPLACEMENT-F
Compiling routine: TO-CLIFF
** Note: Unknown value - CLIFF-PSEUDO
Compiling routine: CLIFF-F
Compiling routine: CLIFF-PSEUDO
Compiling routine: TO-CANNON-EMPLACEMENT
Compiling routine: TO-&-FROM-BOMB-SHELTER
Compiling routine: LADDER-F
Compiling routine: HOOKS-F
Compiling routine: HATCH-HOLE-F
Compiling routine: PILE-OF-BALLS-F
Compiling routine: GENERIC-BALL-F
Compiling routine: FUSE-F
Compiling routine: CLOSE-ALL-IN
Compiling routine: SET-FLAME-SOURCE
Compiling routine: CANNON-F
Compiling routine: COMPARTMENT-F
Compiling routine: MOVE-OBJ-DOWN
Compiling routine: DOOR-BELL-F
Compiling routine: SKIS-F
Compiling routine: TOP-LANDING-F
Compiling routine: TO-BEACH
Compiling routine: GAP-F
Compiling routine: SKI-DOWN-STAIRS
Compiling routine: FROM-LOWER-STAIRS
Compiling routine: WALKWAY-TO-BOAT-DOCK
Compiling routine: FIRE-F
Compiling routine: SAND-F
Input file: PS:<DA.PLAYLAND>ELEVATOR.ZIL.320
** Note: Unknown value - CLOSET-HOLE-PSEUDO
Compiling routine: CLOSET-HOLE-PSEUDO
Compiling routine: CLOSET-F
Compiling routine: PEG-5-F
Compiling routine: CLOSET-EXIT-F
Compiling routine: WHICH-DOOR?
Compiling routine: PROP-VAULT-F
Compiling routine: CHUTE-F
Compiling routine: TO-CHUTE
Compiling routine: CLOSET-REF-F
Compiling routine: PEGS-F
Compiling routine: PEG-F
Compiling routine: PEG-0-F
Compiling routine: ELEVATOR-OPERATOR
Compiling routine: BUCKET-F
Compiling routine: DESCRIBE-WATER-LEVEL
Compiling routine: I-DRIP
Compiling routine: EMPTY-BUCKET
Compiling routine: NOT-HOLDING-WATER?
Compiling routine: SHAFT-BOTTOM-F
Compiling routine: CLOSET-TOP-F
Compiling routine: CLOSET-TOP-EXIT
Compiling routine: ATTIC-CD-F
Compiling routine: ATTIC-F
Compiling routine: TO-&-FROM-ATTIC
Compiling routine: ATTIC-CLOSET-ENTER-F
Compiling routine: TRUNK-F
Compiling routine: FIRE-HYDRANT-F
Compiling routine: ATTIC-DOOR-F
Compiling routine: AUNT-F
Compiling routine: HERMAN-F
Compiling routine: PROP-F
Compiling routine: I-AUNT
Compiling routine: SAW-F
Compiling routine: I-HERMAN-ATTACK
Input file: PS:<DA.PLAYLAND>HEDGEMAZE.ZIL.467
** Note: Unknown value - PARK-PSEUDO
** Note: Unknown value - DOME-PSEUDO
** Note: Unknown value - TRUCK-PSEUDO
** Note: Unknown value - ROCKET-PSEUDO
** Note: Unknown value - DOME-HOLE-PSEUDO
** Note: Unknown value - DOME-HOLE-PSEUDO
Compiling routine: PARK-PSEUDO
Compiling routine: DOME-PSEUDO
Compiling routine: DOME-HOLE-PSEUDO
Compiling routine: TRUCK-PSEUDO
Compiling routine: ROCKET-PSEUDO
Compiling routine: TOKYO-F
Compiling routine: MONUMENT-F
Compiling routine: RING-F
Compiling routine: TANK-F
Compiling routine: PLANE-F
Compiling routine: DOG-F
Compiling routine: RED-BUTTON-F
Compiling routine: WHITE-BUTTON-F
Compiling routine: DOG-DEAD?
