mirror of
https://github.com/historicalsource/infocom-sampler
synced 2024-05-14 23:18:40 +03:00
634 lines
20 KiB
Plaintext
634 lines
20 KiB
Plaintext
"SYNTAX for
|
|
DEMO
|
|
(c) Copyright 1984 Infocom, Inc. All Rights Reserved."
|
|
|
|
"Buzzwords, Prepositions and Directions"
|
|
|
|
<BUZZ A AN THE IS AND OF THEN ALL ONE BUT EXCEPT \. \, \" YES NO Y HERE
|
|
TUTORIAL PLANET INFIDE WITNES PROPAG NOTHIN BLATAN>
|
|
|
|
<SYNONYM WITH USING>
|
|
<SYNONYM THROUGH THRU> ;"broken out from WITH by JW - 3/21/85"
|
|
<SYNONYM IN INSIDE INTO>
|
|
<SYNONYM ON ONTO>
|
|
<SYNONYM UNDER UNDERNEATH BENEATH BELOW>
|
|
|
|
<SYNONYM NORTH N FORE FORWARD FOREWARD F>
|
|
<SYNONYM SOUTH S AFT>
|
|
<SYNONYM EAST E STARBOARD SB>
|
|
<SYNONYM WEST W PORT P>
|
|
<SYNONYM DOWN D>
|
|
<SYNONYM UP U>
|
|
;<SYNONYM NW NORTHWEST>
|
|
;<SYNONYM NE NORTHE>
|
|
;<SYNONYM SW SOUTHWEST>
|
|
;<SYNONYM SE SOUTHE>
|
|
|
|
^L
|
|
|
|
"Game Commands"
|
|
|
|
<SYNTAX VERBOSE = V-VERBOSE>
|
|
|
|
<SYNTAX BRIEF = V-BRIEF>
|
|
|
|
<SYNTAX SUPER = V-SUPER-BRIEF>
|
|
<SYNONYM SUPER SUPERBRIEF>
|
|
|
|
<SYNTAX DIAGNOSE = V-DIAGNOSE>
|
|
|
|
<SYNTAX INVENTORY = V-INVENTORY>
|
|
<SYNONYM INVENTORY I>
|
|
|
|
<SYNTAX QUIT = V-QUIT>
|
|
<SYNONYM QUIT Q>
|
|
|
|
<SYNTAX RESTART = V-RESTART>
|
|
|
|
<SYNTAX RESTORE = V-RESTORE>
|
|
|
|
<SYNTAX SAVE = V-SAVE>
|
|
|
|
<SYNTAX SCORE = V-SCORE>
|
|
|
|
<SYNTAX SCRIPT = V-SCRIPT>
|
|
|
|
<SYNTAX UNSCRIPT = V-UNSCRIPT>
|
|
|
|
<SYNTAX VERSION = V-VERSION>
|
|
|
|
<SYNTAX $VERIFY = V-VERIFY>
|
|
|
|
<SYNTAX $DEBUG = V-DEBUG>
|
|
|
|
^L
|
|
|
|
"Real Verbs"
|
|
|
|
<SYNTAX ACTIVATE OBJECT (FIND LIGHTBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM) = V-LAMP-ON>
|
|
|
|
<SYNTAX AGAIN = V-AGAIN>
|
|
<SYNONYM AGAIN G>
|
|
|
|
<SYNTAX ANSWER = V-ANSWER>
|
|
<SYNTAX ANSWER OBJECT = V-REPLY>
|
|
<SYNONYM ANSWER REPLY>
|
|
|
|
<SYNTAX APPLY OBJECT TO OBJECT = V-PUT PRE-PUT>
|
|
|
|
<SYNTAX ATTACK OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-ATTACK>
|
|
<SYNONYM ATTACK FIGHT HURT INJURE HIT>
|
|
|
|
<SYNTAX BACK = V-BACK>
|
|
|
|
<SYNTAX BLAST = V-BLAST>
|
|
|
|
<SYNTAX BLOW OUT OBJECT = V-LAMP-OFF>
|
|
<SYNTAX BLOW UP OBJECT WITH
|
|
OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED) = V-INFLATE>
|
|
<SYNTAX BLOW UP OBJECT = V-BLAST>
|
|
<SYNTAX BLOW IN OBJECT = V-BREATHE>
|
|
|
|
<SYNTAX BOARD OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
|
|
|
<SYNTAX BRUSH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-BRUSH>
|
|
<SYNTAX BRUSH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT = V-BRUSH>
|
|
<SYNONYM BRUSH CLEAN>
|
|
|
|
<SYNTAX BUG = V-BUG>
|
|
|
|
<SYNTAX BURN OBJECT (FIND BURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE)
|
|
= V-BURN PRE-BURN>
|
|
<SYNTAX BURN DOWN OBJECT (FIND BURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE)
|
|
= V-BURN PRE-BURN>
|
|
<SYNONYM BURN INCINERATE IGNITE>
