390 lines
12 KiB
Plaintext
390 lines
12 KiB
Plaintext
"SYNTAX for
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Mini-Zork II: The Wizard of Frobozz
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(c) Copyright 1988 Infocom, Inc. All Rights Reserved."
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"Buzzwords, Prepositions and Directions"
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<BUZZ A AN THE IS AND OF THEN ALL ONE BUT EXCEPT \. \, \" YES NO Y HERE
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FEEBLE FUMBLE FREEZE FALL FRY FLUORESCE FERMENT FLOAT FIREPROOF
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FENCE FUDGE FANTASIZE AGAIN G OOPS>
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<SYNONYM WITH USING THROUGH THRU>
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<SYNONYM IN INSIDE INTO>
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<SYNONYM ON ONTO>
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<SYNONYM UNDER UNDERNEATH BENEATH BELOW>
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<SYNONYM NORTH N>
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<SYNONYM SOUTH S>
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<SYNONYM EAST E>
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<SYNONYM WEST W>
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<SYNONYM DOWN D>
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<SYNONYM UP U>
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<SYNONYM NW NORTHWEST>
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<SYNONYM NE NORTHE>
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<SYNONYM SW SOUTHWEST>
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<SYNONYM SE SOUTHE>
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\^L
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"Game Commands"
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<SYNTAX VERBOSE = V-VERBOSE>
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<SYNTAX BRIEF = V-BRIEF>
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<SYNTAX SUPER = V-SUPER-BRIEF>
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<SYNONYM SUPER SUPERBRIEF>
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<SYNTAX DIAGNOSE = V-DIAGNOSE>
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<SYNTAX INVENTORY = V-INVENTORY>
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<SYNONYM INVENTORY I>
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<SYNTAX QUIT = V-QUIT>
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<SYNONYM QUIT Q>
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<SYNTAX RESTART = V-RESTART>
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<SYNTAX RESTORE = V-RESTORE>
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<SYNTAX SAVE = V-SAVE>
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<SYNTAX SCORE = V-SCORE>
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<SYNTAX SCRIPT = V-SCRIPT>
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<SYNTAX UNSCRIPT = V-UNSCRIPT>
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<SYNTAX VERSION = V-VERSION>
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<SYNTAX $VERIFY = V-VERIFY>
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<SYNTAX \#RANDOM OBJECT = V-RANDOM>
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<SYNTAX \#COMMAND = V-COMMAND-FILE>
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<SYNTAX \#RECORD = V-RECORD>
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<SYNTAX \#UNRECORD = V-UNRECORD>
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;<SYNTAX DEBUG = V-DEBUG>
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\^L
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"Real Verbs"
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<SYNTAX ATTACK OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ATTACK>
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<SYNTAX ATTACK OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
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(HELD CARRIED HAVE) = V-ATTACK>
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<SYNONYM ATTACK FIGHT HIT KILL MURDER SLAY STAB>
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<SYNTAX BLOW OBJECT = V-BLAST>
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<SYNTAX BLOW OUT OBJECT = V-LAMP-OFF>
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<SYNTAX BLOW UP OBJECT WITH OBJECT (FIND TOOLBIT) = V-INFLATE>
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<SYNTAX BLOW UP OBJECT = V-BLAST>
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<SYNONYM BLOW BLAST>
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<SYNTAX BURN OBJECT (FIND BURNBIT) WITH OBJECT (FIND FLAMEBIT) (HAVE)
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= V-BURN PRE-BURN>
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<SYNTAX BURN DOWN OBJECT (FIND BURNBIT) WITH OBJECT (FIND FLAMEBIT) (HAVE)
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= V-BURN PRE-BURN>
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<SYNONYM BURN IGNITE>
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<SYNTAX CLIMB UP OBJECT (FIND RLANDBIT) = V-CLIMB>
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<SYNTAX CLIMB DOWN OBJECT (FIND RLANDBIT) = V-CLIMB-DOWN>
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<SYNTAX CLIMB OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB>
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<SYNTAX CLIMB IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNTAX CLIMB ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
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<SYNONYM CLIMB SIT>
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<SYNTAX CLOSE OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM) = V-CLOSE>
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<SYNTAX COMMAND OBJECT (FIND ACTORBIT) = V-COMMAND>
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<SYNTAX COUNT OBJECT = V-COUNT>
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<SYNTAX CROSS OBJECT = V-WALK-AROUND>
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<SYNONYM CROSS FORD>
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<SYNTAX CUT OBJECT WITH OBJECT (FIND WEAPONBIT) (CARRIED HELD) = V-CUT>
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<SYNONYM CUT SLICE>
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<SYNTAX CURSE = V-CURSES>
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<SYNTAX CURSE OBJECT (FIND ACTORBIT) = V-CURSES>
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<SYNONYM CURSE SHIT FUCK DAMN>
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<SYNTAX DEFLATE OBJECT = V-DEFLATE>
