mirror of
https://github.com/historicalsource/shogun
synced 2024-05-07 19:48:27 +03:00
935 lines
28 KiB
Plaintext
935 lines
28 KiB
Plaintext
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ZILCH of 6/30/89 14:41
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Combined ZIL Compiler Ver 2.0 (MIM)
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-----------------------------------
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Input file: /HOME/DEVELOPMENT/SHOGUN/A5.ZIL
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[YZIP instructions]
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[Object numbers assigned rooms first]
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[Zaps always go to current directory]
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First segment STARTUP
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Loading /HOME/DEVELOPMENT/SHOGUN/DEFS.ZIL and compiling it.
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XFLOAD /HOME/DEVELOPMENT/INTERLOGIC/ZILLIB/PARSER/PARSER.SHOGUN.
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Loading /HOME/DEVELOPMENT/INTERLOGIC/ZILLIB/CONSTANTS.ZIL and compiling it.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/PSTACK.ZABSTR.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/PMEM.ZABSTR.
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Loading /HOME/DEVELOPMENT/INTERLOGIC/ZILLIB/PARSER/PDEFS.ZIL and compiling it.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/PARSER.ZABSTR.
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Start segment 0
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/FIND.ZABSTR.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/REDS.ZABSTR.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/BREDS.ZABSTR.
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Loading /HOME/DEVELOPMENT/INTERLOGIC/ZILLIB/PARSER/GRAM.ZIL and compiling it.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/TOP.ZABSTR.
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Start segment 0
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End segment 0
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Loading /HOME/DEVELOPMENT/SHOGUN/PICDEF.ZIL and compiling it.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/MISC.ZABSTR.
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Start segment 0
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End segment 0
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Start segment STARTUP
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End segment STARTUP
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/SOFT.ZABSTR.
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Start segment SOFT-KEYS
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End segment SOFT-KEYS
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/MENU.ZABSTR.
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Start segment 0
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End segment 0
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Loading /HOME/DEVELOPMENT/SHOGUN/STATUS.ZIL and compiling it.
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Start segment 0
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Start segment HINTS
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Compiling routine: SETUP-TEXT-AND-STATUS
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End segments 0 HINTS
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Start segment 0
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Compiling routine: INIT-STATUS-LINE
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Compiling routine: UPDATE-STATUS-LINE
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Compiling routine: ERASE-ALL-BUT
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Compiling routine: INTERLUDE-STATUS-LINE
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Compiling routine: RJNUM
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End segment 0
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Abstracting STATUS to /HOME/DEVELOPMENT/SHOGUN/STATUS.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/PIC.ZABSTR.
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Start segment 0
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End segment 0
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Start segment STARTUP
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End segment STARTUP
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Start segment 0
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Start segment HINTS
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End segments 0 HINTS
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Start segment 0
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End segment 0
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/DESC.ZABSTR.
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Start segment 0
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End segment 0
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Loading /HOME/DEVELOPMENT/SHOGUN/SYNTAX.ZIL and compiling it.
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Loading abstract /HOME/DEVELOPMENT/SHOGUN/RECORD.ZABSTR.
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Start segment RECORD
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End segment RECORD
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Loading /HOME/DEVELOPMENT/SHOGUN/VERBS.ZIL and compiling it.
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Start segment 0
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Compiling routine: YOULL-HAVE-TO
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Compiling routine: TO-A-PRSO?
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Compiling routine: CANT-GO
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Compiling routine: NOT-HOLDING
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Compiling routine: ITS-EMPTY
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Compiling routine: ITS-ALREADY-X
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Compiling routine: ALREADY-OPEN
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Compiling routine: ALREADY-CLOSED
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Compiling routine: WITH-PRSI?
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Compiling routine: TELL-OPEN-CLOSED
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Compiling routine: OPEN-CLOSED
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Compiling routine: THE-PRSO
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Compiling routine: A-PRSO
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Compiling routine: A-PRSO?
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Compiling routine: THE-PRSI
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Compiling routine: A-PRSI?