|
|
|
|
<SYNTAX CATCH OBJECT IN OBJECT = V-CATCH>
|
|
<SYNTAX CATCH OBJECT WITH OBJECT = V-CATCH>
|
|
<SYNTAX TRAP OBJECT IN OBJECT = V-CATCH>
|
|
<SYNTAX TRAP OBJECT WITH OBJECT = V-CATCH>
|
|
<SYNONYM CATCH SNARE CAPTURE>
|
|
|
|
<SYNTAX CHOMP = V-CHOMP>
|
|
<SYNONYM CHOMP LOSE BARF>
|
|
|
|
<SYNTAX CLIMB = V-CLIMB-UP>
|
|
<SYNTAX CLIMB UP OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
|
<SYNTAX CLIMB DOWN OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
|
<SYNTAX CLIMB OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-FOO>
|
|
<SYNTAX CLIMB IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
|
<SYNTAX CLIMB ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
|
<SYNTAX CLIMB THROUGH OBJECT = V-THROUGH>
|
|
|
|
<SYNTAX CLOSE OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-CLOSE>
|
|
<SYNONYM CLOSE SHUT COLLAPSE SHORTEN>
|
|
|
|
<SYNTAX COMMAND OBJECT (FIND ACTORBIT) = V-COMMAND>
|
|
|
|
<SYNTAX COUNT OBJECT = V-COUNT>
|
|
|
|
<SYNTAX CROSS OBJECT = V-CROSS>
|
|
<SYNONYM CROSS FORD>
|
|
|
|
<SYNTAX CUT OBJECT WITH OBJECT (FIND WEAPONBIT) (CARRIED HELD) = V-CUT>
|
|
<SYNONYM CUT SLICE PIERCE>
|
|
|
|
<SYNTAX CURSE = V-CURSES>
|
|
<SYNTAX CURSE OBJECT (FIND ACTORBIT) = V-CURSES>
|
|
<SYNONYM CURSE DAMN SHIT FUCK TROT KRIP MEGAKRIP TROTTING>
|
|
|
|
<SYNTAX DEFLATE OBJECT = V-DEFLATE>
|
|
|
|
<SYNTAX DESTROY OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
|
|
WITH OBJECT (HELD CARRIED TAKE) = V-MUNG PRE-MUNG>
|
|
<SYNTAX DESTROY DOWN OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
|
|
WITH OBJECT (HELD CARRIED TAKE) = V-MUNG PRE-MUNG>
|
|
<SYNTAX DESTROY IN OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-OPEN>
|
|
<SYNONYM DESTROY DAMAGE BREAK BLOCK SMASH>
|
|
|
|
<SYNTAX DIG IN OBJECT = V-DIG PRE-DIG>
|
|
<SYNTAX DIG
|
|
OBJECT (ON-GROUND IN-ROOM)
|
|
WITH
|
|
OBJECT (FIND TOOLBIT) (HELD CARRIED HAVE)
|
|
= V-DIG PRE-DIG ;*>
|
|
<SYNTAX DIG
|
|
IN
|
|
OBJECT (ON-GROUND IN-ROOM)
|
|
WITH
|
|
OBJECT (FIND TOOLBIT) (HELD CARRIED HAVE)
|
|
= V-DIG PRE-DIG>
|
|
<SYNTAX DIG OBJECT IN OBJECT = V-HOLE-DIG>
|
|
<SYNTAX DIG WITH OBJECT = V-DIG-WITH>
|
|
|
|
|
|
<SYNTAX DISEMBARK OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM)
|
|
= V-DISEMBARK>
|
|
|
|
<SYNTAX DISENCHANT OBJECT = V-DISENCHANT>
|
|
|
|
<SYNTAX DRINK OBJECT (FIND DRINKBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
= V-DRINK>
|
|
<SYNTAX DRINK FROM OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-DRINK-FROM>
|
|
<SYNTAX DRINK OBJECT FROM OBJECT (HELD CARRIED) = V-DRINK-FROM>
|
|
<SYNONYM DRINK SIP IMBIBE SWALLOW>
|
|
|
|
<SYNTAX DROP OBJECT (HELD MANY HAVE) = V-DROP PRE-DROP>
|
|
<SYNTAX DROP OBJECT (HELD MANY HAVE) DOWN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX DROP OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX DROP OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