Compiling routine: GREEN-BUTTON-F
Compiling routine: I-TANK-ATTACK
Compiling routine: I-ROCKET-ATTACK
Compiling routine: BLUE-BUTTON-F
Compiling routine: BLACK-BUTTON-F
Compiling routine: MENS-ROOM-F
Compiling routine: DESCRIBE-BATHROOM
Compiling routine: LADIES-ROOM-F
Compiling routine: ENTER-HM
Compiling routine: I-HEDGE-FOOTSTEPS
Compiling routine: HEDGE-MAZE-OBJ-F
Compiling routine: HEDGE-MAZE-F
Compiling routine: OUT-OF-HEART-OF-MAZE
Compiling routine: HEART-OF-MAZE-HOLE-F
Compiling routine: PUNCTUATION
Compiling routine: HEDGE-WALK
Compiling routine: OBJECTS-TO-TABLE
Compiling routine: OBJECTS-TO-ROOM
Input file: PS:<DA.PLAYLAND>MAP.ZIL.55
Input file: PS:<DA.PLAYLAND>POINTS.ZIL.11
** Note: OBJECT has no properties: DUMMY-OBJECT
Vocabulary: 854
Prepositions: 21
IN
TO
OVER
GO
DOWN
UP
OUT
LOOSE
UNDER
FROM
ABOUT
LEFT
WITH
THROUGH
ON
AROUND
FOR
BEHIND
AT
OFF
Objects: 244
NORTHWEST-JUNCTION
HEDGE-MAZE-OBJ
NORTHEAST-JUNCTION
CANNON-EMPLACEMENT
CLIFF
LADDER
HOOKS
CANNON-BALL
PILE-OF-BALLS
FUSE
CANNON
FRONT-PORCH
DOOR-BELL
SKIS
CLOSET
TOP-LANDING
UPPER-BEACH-STAIRS
GAP
LOWER-BEACH-STAIRS
BOTTOM-LANDING
SAND
FIRE
INLET
PEG-5
PROP-VAULT
CHUTE
PEGS
PEG-3
PEG-2
PEG-1
PEG-0
NOTE
BUCKET
CLOSET-TOP
ATTIC-CD
ATTIC
TRUNK
FIRE-HYDRANT
AUNT
HERMAN
CLUB
STICK
GUN
MOP
BAG
CLIPPERS
SHEARS
SWORD
SAW
GAME-ROOM
TOKYO
MONUMENT
RING
TANK
PLANE
DOG
RED-BUTTON
WHITE-BUTTON
GREEN-BUTTON
BLUE-BUTTON
BLACK-BUTTON
SHORT-HALL
MENS-ROOM
LADIES-ROOM
ENTRANCE-TO-MAZE
HEDGE-MAZE
HEART-OF-MAZE
HEART-OF-MAZE-HOLE
RUBBER-STAMP
SHOVEL
UPSTAIRS-BATHROOM
BUCK
PSEUDO-OBJECT
GARDEN
WHITE-WAX
BOAT-DOCK
SCREENING-ROOM
ORANGE-CARD
LETTER
UPSTAIRS-HALL-MIDDLE
OUTSIDE-PARLOR
SLIDE
MAILBOX
PROJECTED-IMAGE
FIREPLACE
PIANO
TOILET
BRICK
HOPPER
SOUTH-NICHE
DINING-ROOM-TABLE
FILM
BEDROOM-2
WALL-SAFE
FIRST-SECRET-ROOM
SACK
SLIDE-PROJECTOR-LENS
DUMMY-OBJECT
FILM-PROJECTOR-LENS
PHONE
MANTLE
CEILING
CRAWL-SPACE-NORTH
FILM-PROJECTOR
ROUND-POST
BEDROOM-3
INTNUM
RED-CANDLE
NOT-HERE-OBJECT
NEWSLETTER
PROJECTION-SCREEN
GROUND
WATER
ATTIC-DOOR
DISPLAY-LIGHTS
RED-WAX
GREEN-MATCH
PERSIAN-RUG
HORIZONTAL-MAP
YOUR-FEET
SEAT
STAIRS
UPSTAIRS-CD
FOYER-CD
THEM
BEDROOM-1
PORTABLE-WATER
SACK-WINDOW
GRATER
RED-CARD
TOUPEE
CELLAR-CD
HIM
COMPARTMENT
FINCH
LENS-CAP
SLIDE-PROJECTOR
GLOBAL-ROOM
MAZE-HOLE
BED
FIREPLACE-GLOBAL
FLASHLIGHT
FOYER
ROOF-2
UPSTAIRS-HALL-WEST
OAK-DOOR
CRAWL-SPACE-DOOR
VERTICAL-MAP
FOYER-STAIRS
MATCHBOX
VIOLET-CARD
NORTH-NICHE
CRAWL-SPACE-SOUTH
COMPUTER
RESET-BUTTON
HANDLES
BRICK-HOLE
CHIMNEY-1
BEACH
MASK
BRICK-HOLE-GLOBAL
BLUE-CANDLE
BLUE-CARD
LIVING-ROOM
WAX-COAT-2
WAX-COAT-1
BLUE-FEET
WALLS
IT
PROJECTION-BOOTH
GLOBAL-OBJECTS
PHOTO
PORTRAIT