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Compiling routine: YOU-CANT-X-THAT
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Compiling routine: YOU-CANT-X-PRSO
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Compiling routine: UNINTERESTED
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Compiling routine: PLURAL?
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Compiling routine: CANT-REACH-THAT
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Compiling routine: V-VERBOSE
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Compiling routine: V-BRIEF
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Compiling routine: V-SUPER-BRIEF
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Compiling routine: V-DIAGNOSE
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Compiling routine: V-INVENTORY
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Compiling routine: V-QUIT
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Compiling routine: V-CHOOSE
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Compiling routine: V-RESTART
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Compiling routine: FINISH
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Compiling routine: FINISH-MENU-F
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Compiling routine: V-RESTORE
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Compiling routine: V-SAVE
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Compiling routine: V-UNDO
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Compiling routine: V-SCORE
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Compiling routine: V-SCRIPT
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Compiling routine: V-UNSCRIPT
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Compiling routine: V-VERSION
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Compiling routine: PCENTER
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Compiling routine: V-CREDITS
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Compiling routine: V-$VERIFY
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Compiling routine: V-WAKE
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Compiling routine: V-ANSWER
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Compiling routine: PRE-ASK-ABOUT
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Compiling routine: V-ASK-ABOUT
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Compiling routine: FIND-IN
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Compiling routine: PRE-ASK-FOR
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Compiling routine: V-ASK-FOR
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Compiling routine: PRE-ATTACK
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Compiling routine: V-ATTACK
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Compiling routine: V-HIT
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Compiling routine: V-BITE
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Compiling routine: PRE-BOARD
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Compiling routine: YOU-ARE-IN
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Compiling routine: V-BOARD
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Compiling routine: V-BURN
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Compiling routine: V-CHASTISE
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Compiling routine: V-CLIMB-DOWN
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Compiling routine: V-CLIMB-FOO
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Compiling routine: V-CLIMB-ON
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Compiling routine: V-CLIMB-OVER
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Compiling routine: V-CLIMB-UP
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Compiling routine: V-CLOSE
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Compiling routine: CLOSE-A-DOOR
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Compiling routine: IN-DARK?
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Compiling routine: OKAY-THE-PRSO-IS-NOW
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Compiling routine: V-COMPARE-MANY
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Compiling routine: V-WASTE-OF-TIME
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Compiling routine: V-COMPARE
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Compiling routine: V-CROSS
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Compiling routine: V-CURSE
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Compiling routine: V-CUT
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Compiling routine: V-DIG
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Compiling routine: V-DISEMBARK
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Compiling routine: V-DRINK
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Compiling routine: V-DRINK-FROM
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Compiling routine: PRE-DROP
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Compiling routine: V-DROP
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Compiling routine: V-EAT
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Compiling routine: V-ENTER
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Compiling routine: PRE-EXAMINE
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Compiling routine: V-EXAMINE
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Compiling routine: PRSO-NOTHING-SPECIAL
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Compiling routine: V-EXIT
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Compiling routine: V-FILL
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Compiling routine: V-FIND
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Compiling routine: V-FOLLOW
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Compiling routine: PRE-GIVE
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Compiling routine: V-GIVE
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Compiling routine: V-GOODBYE
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Compiling routine: V-HELLO
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Compiling routine: V-HELP
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Compiling routine: V-HIDE
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Compiling routine: V-HIDE-BEHIND
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Compiling routine: V-HIDE-UNDER
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Compiling routine: V-HIDE-FROM
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Compiling routine: V-KICK
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Compiling routine: V-KILL
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Compiling routine: IKILL
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Compiling routine: NOT-TRAINED
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Compiling routine: V-KNOCK
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Compiling routine: V-KISS
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Compiling routine: V-LAMP-OFF
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Compiling routine: V-LAMP-ON
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Compiling routine: V-LEAN-ON
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Compiling routine: V-LEAP
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Compiling routine: V-LEAVE
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Compiling routine: V-LISTEN
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Compiling routine: CANT-X-WITH-PRSI
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Compiling routine: V-LOCK
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Compiling routine: NO-LOCK
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Compiling routine: V-INTRODUCE
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Compiling routine: V-AFTER
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Compiling routine: TIME-PASSES
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Compiling routine: NEXT-SCENE
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Compiling routine: FAILED-SCENE
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Compiling routine: NEW-SCENE
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Compiling routine: I-NEW-SCENE
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Compiling routine: SCORE-HAVE
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Compiling routine: SCORE-MAX
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Compiling routine: CONTINUE-MENU-F
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Compiling routine: V-FIRST-LOOK
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Compiling routine: V-LOOK
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Compiling routine: V-LOOK-BEHIND
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Compiling routine: V-LOOK-DOWN
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Compiling routine: WHAT-CONTENTS
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Compiling routine: V-LOOK-INSIDE
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Compiling routine: V-LOOK-ON
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Compiling routine: V-LOOK-UNDER
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Compiling routine: V-LOWER
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Compiling routine: V-MELT
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Compiling routine: V-MOVE
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Compiling routine: MOTION-VERB?