|
|
<SYNONYM DROP RELEASE>
|
|
|
|
<SYNTAX EAT OBJECT (FIND FOODBIT) (HELD CARRIED ON-GROUND IN-ROOM ;HAVE)
|
|
= V-EAT PRE-EAT>
|
|
<SYNONYM EAT CONSUME TASTE BITE>
|
|
|
|
<SYNTAX ECHO = V-ECHO>
|
|
|
|
<SYNTAX ENTER = V-ENTER>
|
|
<SYNTAX ENTER OBJECT = V-THROUGH>
|
|
|
|
<SYNTAX EXIT = V-EXIT>
|
|
<SYNTAX EXIT OBJECT = V-EXIT>
|
|
|
|
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY) ;(MANY)
|
|
= V-EXAMINE PRE-EXAMINE>
|
|
<SYNTAX EXAMINE IN OBJECT (HELD CARRIED IN-ROOM ON-GROUND MANY)
|
|
= V-LOOK-INSIDE>
|
|
<SYNTAX EXAMINE ON OBJECT (HELD CARRIED IN-ROOM ON-GROUND MANY)
|
|
= V-LOOK-INSIDE>
|
|
<SYNONYM EXAMINE DESCRIBE WHAT WHATS>
|
|
|
|
<SYNTAX EXORCISE OBJECT = V-EXORCISE>
|
|
<SYNTAX EXORCISE OUT OBJECT (FIND ACTORBIT) = V-EXORCISE>
|
|
<SYNTAX EXORCISE AWAY OBJECT (FIND ACTORBIT) = V-EXORCISE>
|
|
<SYNONYM EXORCISE BANISH CAST DRIVE BEGONE>
|
|
|
|
<SYNTAX EXTINGUISH OBJECT (FIND ONBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE) = V-LAMP-OFF>
|
|
<SYNONYM EXTINGUISH DOUSE>
|
|
|
|
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT = V-FILL ;PRE-FILL>
|
|
<SYNTAX FILL OBJECT (FIND CONTBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM) = V-FILL ;PRE-FILL>
|
|
<SYNTAX FILL OUT OBJECT = V-FILL-OUT>
|
|
<SYNTAX FILL OUT OBJECT WITH OBJECT = V-FILL-OUT>
|
|
|
|
<SYNTAX FIND OBJECT = V-FIND>
|
|
<SYNONYM FIND WHERE SEEK SEE>
|
|
|
|
<SYNTAX FIRE OBJECT WITH OBJECT (HELD) = V-SZAP PRE-SZAP>
|
|
<SYNTAX FIRE OBJECT = V-ZAP PRE-ZAP>
|
|
<SYNTAX FIRE AT OBJECT = V-ZAP PRE-ZAP>
|
|
<SYNTAX FIRE OBJECT (HELD) AT OBJECT = V-ZAP>
|
|
<SYNONYM FIRE ZAP BLAST SHOOT ;BURN>
|
|
|
|
<SYNTAX FLUSH OBJECT = V-FLUSH>
|
|
|
|
<SYNTAX FOLD OBJECT = V-FOLD>
|
|
<SYNTAX UNFOLD OBJECT = V-UNFOLD>
|
|
|
|
<SYNTAX FOLLOW = V-FOLLOW>
|
|
<SYNTAX FOLLOW OBJECT = V-FOLLOW>
|
|
<SYNONYM FOLLOW PURSUE CHASE COME>
|
|
|
|
<SYNTAX FROBOZZ = V-FROBOZZ>
|
|
|
|
<SYNTAX GIVE OBJECT (MANY HELD HAVE)
|
|
TO OBJECT (FIND ACTORBIT) (ON-GROUND) = V-GIVE PRE-GIVE>
|
|
<SYNTAX GIVE OBJECT (FIND ACTORBIT) (ON-GROUND)
|
|
OBJECT (MANY HELD HAVE) = V-SGIVE PRE-SGIVE>
|
|
<SYNTAX HAND OBJECT (MANY HELD HAVE)
|
|
TO OBJECT (FIND ACTORBIT) (ON-GROUND) = V-GIVE PRE-GIVE>
|
|
<SYNTAX HAND OBJECT (FIND ACTORBIT) (ON-GROUND)
|
|
OBJECT (MANY HELD HAVE) = V-SGIVE PRE-SGIVE>
|
|
<SYNONYM GIVE DONATE OFFER FEED>
|
|
|
|
<SYNTAX HATCH OBJECT = V-HATCH>
|
|
|
|
<SYNTAX HELLO = V-HELLO>
|
|
<SYNTAX HELLO OBJECT = V-HELLO>
|
|
<SYNONYM HELLO HI>
|
|
|
|
<SYNTAX INFLAT OBJECT WITH
|
|
OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED) = V-INFLATE>
|
|
|
|
<SYNTAX IS OBJECT IN OBJECT = V-IS-IN>
|
|
<SYNTAX IS OBJECT ON OBJECT = V-IS-IN>
|
|
|
|
<SYNTAX JUMP = V-LEAP>
|
|
<SYNTAX JUMP OVER OBJECT = V-LEAP>
|
|
<SYNTAX JUMP ACROSS OBJECT = V-LEAP>
|
|
<SYNTAX JUMP IN OBJECT = V-LEAP>
|
|
<SYNTAX JUMP FROM OBJECT = V-LEAP>
|
|