YELLOW-CARD
CARD
PATIO
BATH-MAT
UPSTAIRS-HALL-EAST
WHITE-FEET
HER
LOCAL-GLOBALS
PLAYER
CHIMNEY-3
SQUARE-POST
ROOF-1
GREEN-CARD
CHIMNEY
ROOMS
INTDIR
P-DEBUG
CELLAR
DINING-ROOM
LIGHTS
KITCHEN
PENGUIN
CHIMNEY-2
RED-FEET
INDIGO-CARD
ME
RED-MATCH
BLUE-WAX
SHAFT-BOTTOM
SOFA
WINDOW
NEWEL
WHITE-CANDLE
PARKING-METER
CLOSET-REF
PARLOR
HANDS
SOUTH-JUNCTION
ON-POOL-1
IN-POOL-1
UNDERPASS-1
UNDERPASS-2
IN-POOL-2
ON-POOL-2
LEDGE
TUNNEL
ROPE
BOMB-SHELTER
HATCH
PLANK
HATCH-HOLE
SAWHORSE
CHAIN
LEFT-END
RIGHT-END
PIPE
BS-SAFE
PLAQUE
CORPSE-LINE
HOUSE
BAZOOKA
SOUTHEAST-JUNCTION
SOUTHWEST-JUNCTION
PATIO-DOOR
GARDEN-WALLS
SOUTH-GARDEN
EAST-GARDEN
WEST-GARDEN
NORTH-GARDEN
ORCHIDS
POND
Properties: 31
P?GLOBAL
P?SYNONYM
P?ADJECTIVE
P?PSEUDO
P?OUT
P?WEST
P?SW
P?ACTION
P?VALUE
P?CARD-NUM
P?SIZE
P?DESCFCN
P?SDESC
P?TEXT
P?NE
P?GENERIC
P?CAPACITY
P?CONTFCN
P?LDESC
P?FDESC
P?ADVFCN
P?THINGS
P?IN
P?DOWN
P?UP
P?NW
P?SOUTH
P?SE
P?EAST
P?NORTH
Globals: 160
DOOR-BELL-TUNES
AMOUNT-OF-WATER
BUCKET-PEG
AUNT-COUNT
AUNT-DISTANCE
HERMAN-DOWN
HERMAN-HITS
PROPS
RING-UNDER-DOME
BURN-DOME
DOG-BREATH
PLANES-LEFT
TANKS-LEFT
ROCKET-LOC
HIT-POINTS
DOG-LOC
TANK-LOC
PLANE-LOC
DOG-IN-PAIN
TRUCK-LOC
ROCKET-LIFE
HM-ROOM
HM-BITS
HEDGE-OBJECTS-TABLE
HM-TABLE
HEDGE-CRASH
BITS-&-PIECES
P-HER-OBJECT
P-NCN
WHERE-TO-PRINT
I-ASSUME
P-SENTENCE
SACK-IN-WINDOW
BUCK-DIR
USELESSNESS
OOPS-TABLE
OFFENDED
P-PRSI
PEG-IN-WAY
DOG-PADDLE
DOOR-NOISES
P-MERGE
C-TABLE
INDOOR-NOISE
RIDICULOUS
SNOWPLOW
UNKNOWN-MSGS
YES-INBUF
PYRO
P-OVTBL
YOU-CANT
P-PRSO
AGAIN-LEXV
P-BUTS
P-OCL1
P-OCL2
OUT-OF-NOWHERE
YES-LEXV
COMPUTER-LIGHTS
YOU-SEE
LIKELIES
SPINACH
P-VTBL
OOPS-INBUF
HO-HUM
OKAY
NUMWORDS
TREASURE-TABLE
WASHED-OUT-BITS
WHITE-LIGHT
LENS-ATTACHED
P-ITBL
CANDLE-DESC
P-CCTBL
DISPLAY-TABLE
SONGS
P-OTBL
CARD-TABLE
YAWNS
P-INBUF
P-LEXV
OUTDOOR-NOISE
NO-DATA
RESERVE-LEXV
YUKS
TIPPED
RESERVE-PTR
PRSI
SAYING?
P-IT-OBJECT
BLUE-MID-BURN
SOUTH-JUNCTION-VISITS
TREASURES-FOUND
P-ADJN
QCONTEXT-ROOM
WINNER
P-OFLAG
HEDGE-NUM
P-NUMBER
BUCK-TURNED?
P-GETFLAGS
P-TABLE
QUOTE-FLAG
P-NMERGE
CLOSET-FLOOR
LAST-PLAYER-LOC
QCONTEXT
STEPS-THROUGH-WALL-SAFE
SONG-NUMBER
P-WON
DIAL-NUMBER
P-VMERGE
P-AND
SONG-PLAYED
CARD-COUNT
P-EXCHANGE
P-PRSA-WORD
PRSA
P-AADJ
ITAKE-LOC
PIANO-LOC
P-XADJ
P-SYNTAX
P-GWIMBIT
P-MERGED
PRSO
DEBUG
C-INTS
P-LEN
P-ADJ
PROJECTOR-POINTS
P-MOBY-FLAG
P-XADJN
LIT
P-THEM-OBJECT
P-DIRECTION
VERBOSITY
MYSTERY-GUEST
P-CONT
LAST-PSEUDO-LOC
CLOCK-HAND
P-ANAM
WHITE-MID-BURN
P-WALK-DIR
P-MOBY-FOUND
P-XNAM
P-NAM
CLOCK-WAIT
RED-MID-BURN
P-ADVERB
P-SLOCBITS
P-ACLAUSE
P-HIM-OBJECT
STEPS-THROUGH-BUCK
P-END-ON-PREP
BREATH
WHICH-END-IS-UP
STEPS-THROUGH-BS-SAFE
BS-SAFE-DIAL-NUMBER
ROPE-LIFE