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<SYNTAX DESTROY OBJECT WITH OBJECT (HELD CARRIED TAKE) = V-MUNG PRE-MUNG>
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<SYNTAX DESTROY DOWN OBJECT WITH OBJECT (HELD CARRIED TAKE) = V-MUNG PRE-MUNG>
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<SYNONYM DESTROY BREAK SMASH>
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<SYNTAX DISEMBARK OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
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<SYNTAX DISENCHANT OBJECT = V-DISENCHANT>
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<SYNTAX DRINK OBJECT (FIND DRINKBIT) = V-DRINK>
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<SYNTAX DRINK FROM OBJECT (HELD CARRIED) = V-DRINK-FROM>
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<SYNTAX DROP OBJECT (HELD MANY HAVE) = V-DROP PRE-DROP>
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<SYNTAX DROP OBJECT (HELD MANY HAVE) DOWN OBJECT = V-PUT PRE-PUT>
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<SYNTAX DROP OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
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<SYNTAX DROP OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
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<SYNTAX EAT OBJECT (FIND FOODBIT) (HAVE TAKE) = V-EAT>
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<SYNONYM EAT TASTE BITE>
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<SYNTAX ENCHANT OBJECT (ON-GROUND IN-ROOM) = V-ENCHANT>
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<SYNTAX ENTER = V-ENTER PRE-ENTER>
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<SYNTAX ENTER OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNONYM ENTER BOARD>
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<SYNTAX EXAMINE OBJECT (MANY) = V-EXAMINE>
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<SYNTAX EXAMINE IN OBJECT (MANY) = V-LOOK-INSIDE>
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<SYNTAX EXAMINE ON OBJECT (MANY) = V-LOOK-INSIDE>
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<SYNONYM EXAMINE DESCRIBE WHAT WHATS>
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<SYNTAX EXIT = V-EXIT>
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<SYNTAX EXIT OBJECT = V-EXIT>
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<SYNTAX EXTINGUISH OBJECT (FIND ONBIT) (TAKE HAVE) = V-LAMP-OFF>
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<SYNONYM EXTINGUISH DOUSE>
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<SYNTAX FILL OBJECT (FIND CONTBIT) WITH OBJECT = V-FILL PRE-FILL>
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<SYNTAX FILL OBJECT (FIND CONTBIT) = V-FILL PRE-FILL>
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<SYNTAX FIND OBJECT = V-FIND>
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<SYNONYM FIND WHERE>
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<SYNTAX FOLLOW = V-FOLLOW>
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<SYNTAX FOLLOW OBJECT = V-FOLLOW>
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<SYNONYM FOLLOW CHASE>
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<SYNTAX GIVE OBJECT (MANY HELD HAVE) TO OBJECT (FIND ACTORBIT) (ON-GROUND)
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= V-GIVE PRE-GIVE>
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<SYNTAX GIVE OBJECT (FIND ACTORBIT) (ON-GROUND) OBJECT (MANY HELD HAVE)
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= V-SGIVE>
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<SYNONYM GIVE OFFER FEED>
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<SYNTAX HELLO = V-HELLO>
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<SYNTAX HELLO OBJECT = V-HELLO>
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<SYNONYM HELLO HI>
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<SYNTAX INCANT = V-INCANT>
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<SYNONYM INCANT CHANT>
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<SYNTAX INFLAT OBJECT WITH OBJECT (FIND TOOLBIT) = V-INFLATE>
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<SYNTAX JUMP = V-LEAP>
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<SYNTAX JUMP OVER OBJECT = V-LEAP>
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<SYNTAX JUMP ACROSS OBJECT = V-LEAP>
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<SYNTAX JUMP IN OBJECT = V-LEAP>
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<SYNTAX JUMP FROM OBJECT = V-LEAP>
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<SYNTAX JUMP OFF OBJECT = V-LEAP>
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<SYNONYM JUMP LEAP DIVE>
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<SYNTAX KICK OBJECT = V-KICK>
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<SYNTAX KISS OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-KISS>
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<SYNTAX KNOCK AT OBJECT = V-KNOCK>
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<SYNTAX KNOCK ON OBJECT = V-KNOCK>
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<SYNTAX KNOCK DOWN OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ATTACK>
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<SYNONYM KNOCK RAP>
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<SYNTAX LAUNCH OBJECT (FIND VEHBIT) = V-LAUNCH>
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<SYNTAX LEAVE = V-LEAVE>
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<SYNTAX LEAVE OBJECT = V-DROP PRE-DROP>
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<SYNTAX LIGHT OBJECT (FIND LIGHTBIT) (TAKE HAVE) = V-LAMP-ON>
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<SYNTAX LIGHT OBJECT (FIND LIGHTBIT) WITH OBJECT (FIND FLAMEBIT)
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(HELD CARRIED TAKE HAVE) = V-BURN PRE-BURN>
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<SYNTAX LISTEN TO OBJECT = V-LISTEN>
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<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (FIND TOOLBIT) (TAKE)
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= V-LOCK>
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<SYNTAX LOOK = V-LOOK>
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<SYNTAX LOOK AROUND OBJECT (FIND RLANDBIT) = V-LOOK>
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<SYNTAX LOOK UP OBJECT (FIND RLANDBIT) = V-LOOK>
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<SYNTAX LOOK DOWN OBJECT (FIND RLANDBIT) = V-LOOK>
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<SYNTAX LOOK AT OBJECT (MANY) = V-EXAMINE>
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<SYNTAX LOOK ON OBJECT = V-LOOK-INSIDE>