<SYNTAX JUMP OFF OBJECT = V-LEAP>
|
|
<SYNONYM JUMP LEAP DIVE>
|
|
|
|
<SYNTAX KICK OBJECT = V-KICK>
|
|
<SYNONYM KICK TAUNT>
|
|
|
|
<SYNTAX KILL OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-ATTACK>
|
|
<SYNONYM KILL MURDER SLAY DISPATCH>
|
|
|
|
<SYNTAX STAB OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-STAB>
|
|
<SYNTAX STAB OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-ATTACK>
|
|
|
|
<SYNTAX KISS OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KISS>
|
|
|
|
<SYNTAX KNOCK AT OBJECT = V-KNOCK>
|
|
<SYNTAX KNOCK ON OBJECT = V-KNOCK>
|
|
<SYNTAX KNOCK DOWN OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ATTACK>
|
|
<SYNONYM KNOCK RAP>
|
|
|
|
<SYNTAX LAUNCH OBJECT (FIND VEHBIT) = V-LAUNCH>
|
|
|
|
<SYNTAX LEAN ON OBJECT (HELD HAVE) = V-LEAN-ON>
|
|
|
|
<SYNTAX LEAVE = V-LEAVE>
|
|
<SYNTAX LEAVE OBJECT = V-DROP PRE-DROP>
|
|
|
|
<SYNTAX LIGHT OBJECT (FIND LIGHTBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE) = V-LAMP-ON>
|
|
<SYNTAX LIGHT OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED TAKE HAVE) = V-BURN PRE-BURN>
|
|
|
|
<SYNTAX LISTEN TO OBJECT = V-LISTEN>
|
|
<SYNTAX LISTEN FOR OBJECT = V-LISTEN>
|
|
|
|
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) WITH
|
|
OBJECT (FIND TOOLBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE) = V-LOCK>
|
|
|
|
<SYNTAX LOOK = V-LOOK>
|
|
<SYNTAX LOOK OBJECT = V-LOOK-CRETIN>
|
|
<SYNTAX LOOK AROUND OBJECT (FIND RMUNGBIT) = V-LOOK>
|
|
<SYNTAX LOOK DOWN OBJECT (FIND RMUNGBIT) = V-LOOK>
|
|
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY) = V-EXAMINE
|
|
PRE-EXAMINE>
|
|
<SYNTAX LOOK ON OBJECT = V-LOOK-ON PRE-LOOK-ON>
|
|
<SYNTAX LOOK THROUGH OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY) =
|
|
V-LOOK-INSIDE>
|
|
<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER>
|
|
<SYNTAX LOOK UP OBJECT (FIND RMUNGBIT) = V-LOOK-UP>
|
|
<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND>
|
|
<SYNTAX LOOK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY) = V-LOOK-INSIDE>
|
|
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT = V-READ PRE-READ>
|
|
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
|
|
THROUGH OBJECT = V-READ PRE-READ>
|
|
<SYNTAX LOOK FOR OBJECT = V-FIND>
|
|
<SYNONYM LOOK L STARE GAZE>
|
|
|
|
<SYNTAX LOWER OBJECT = V-LOWER>
|
|
|
|
<SYNTAX OIL OBJECT = V-OIL>
|
|
<SYNTAX OIL OBJECT WITH OBJECT (HAVE) = V-OIL>
|
|
<SYNONYM OIL LUBRICATE GREASE>
|
|
|
|
<SYNTAX MAKE OBJECT = V-MAKE>
|
|
|
|
<SYNTAX MELT OBJECT
|
|
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-MELT>
|
|
<SYNONYM MELT LIQUIFY>
|
|
|
|
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
|
|
<SYNTAX MOVE OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX MOVE OBJECT WITH OBJECT (FIND TOOLBIT) = V-TURN PRE-TURN>
|
|
<SYNTAX ROLL UP OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
|
|
|
|
<SYNTAX MUMBLE = V-MUMBLE>