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Compiling routine: HOSTILE-VERB?
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Compiling routine: JAPANESE-VERB?
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Compiling routine: ACT-CRAZY?
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Compiling routine: ABSTRACT-VERB?
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Compiling routine: PASSIVE-VERB?
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Compiling routine: V-MUNG
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Compiling routine: PRE-OPEN
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Compiling routine: V-OPEN
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Compiling routine: V-PICK
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Compiling routine: V-PLUG
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Compiling routine: V-POINT
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Compiling routine: V-POUR-FROM
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Compiling routine: PRE-POUR
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Compiling routine: V-POUR
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Compiling routine: EMPTY-ALL
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Compiling routine: V-PUSH
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Compiling routine: V-PUSH-TO
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Compiling routine: PRE-PUT
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Compiling routine: TAKE-OUT-FIRST
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Compiling routine: V-PUT
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Compiling routine: PRSO-TOO-BIG?
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Compiling routine: INSPECTION-REVEALS
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Compiling routine: V-PUT-BEHIND
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Compiling routine: V-PUT-ON
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Compiling routine: NO-GOOD-SURFACE
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Compiling routine: V-PUT-UNDER
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Compiling routine: V-RAISE
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Compiling routine: V-REACH-IN
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Compiling routine: PRE-READ
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Compiling routine: HOW-DO-YOU
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Compiling routine: V-READ
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Compiling routine: V-REPLY
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Compiling routine: PRE-SRUB
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Compiling routine: V-SRUB
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Compiling routine: V-RUB
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Compiling routine: V-SAY
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Compiling routine: HOW-TO-USE-TELL
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Compiling routine: V-SEARCH
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Compiling routine: V-SEND
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Compiling routine: V-SEND-UNDER
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Compiling routine: PRE-SGIVE
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Compiling routine: V-SGIVE
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Compiling routine: V-SHAKE
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Compiling routine: THAT/THEM
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Compiling routine: V-SHARPEN
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Compiling routine: V-SHOOT-WITH
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Compiling routine: PRE-SHOOT
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Compiling routine: V-SHOOT
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Compiling routine: V-SHOW
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Compiling routine: V-SKIP
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Compiling routine: V-SLEEP
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Compiling routine: LIKE-A-PRSO
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Compiling routine: V-SMELL
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Compiling routine: PRE-SSHOW
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Compiling routine: V-SSHOW
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Compiling routine: V-SWING
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Compiling routine: V-SWIM
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Compiling routine: V-SWIM-TO
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Compiling routine: PRE-TAKE
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Compiling routine: V-TAKE
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Compiling routine: PUT-ON
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Compiling routine: TAKE-OFF
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Compiling routine: V-TAKE-OFF
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Compiling routine: V-HOLD
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Compiling routine: V-TELL
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Compiling routine: V-THANK
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Compiling routine: V-DOMO
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Compiling routine: V-DOZO
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Compiling routine: PRE-THROUGH
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Compiling routine: V-THROUGH
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Compiling routine: FIND-DOOR
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Compiling routine: PRE-THROW
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Compiling routine: V-THROW
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Compiling routine: V-THROW-OFF
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Compiling routine: V-TIE
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Compiling routine: V-TIE-UP
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Compiling routine: V-TIME
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Compiling routine: V-TORTURE
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Compiling routine: NO-EFFECT
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Compiling routine: V-TURN
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Compiling routine: V-TURN-OVER
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Compiling routine: V-TURN-AROUND
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Compiling routine: V-UNLOCK
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Compiling routine: V-UNTIE
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Compiling routine: V-WALK
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Compiling routine: V-WALK-AROUND
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Compiling routine: V-WALK-TO
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Compiling routine: NEXT-ROOM?
