;***************************************************************************** ; "game : SHERLOCK!" ; "file : PEOPLE1.ZIL" ; "auth : $Author: RAB $" ; "date : $Date: 23 Oct 1987 20:09:34 $" ; "rev : $Revision: 1.26 $" ; "vers : 1.00" ;***************************************************************************** ".\"" CR>) (T "\"" CR>)> > > > > ; >>> )>> )) ) (T )> > ) "AUX" OBJ) > " is slouched on the sofa, lost in a black mood of despair. He is pale and emaciated, and his sharp eyes burn with fever. He is staring at a phial that he holds in one hand. His free hand rests near a hypodermic syringe in a neat morocco case at his side. You realize that he is fighting a depression brought on by what he calls \"the dull routine of existence.\"" CR> ) ( ,K-SECURELY-BOUND-MSG>) ( ) ( ,K-SEASICK-MSG>) ( > ,K-SITTING-QUIETLY-MSG>) ( " is sitting on the sofa, gazing intently at you">) ( >) ( >) (T >)> ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) (T )>) ( ) ( ) ( ) ( ) ( ) ( > ) ( ) ( ) (T )> ) (T )>) ( ) ( ) ( ) ( ) ( > > )> > ) ( > ) ( >>> ) ( > )> ) ( ) ( > ) ( > > ) (T > )>) ( > ) ( > ) (T )>) ( ) ( ) (T )>) (T )>) ( > ) ( ) ( ) ( >> ) (T ) (T )>)>) ( > ) ( ) (T )>)>) ( )>) ( )>) ( ) ( ) ( > ) ( ) (T )>) ( > ) ( ) ( ) (T )>)>)>> > ) ( ) ( > ) ( ) (T )>) ( ) ( ) ( ) ( ) (T )>) ( ) ( ) ( ) ( ) ( ) ( > ) ( ) ( ) ( ) (T )>) ( > ) ( 0> ) ( 1> ) ( 2> ) (T )> ) ( > ) ( ) ( ) ( )> ) ( ) ( > ) (T )>) ( ) ( ) ( ) ( ) ( ) ( ) ( )> ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (T )>) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( > > ) (T )>) ( )> ) ;( )>> )) > )> ) ( > > > >> > ) (T )>) ( ) ( > ) ( ) ( > )> )>> ) OBJ) > ) ( > ) ( > ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( > ) ( ) ( ) ( ) (T )>) ( )>) ( )>> > > ) ( ) ( )>)> > )> > > ) OBJ) > ) ( ) (T > ) (>> ) (T )>)> ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( > ) (T )> ) ( > ) (> > ) (T )> ) ( > ) (T )>) (T )> ) ( ) ( )>) ( > ) ( > ) (T )> ) ( > > ) (T ) (T )>)>) ( <==? ,GL-P-PRSA-WORD ,W?STAB>> ) (T )>) ( ) (T )>) (T )> > )> ) ( > ) ( > ) ( ) (T )> ) (T )>)>> ) "AUX" OBJ OBJ1 P-OBJ WHO) )> )> > > ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) (T )>) (T )>) ( ) ( ) ( ) ( > ) (T )> ) ( ) ( >> ) ( > >> ) ( ) ( ) ( ) (T )>) ( ) (T )> ) ( > ) ( ) ( ) ( ) ( ) ( ) ( > ) ( ) ( ) (T )>)>> ) "AUX" OBJ) > ) (<==? .CONTEXT ,K-M-DESCFCN> )> ) ( > ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( ) ( ) ( ) ( ) ( ) ( > ) (T )> ) ( ) ( ) ( ) ( ) (T )>)> > ) "AUX" (HAT <>) OBJ WRD ADJ) > ) ( > ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) (T )> )>) ( ) ( ) ( ) ( ) ( ) (T )>) ( ) ( ) (T )> )>) ( > > ) ( ) ( ) ( ) ( ) ( ) (T )>)>) ( > > > )> ) (T )> ) (T )> )>)>> ) OBJ WRD ADJ OFF) > ) ( > ) ( ,GL-PRSO) (T ,GL-PRSI)>> 0) (T 1)>> > > ) ( ) ( ) ( > ) ( ) ( > ) (T )> ) ( > ) ( ) (T )>) ( ) ( ) ( ) ( ) ( ) (T )>) ( ) ( )>> ) "AUX" OBJ) > > ) ;( > ) (<==? .CONTEXT ,K-M-DESCFCN> ) ( ) (T )> ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) (T )> ) (T ) (T )> )>) ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( ) (T )>)>> ) OBJ) > ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( > >> >> ) (T )> ) ( ) ( >> )> > ) OBJ) > ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( >> ) ( ) ( )>> ) OBJ) > ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( ) ( ) ( )>> ) OBJ) > ) (T )> ) ( ,GL-PRSO) (T ,GL-PRSI)>> ) ( ) ( ) (T )>) ( ) ( ) (T )>)>> )) > ) ( > ) ( ) ( > >> > ".]" CR CR> )> > )) > 0> ) (T )> )>) ( > ) ( ) ( )>> )) > ; ;"ALWAYS TRUE" ) (T )> ; ) ( > ; ) (T )> ) ( ) ( ) ( )>)>>