|
|
<SYNONYM MUMBLE SIGH>
|
|
|
|
<SYNTAX ODYSSEUS = V-ODYSSEUS>
|
|
<SYNONYM ODYSSEUS ULYSSES>
|
|
|
|
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-OPEN>
|
|
<SYNTAX OPEN UP OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
= V-OPEN>
|
|
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) WITH
|
|
OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE) = V-UNLOCK>
|
|
<SYNONYM OPEN EXTEND LENGTHEN>
|
|
|
|
<SYNTAX PICK OBJECT = V-PICK>
|
|
<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
|
|
<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY) = V-TAKE PRE-TAKE>
|
|
|
|
<SYNTAX PLAY OBJECT = V-PLAY>
|
|
<SYNTAX PLAY WITH OBJECT (FIND ACTORBIT) = V-PLAY-WITH>
|
|
|
|
<SYNTAX PLUG OBJECT WITH OBJECT = V-PLUG>
|
|
<SYNONYM PLUG GLUE PATCH REPAIR FIX>
|
|
|
|
<SYNTAX PLUGH = V-ADVENT>
|
|
<SYNONYM PLUGH XYZZY PLOVER>
|
|
|
|
<SYNTAX POKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-MUNG PRE-MUNG>
|
|
<SYNTAX PUNCTURE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-MUNG PRE-MUNG>
|
|
|
|
<SYNTAX POUR OBJECT (HELD CARRIED) = V-POUR PRE-DROP>
|
|
<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-POUR-IN>
|
|
<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR-ON>
|
|
<SYNTAX POUR OBJECT (HELD CARRIED) FROM OBJECT = V-DROP PRE-DROP>
|
|
<SYNONYM POUR SPILL>
|
|
|
|
<SYNTAX PRAY = V-PRAY>
|
|
|
|
<SYNTAX PULL OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
|
|
<SYNTAX PULL ON OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
|
|
<SYNTAX PULL UP OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
|
|
<SYNONYM PULL TUG YANK>
|
|
|
|
<SYNTAX PUMP UP OBJECT = V-PUMP>
|
|
<SYNTAX PUMP UP OBJECT WITH OBJECT = V-PUMP>
|
|
|
|
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) OBJECT = V-PUSH-TO>
|
|
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) TO OBJECT = V-PUSH-TO>
|
|
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
|
|
<SYNTAX PUSH UP OBJECT = V-PUSH-UP>
|
|
<SYNTAX PUSH DOWN OBJECT = V-PUSH-DOWN>
|
|
<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
|
|
<SYNTAX PUSH OBJECT WITH OBJECT (FIND TOOLBIT) = V-TURN PRE-TURN>
|
|
<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
|
|
<SYNTAX PUSH OBJECT THROUGH OBJECT = V-PUSH-THROUGH>
|
|
<SYNONYM PUSH PRESS>
|
|
|
|
<SYNTAX PUT OBJECT (HELD MANY) IN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX PUT OBJECT (HELD MANY) ON OBJECT = V-PUT-ON PRE-PUT>
|
|
<SYNTAX PUT DOWN OBJECT (HELD MANY) = V-DROP PRE-DROP>
|
|
<SYNTAX PUT OBJECT (HELD HAVE) UNDER OBJECT = V-PUT-UNDER>
|
|
<SYNTAX PUT OUT OBJECT (FIND ONBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE) = V-LAMP-OFF>
|
|
<SYNTAX PUT ON OBJECT (IN-ROOM ON-GROUND CARRIED MANY) = V-WEAR>
|
|
<SYNTAX PUT OBJECT (HELD MANY HAVE) BEHIND OBJECT = V-PUT-BEHIND>
|
|
<SYNTAX PUT OBJECT (HELD CARRIED HAVE) THROUGH OBJECT = V-SLIDE>
|
|