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Compiling routine: V-WAIT
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Compiling routine: V-WAIT-FOR
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Compiling routine: V-WAVE
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Compiling routine: YOU-ARENT-HOLDING
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Compiling routine: V-WAVE-AT
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Compiling routine: V-DRESS
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Compiling routine: V-WEAR
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Compiling routine: V-YAWN
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Compiling routine: V-YELL-AT
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Compiling routine: V-YELL
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Compiling routine: V-LAUGH
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Compiling routine: ITAKE
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Compiling routine: V-NOTIFY
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Compiling routine: SCORE-OBJECT
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Compiling routine: SCORE-OBJECT?
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Compiling routine: IDROP
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Compiling routine: HAVE-TO-TAKE-OFF
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Compiling routine: CCOUNT
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Compiling routine: WEIGHT
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Compiling routine: GOTO
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Compiling routine: I-STUPID-MOVE
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Compiling routine: JIGS-UP?
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Compiling routine: JIGS-UP
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Compiling routine: MOVE-ALL
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Compiling routine: THIS-IS-IT
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Compiling routine: INTRINSIC?
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Compiling routine: ACCESSIBLE?
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Compiling routine: VISIBLE?
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Compiling routine: HELD?
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Compiling routine: SEE-INSIDE?
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Compiling routine: GLOBAL-IN?
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Compiling routine: DO-WALK
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Compiling routine: HACK-HACK
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Compiling routine: TELL-YUKS
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Compiling routine: PRE-PRY
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Compiling routine: V-PRY
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Compiling routine: V-BURY
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Compiling routine: V-YES
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Compiling routine: V-NO
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Compiling routine: V-BUY
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Compiling routine: PRE-SSELL
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Compiling routine: V-SSELL
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Compiling routine: V-SELL
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Compiling routine: PRE-TELL-ABOUT
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Compiling routine: V-TELL-ABOUT
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Compiling routine: DIFFICULTY
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Compiling routine: V-TELL-ME-ABOUT
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Compiling routine: V-TRADE
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Compiling routine: V-ERASE
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Compiling routine: V-ADMIRE
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Compiling routine: V-BARGAIN
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Compiling routine: V-REPAIR
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Compiling routine: V-LOOK-UP
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Compiling routine: V-PLUG-IN
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Compiling routine: V-UNPLUG
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Compiling routine: V-WALK-UNDER
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Compiling routine: V-SCARE
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Compiling routine: V-WEDGE
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Compiling routine: PRE-SWEDGE
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Compiling routine: V-SWEDGE
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Compiling routine: V-PUT-BETWEEN
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Compiling routine: V-TASTE
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Compiling routine: V-DIE
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Compiling routine: V-COOK
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Compiling routine: V-DRIVE-ON
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Compiling routine: V-DRIVE-TO
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Compiling routine: V-STEP-ON
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Compiling routine: V-STOP
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Compiling routine: V-RELEASE
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Compiling routine: V-PUSH-DOWN
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Compiling routine: V-PUSH-UP
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Compiling routine: V-PUSH-OUT
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Compiling routine: PUSH-FOO
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Compiling routine: V-PRAY
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Compiling routine: PRE-SPUT-ON
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Compiling routine: V-SPUT-ON
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Compiling routine: V-LOVE
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Compiling routine: V-THOU
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Compiling routine: V-WRITE
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Compiling routine: V-RING
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Compiling routine: V-BOW
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Compiling routine: V-SORRY
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Compiling routine: V-PISS
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Compiling routine: V-LOAD
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Compiling routine: V-STRAIGHTEN
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Compiling routine: V-LAUNCH
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Compiling routine: V-BLESS
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Compiling routine: V-MAKE
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Compiling routine: V-ACT
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Compiling routine: V-DANCE
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Compiling routine: V-TEAR
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Compiling routine: V-SHIP
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Compiling routine: V-SORT
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Compiling routine: V-ROW
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Compiling routine: V-TAKE-OVER
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Compiling routine: V-SHUT-UP
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Compiling routine: V-USE
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Compiling routine: V-STEER-BY
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|
Compiling routine: FORMAL-SCENE?