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<SYNTAX LOOK WITH OBJECT (MANY) = V-LOOK-INSIDE>
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<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER>
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<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND>
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<SYNTAX LOOK IN OBJECT (MANY) = V-LOOK-INSIDE>
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<SYNTAX LOOK FOR OBJECT = V-FIND>
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<SYNONYM LOOK L>
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<SYNTAX LOWER OBJECT = V-LOWER>
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<SYNTAX MELT OBJECT WITH OBJECT (FIND FLAMEBIT) = V-MELT>
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<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
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<SYNTAX MOVE OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
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<SYNTAX MOVE OBJECT WITH OBJECT (FIND TOOLBIT) = V-TURN>
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<SYNONYM MOVE ROLL>
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<SYNTAX OPEN OBJECT (FIND DOORBIT) = V-OPEN>
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<SYNTAX OPEN UP OBJECT (FIND DOORBIT) = V-OPEN>
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<SYNTAX OPEN OBJECT (FIND DOORBIT) WITH OBJECT (FIND TOOLBIT) (HAVE) = V-OPEN>
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<SYNTAX PICK OBJECT = V-PICK>
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<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
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<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY) = V-TAKE PRE-TAKE>
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<SYNTAX PLAY OBJECT = V-PLAY>
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<SYNTAX POKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM)
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WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-MUNG PRE-MUNG>
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<SYNONYM POKE PUNCTURE>
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<SYNTAX POUR OBJECT (HELD CARRIED) = V-DROP PRE-DROP>
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<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-DROP PRE-DROP>
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<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR-ON>
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<SYNTAX POUR OBJECT (HELD CARRIED) FROM OBJECT = V-DROP PRE-DROP>
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<SYNONYM POUR SPILL>
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<SYNTAX PULL OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
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<SYNTAX PULL ON OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
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<SYNTAX PULL UP OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
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<SYNONYM PULL TUG YANK>
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<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
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<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
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<SYNTAX PUSH OBJECT WITH OBJECT (FIND TOOLBIT) = V-TURN>
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<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
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<SYNONYM PUSH PRESS>
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<SYNTAX PUT OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
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<SYNTAX PUT OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
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<SYNTAX PUT DOWN OBJECT (HELD MANY) = V-DROP PRE-DROP>
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<SYNTAX PUT OBJECT (HELD HAVE) UNDER OBJECT = V-PUT-UNDER>
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<SYNTAX PUT OUT OBJECT (FIND ONBIT) (TAKE HAVE) = V-LAMP-OFF>
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<SYNONYM PUT INSERT PLACE HIDE>
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<SYNTAX RAISE OBJECT = V-RAISE>
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<SYNTAX RAISE UP OBJECT = V-RAISE>
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<SYNONYM RAISE LIFT>
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<SYNTAX RAPE OBJECT (FIND ACTORBIT) = V-RAPE>
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<SYNONYM RAPE MOLEST>
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<SYNTAX READ OBJECT (FIND READBIT) (TAKE) = V-READ PRE-READ>
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<SYNTAX READ FROM OBJECT (FIND READBIT) (TAKE) = V-READ PRE-READ>
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<SYNONYM READ SKIM>
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<SYNTAX RUB OBJECT = V-RUB>
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<SYNTAX RUB OBJECT WITH OBJECT = V-RUB>
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<SYNONYM RUB TOUCH FEEL PAT PET>
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<SYNTAX SAY = V-SAY>
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<SYNTAX SAY OBJECT = V-SAY>
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<SYNONYM SAY ANSWER REPLY>
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<SYNTAX SEARCH OBJECT = V-SEARCH>
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<SYNTAX SEARCH IN OBJECT = V-SEARCH>
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<SYNTAX SEARCH FOR OBJECT = V-FIND>
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<SYNTAX SHAKE OBJECT (HAVE) = V-SHAKE>
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<SYNTAX SKIP = V-SKIP>
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<SYNONYM SKIP HOP>
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<SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
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<SYNTAX SMELL OBJECT = V-SMELL>
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<SYNTAX STAND = V-STAND>
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<SYNTAX STAND UP OBJECT (FIND RLANDBIT) = V-STAND>
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<SYNTAX STRIKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
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(FIND WEAPONBIT) (HAVE) = V-ATTACK>
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<SYNTAX STRIKE OBJECT = V-STRIKE>