<SYNTAX PUT OBJECT (TAKE) OVER OBJECT = V-ATTRACT>
|
|
<SYNTAX PUT OBJECT (TAKE) NEAR OBJECT = V-ATTRACT>
|
|
<SYNTAX PUT OBJECT ACROSS OBJECT = V-SPAN>
|
|
<SYNONYM PUT STUFF INSERT PLACE HIDE>
|
|
|
|
<SYNTAX RAISE OBJECT = V-RAISE>
|
|
<SYNTAX RAISE UP OBJECT = V-RAISE>
|
|
<SYNONYM RAISE LIFT>
|
|
|
|
<SYNTAX RAPE OBJECT (FIND ACTORBIT) = V-RAPE>
|
|
<SYNONYM RAPE MOLEST>
|
|
|
|
<SYNTAX REACH IN OBJECT (FIND CONTBIT) = V-REACH>
|
|
|
|
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
|
= V-READ PRE-READ>
|
|
<SYNTAX READ INSIDE OBJECT = V-READ-INSIDE>
|
|
<SYNTAX READ FROM OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
|
= V-READ PRE-READ>
|
|
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
|
THROUGH OBJECT = V-READ PRE-READ>
|
|
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
|
WITH OBJECT = V-READ PRE-READ>
|
|
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
|
|
OBJECT = V-READ-PAGE>
|
|
<SYNONYM READ SKIM>
|
|
|
|
<SYNTAX REMOVE OBJECT = V-REMOVE>
|
|
|
|
<SYNTAX REPENT = V-REPENT>
|
|
|
|
<SYNTAX RING OBJECT (TAKE) = V-RING>
|
|
<SYNTAX RING OBJECT (TAKE) WITH OBJECT = V-RING>
|
|
<SYNONYM RING PEAL>
|
|
|
|
<SYNTAX RUB OBJECT = V-RUB>
|
|
<SYNTAX RUB OBJECT WITH OBJECT (TAKE) = V-ZATTRACT>
|
|
<SYNTAX RUB OBJECT (TAKE) TO OBJECT = V-ATTRACT>
|
|
<SYNONYM RUB TOUCH FEEL PAT PET>
|
|
|
|
<SYNTAX TALK TO OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
|
<SYNTAX SAY = V-SAY>
|
|
|
|
<SYNTAX SCOLD OBJECT (FIND ACTORBIT) = V-SCOLD>
|
|
|
|
<SYNTAX SEARCH OBJECT = V-SEARCH>
|
|
<SYNTAX SEARCH IN OBJECT = V-SEARCH>
|
|
<SYNTAX SEARCH FOR OBJECT = V-FIND>
|
|
|
|
<SYNTAX SEND FOR OBJECT = V-SEND>
|
|
|
|
<SYNTAX SHAKE OBJECT = V-SHAKE>
|
|
|
|
<SYNTAX SHOW OBJECT (HAVE) TO OBJECT (FIND ACTORBIT) = V-SHOW>
|
|
|
|
<SYNTAX SKIP = V-SKIP>
|
|
<SYNONYM SKIP HOP>
|
|
|
|
<SYNTAX SIT = V-SIT>
|
|
<SYNTAX SIT ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
|
<SYNTAX SIT DOWN OBJECT (FIND RMUNGBIT) = V-SIT-DOWN>
|
|
<SYNTAX SIT IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
|
<SYNTAX SIT OBJECT (HELD MANY HAVE TAKE) IN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX SIT OBJECT (HELD MANY HAVE TAKE) UNDER OBJECT
|
|
= V-PUT-UNDER PRE-PUT-UNDER>
|
|
<SYNTAX SIT OBJECT (TAKE) OVER OBJECT = V-ATTRACT>
|
|
<SYNTAX SIT OBJECT (TAKE) NEAR OBJECT = V-ATTRACT>
|
|
<SYNTAX SIT OBJECT ACROSS OBJECT = V-SPAN>
|
|
<SYNONYM SIT RECLINE LIE LAY>
|
|
|
|
<SYNTAX SLEEP = V-SLEEP>
|
|
|
|
<SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
|
|
<SYNTAX SLIDE OBJECT (IN-ROOM ON-GROUND) OBJECT = V-PUSH-TO>
|
|
<SYNTAX SLIDE OBJECT (IN-ROOM ON-GROUND) TO OBJECT = V-PUSH-TO>
|
|
<SYNTAX SLIDE OBJECT (HELD CARRIED HAVE) THROUGH OBJECT = V-SLIDE>
|
|
<SYNTAX SLIDE OBJECT ACROSS OBJECT = V-SPAN>
|
|
|
|
<SYNTAX SMELL OBJECT = V-SMELL>
|
|
<SYNONYM SMELL SNIFF>
|
|
|
|
<SYNTAX SPIN OBJECT = V-SPIN>
|
|
|
|