|
||
|
Compiling routine: V-STRIP
|
||
|
Compiling routine: V-TRANSLATE
|
||
|
Compiling routine: SETUP-ANSWER
|
||
|
Compiling routine: I-SETUP-ANSWER
|
||
|
Compiling routine: V-SMILE
|
||
|
Compiling routine: V-WINK
|
||
|
Compiling routine: V-CLEAR
|
||
|
Compiling routine: V-TURN-TOWARD
|
||
|
Compiling routine: V-TURN-AWAY
|
||
|
Compiling routine: V-REACH-FOR
|
||
|
Compiling routine: V-HUG
|
||
|
Compiling routine: V-SOOTHE
|
||
|
Compiling routine: V-HAI
|
||
|
Compiling routine: V-IYE
|
||
|
Compiling routine: V-HOLD-ON
|
||
|
Compiling routine: V-RINSE
|
||
|
Compiling routine: V-BATHE
|
||
|
Compiling routine: V-REPLACE
|
||
|
Compiling routine: V-ESCAPE
|
||
|
Compiling routine: V-PLEAD
|
||
|
Compiling routine: V-COMMIT
|
||
|
Compiling routine: V-ACCUSE
|
||
|
Compiling routine: V-SPIT
|
||
|
Compiling routine: V-TEKI
|
||
|
Compiling routine: GET-INTQUOTE
|
||
|
Compiling routine: PRE-SSPEAK
|
||
|
Compiling routine: V-SSPEAK
|
||
|
Compiling routine: V-SPEAK
|
||
|
Compiling routine: V-AIM
|
||
|
Compiling routine: V-EXPLODE
|
||
|
End segment 0
|
||
|
Start segment HINTS
|
||
|
End segment HINTS
|
||
|
Start segment 0
|
||
|
Compiling routine: V-HINT
|
||
|
Compiling routine: V-HINTS-OFF
|
||
|
Compiling routine: V-PICK-UP
|
||
|
Compiling routine: V-COME-FROM
|
||
|
Compiling routine: PAST-TENSE?
|
||
|
Compiling routine: PRE-COME-TO-FROM
|
||
|
Compiling routine: V-COME-TO-FROM
|
||
|
Compiling routine: V-PARRY
|
||
|
Compiling routine: V-TEACH
|
||
|
Compiling routine: V-LEARN
|
||
|
Compiling routine: V-LOOK-OUT
|
||
|
Compiling routine: B-STAND
|
||
|
Compiling routine: B-SITTING?
|
||
|
Compiling routine: B-SIT
|
||
|
Compiling routine: B-KNEELING?
|
||
|
Compiling routine: B-KNEEL
|
||
|
Compiling routine: B-LYING?
|
||
|
Compiling routine: B-LIE-DOWN
|
||
|
Compiling routine: V-STAND
|
||
|
Compiling routine: V-SIT
|
||
|
Compiling routine: V-KNEEL
|
||
|
Compiling routine: V-KNEEL-ON
|
||
|
Compiling routine: V-LIE-DOWN
|
||
|
Compiling routine: V-LIE
|
||
|
Compiling routine: V-AVOID
|
||
|
Compiling routine: V-FUCK
|
||
|
Compiling routine: V-KNOW
|
||
|
Compiling routine: V-TRAIN
|
||
|
Compiling routine: V-BETRAY
|
||
|
Compiling routine: V-LET-IN
|
||
|
Compiling routine: V-PUT-AWAY
|
||
|
Compiling routine: V-DODGE
|
||
|
Compiling routine: V-WAKARIMASU
|
||
|
Compiling routine: V-MIZU
|
||
|
Compiling routine: V-QUIET
|
||
|
Compiling routine: V-COLOR
|
||
|
Compiling routine: MAC-II?