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<SYNTAX SWIM = V-SWIM>
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<SYNTAX SWIM IN OBJECT = V-SWIM>
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<SYNTAX SWIM ACROSS OBJECT = V-SWIM>
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<SYNONYM SWIM WADE>
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<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-SWING>
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<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
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AT OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-SWING>
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<SYNONYM SWING THRUST>
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<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND IN-ROOM MANY) = V-TAKE PRE-TAKE>
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<SYNTAX TAKE IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNTAX TAKE OUT OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
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<SYNTAX TAKE ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
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<SYNTAX TAKE UP OBJECT (FIND RLANDBIT) = V-STAND>
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<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY) OUT OBJECT
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= V-TAKE PRE-TAKE>
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<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY) OFF OBJECT
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= V-TAKE PRE-TAKE>
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<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY) FROM OBJECT
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= V-TAKE PRE-TAKE>
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<SYNONYM TAKE GET HOLD CARRY REMOVE GRAB CATCH>
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<SYNTAX TALK TO OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
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<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) = V-TELL>
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<SYNTAX TELL OBJECT (FIND ACTORBIT) (IN-ROOM) ABOUT OBJECT = V-TELL>
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<SYNONYM TELL ASK>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) AT OBJECT (FIND ACTORBIT)
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(ON-GROUND IN-ROOM) = V-THROW>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) WITH OBJECT (FIND ACTORBIT)
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(ON-GROUND IN-ROOM) = V-THROW>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) IN OBJECT = V-PUT PRE-PUT>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OFF OBJECT = V-THROW-OFF>
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<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OVER OBJECT = V-THROW-OFF>
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<SYNONYM THROW HURL TOSS>
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<SYNTAX TIE OBJECT TO OBJECT = V-TIE>
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<SYNTAX TIE UP OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) WITH OBJECT
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(FIND TOOLBIT) (HAVE) = V-TIE-UP>
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<SYNONYM TIE FASTEN SECURE ATTACH>
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<SYNTAX TURN OBJECT WITH OBJECT = V-TURN>
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<SYNTAX TURN ON OBJECT (FIND LIGHTBIT) = V-LAMP-ON>
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<SYNTAX TURN ON OBJECT WITH OBJECT (HAVE) = V-LAMP-ON>
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<SYNTAX TURN OFF OBJECT (FIND ONBIT) (TAKE HAVE) = V-LAMP-OFF>
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<SYNONYM TURN SHUT>
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<SYNTAX UNLOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT (FIND TOOLBIT) (TAKE)
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= V-UNLOCK>
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<SYNTAX UNTIE OBJECT = V-UNTIE>
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<SYNTAX UNTIE OBJECT FROM OBJECT = V-UNTIE>
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<SYNONYM UNTIE FREE RELEASE UNFASTEN UNATTACH UNHOOK>
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<SYNTAX WAIT = V-WAIT>
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<SYNONYM WAIT Z>
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<SYNTAX WAKE OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ALARM>
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<SYNTAX WAKE UP OBJECT (FIND ACTORBIT) (ON-GROUND IN-ROOM) = V-ALARM>
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<SYNONYM WAKE AWAKE>
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<SYNTAX WALK = V-WALK-AROUND>
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<SYNTAX WALK OBJECT = V-WALK>
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<SYNTAX WALK AWAY OBJECT = V-WALK>
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<SYNTAX WALK IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNTAX WALK WITH OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNTAX WALK ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-ENTER PRE-ENTER>
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<SYNTAX WALK OVER OBJECT = V-LEAP>
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<SYNTAX WALK TO OBJECT = V-WALK-TO>
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<SYNTAX WALK AROUND OBJECT (FIND RLANDBIT) = V-WALK-AROUND>
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<SYNTAX WALK UP OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB>
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<SYNTAX WALK DOWN OBJECT (FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
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<SYNONYM WALK GO RUN PROCEED STEP>
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<SYNTAX WAVE OBJECT (HELD CARRIED TAKE HAVE) = V-WAVE>
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<SYNTAX WAVE OBJECT (HELD CARRIED TAKE HAVE) AT OBJECT = V-WAVE>
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<SYNTAX WAVE AT OBJECT = V-WAVE>
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<SYNONYM WAVE POINT>
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<SYNTAX YELL = V-YELL>
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<SYNONYM YELL SCREAM SHOUT>
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<SYNTAX ZORK = V-ZORK> |