<SYNTAX SPRAY OBJECT ON OBJECT = V-SPRAY>
|
|
<SYNTAX SPRAY OBJECT WITH OBJECT = V-SSPRAY>
|
|
|
|
<SYNTAX SQUEEZE OBJECT = V-SQUEEZE>
|
|
<SYNTAX SQUEEZE OBJECT ON OBJECT = V-PUT PRE-PUT>
|
|
|
|
<SYNTAX STAND = V-STAND>
|
|
<SYNTAX STAND UP OBJECT (FIND RMUNGBIT) = V-STAND>
|
|
<SYNTAX STAND UNDER OBJECT = V-STAND-UNDER>
|
|
|
|
<SYNTAX STAY = V-STAY>
|
|
|
|
<SYNTAX STRIKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
|
|
(FIND WEAPONBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE) = V-ATTACK>
|
|
<SYNTAX STRIKE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-STRIKE>
|
|
|
|
<SYNTAX SWIM = V-SWIM>
|
|
<SYNTAX SWIM IN OBJECT = V-SWIM>
|
|
<SYNONYM SWIM BATHE WADE>
|
|
|
|
<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-SWING>
|
|
<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
|
|
AT OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-SWING>
|
|
<SYNONYM SWING THRUST>
|
|
|
|
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND IN-ROOM MANY) = V-TAKE PRE-TAKE>
|
|
<SYNTAX TAKE IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
|
|
<SYNTAX TAKE OUT OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
|
|
<SYNTAX TAKE ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
|
|
<SYNTAX TAKE UP OBJECT (FIND RMUNGBIT) = V-STAND>
|
|
<SYNTAX TAKE OFF OBJECT (FIND WEARBIT) (HELD CARRIED MANY) = V-TAKE-OFF>
|
|
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
|
|
OUT OBJECT = V-TAKE PRE-TAKE>
|
|
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
|
|
OFF OBJECT = V-TAKE PRE-TAKE>
|
|
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
|
|
FROM OBJECT = V-TAKE PRE-TAKE>
|
|
<SYNTAX TAKE OBJECT (TAKE) OVER OBJECT = V-ATTRACT>
|
|
<SYNTAX TAKE OBJECT (TAKE) NEAR OBJECT = V-ATTRACT>
|
|
<SYNTAX TAKE OBJECT WITH OBJECT (TAKE) = V-ZATTRACT>
|
|
<SYNONYM TAKE GET CARRY ;REMOVE GRAB>
|
|
|
|
<SYNTAX TASTE OBJECT = V-TASTE>
|
|
|
|
<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
|
|
<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) FOR OBJECT = V-ASK-FOR>
|
|
<SYNONYM TELL ASK>
|
|
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
|
|
AT OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-THROW>
|
|
<SYNTAX THROW OBJECT (HELD MANY HAVE) OVER OBJECT = V-SWING>
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
|
|
THROUGH OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-THROW>
|
|
<SYNTAX THROW OBJECT OBJECT = V-OVERBOARD>
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) IN OBJECT = V-PUT PRE-PUT>
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OFF OBJECT = V-THROW-OFF>
|
|
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OVER OBJECT = V-THROW-OFF>
|
|
<SYNONYM THROW HURL CHUCK TOSS>
|
|
|
|
<SYNTAX TIE OBJECT TO OBJECT = V-TIE>
|
|
<SYNTAX TIE UP OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
|
|
(FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE) = V-TIE-UP>
|
|
<SYNONYM TIE FASTEN SECURE ATTACH>
|
|
|
|
<SYNTAX TIME = V-TIME>
|
|
<SYNONYM TIME T>
|
|
|
|
<SYNTAX TREASURE = V-TREASURE>
|
|
<SYNONYM TREASURE TEMPLE>
|
|
|
|
<SYNTAX TURN OBJECT (FIND TURNBIT) TO OBJECT = V-TURN PRE-TURN>
|
|
<SYNTAX TURN OBJECT (FIND TURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
|
|
WITH OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
|
|
= V-TURN PRE-TURN>
|
|
<SYNTAX TURN ON OBJECT (FIND LIGHTBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM) = V-LAMP-ON>
|
|
<SYNTAX TURN ON OBJECT WITH OBJECT (HAVE) = V-LAMP-ON>
|
|
<SYNTAX TURN OFF OBJECT (FIND ONBIT)
|
|
(HELD CARRIED ON-GROUND IN-ROOM ;HAVE) = V-LAMP-OFF>
|
|
<SYNTAX TURN OBJECT (FIND TURNBIT) FOR OBJECT = V-TURN PRE-TURN>
|
|
;<SYNTAX TURN OBJECT (FIND TURNBIT) = V-TURN PRE-TURN>
|
|
<SYNONYM TURN SET FLIP>
|
|
|
|
<SYNTAX UNLOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT
|
|
(FIND TOOLBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE) = V-UNLOCK>
|
|
|
|
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-UNTIE>
|
|
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
|
|
FROM OBJECT = V-UNTIE>
|
|
<SYNONYM UNTIE FREE RELEASE UNFASTEN UNATTACH UNHOOK>
|
|
|
|
<SYNTAX WAIT = V-WAIT>
|
|
<SYNONYM WAIT Z>
|
|
|
|
<SYNTAX WAKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ALARM>
|
|
<SYNTAX WAKE UP OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ALARM>
|
|
<SYNONYM WAKE AWAKE SURPRISE STARTLE>
|
|
|
|
<SYNTAX WALK OBJECT = V-WALK>
|
|
<SYNTAX WALK AWAY OBJECT = V-WALK>
|
|
<SYNTAX WALK IN OBJECT = V-THROUGH>
|
|
<SYNTAX WALK THROUGH OBJECT = V-THROUGH>
|
|
<SYNTAX WALK ON OBJECT = V-THROUGH>
|
|
<SYNTAX WALK OVER OBJECT = V-LEAP>
|
|
<SYNTAX WALK TO OBJECT = V-WALK-TO>
|
|
<SYNTAX WALK AROUND OBJECT = V-WALK-AROUND>
|
|
<SYNTAX WALK UP OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
|
|
<SYNTAX WALK DOWN OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
|
|
<SYNTAX WALK OBJECT (HELD CARRIED HAVE) THROUGH OBJECT = V-SLIDE>
|
|
<SYNONYM WALK GO RUN PROCEED STEP RETURN>
|
|
|
|
<SYNTAX WAVE OBJECT (HELD CARRIED TAKE HAVE) = V-WAVE>
|
|
<SYNTAX WAVE AT OBJECT = V-WAVE>
|
|
<SYNTAX WAVE OBJECT (HELD CARRIED TAKE HAVE) AT OBJECT = V-WAVE>
|
|
<SYNTAX WAVE OBJECT (TAKE) OVER OBJECT = V-ATTRACT>
|
|
<SYNTAX WAVE OBJECT (TAKE) NEAR OBJECT = V-ATTRACT>
|
|
<SYNONYM WAVE BRANDISH>
|
|
|
|
<SYNTAX WEAR OBJECT = V-WEAR>
|
|
|
|
<SYNTAX WIN = V-WIN>
|
|
<SYNONYM WIN WINNAGE>
|
|
|
|
<SYNTAX WIND OBJECT = V-WIND>
|
|
<SYNTAX WIND UP OBJECT = V-WIND>
|
|
|
|
<SYNTAX WISH = V-WISH>
|
|
|
|
<SYNTAX YELL = V-YELL>
|
|
<SYNTAX YELL AT OBJECT (FIND ACTORBIT) = V-SCOLD>
|
|
<SYNONYM YELL SCREAM SHOUT>
|
|
|
|
<SYNTAX ZORK = V-ZORK>
|
|
|
|
<SYNTAX HELP = V-HELP>
|
|
|
|
<SYNTAX COMPAR OBJECT TO OBJECT = V-COMPARE PRE-COMPARE>
|
|
<SYNTAX COMPAR OBJECT (MANY) = V-FOO-COMPARE> |