|
||
|
Compiling routine: DO-COLOR
|
||
|
Compiling routine: PICK-COLOR
|
||
|
Compiling routine: COLOR-OFFSET
|
||
|
Compiling routine: COLOR-MENU-F
|
||
|
Compiling routine: V-SHRUG
|
||
|
Compiling routine: V-SING
|
||
|
Compiling routine: V-DISTRACT
|
||
|
Compiling routine: V-JOIN
|
||
|
Compiling routine: OUTSIDE-TUB?
|
||
|
Compiling routine: V-DRAW
|
||
|
Compiling routine: V-DIVE
|
||
|
Compiling routine: V-BABBLE
|
||
|
Compiling routine: V-TRIP
|
||
|
Compiling routine: V-NIHON-GO-GA
|
||
|
Compiling routine: V-GENKI-DESU
|
||
|
Compiling routine: V-GOMEN-NASAI
|
||
|
Compiling routine: V-ISOGI
|
||
|
Compiling routine: V-KONBANWA
|
||
|
Compiling routine: V-KONNICHI-WA
|
||
|
Compiling routine: V-KINJIRU
|
||
|
Compiling routine: V-DRY
|
||
|
Compiling routine: V-WARN
|
||
|
Compiling routine: V-PULL-BEHIND
|
||
|
Compiling routine: V-TOMO
|
||
|
Compiling routine: V-NEH
|
||
|
End segment 0
|
||
|
Abstracting VERBS to /HOME/DEVELOPMENT/SHOGUN/VERBS.
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/PRARE.ZABSTR.
|
||
|
Start segment 0
|
||
|
End segment 0
|
||
|
Start segment 0
|
||
|
End segment 0
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/QVERBS.ZABSTR.
|
||
|
Start segment 0
|
||
|
End segment 0
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/GLOBALS.ZABSTR.
|
||
|
Start segment 0
|
||
|
End segment 0
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/CAST.ZABSTR.
|
||
|
Start segment 0
|
||
|
End segment 0
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/ERASMUS.ZABSTR.
|
||
|
Start segment ERASMUS
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO ERASMUS RODRIGUES
|
||
|
Start segment ERASMUS
|
||
|
Start segment RODRIGUES
|
||
|
End segments ERASMUS RODRIGUES
|
||
|
Start segment ERASMUS
|
||
|
Start segment RODRIGUES
|
||
|
End segments ERASMUS RODRIGUES
|
||
|
Start segment ERASMUS
|
||
|
Start segment RODRIGUES
|
||
|
End segments ERASMUS RODRIGUES
|
||
|
Start segment ERASMUS
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO ERASMUS RODRIGUES
|
||
|
Start segment ERASMUS
|
||
|
Start segment YABU
|
||
|
Start segment PIT
|
||
|
End segments ERASMUS PIT YABU
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/ANJIRO.ZABSTR.
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO RODRIGUES
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO RODRIGUES
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO RODRIGUES
|
||
|
Start segment ANJIRO
|
||
|
Start segment YABU
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO RODRIGUES YABU
|
||
|
Start segment ANJIRO
|
||
|
Start segment PIT
|
||
|
End segments ANJIRO PIT
|
||
|
Start segment ANJIRO
|
||
|
Start segment RODRIGUES
|
||
|
End segments ANJIRO RODRIGUES
|
||
|
Start segment YABU
|
||
|
End segment YABU
|
||
|
Start segment PIT
|
||
|
End segment PIT
|
||
|
Start segment RODRIGUES
|
||
|
End segment RODRIGUES
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/VOYAGE.ZABSTR.
|
||
|
Start segment VOYAGE
|
||
|
End segment VOYAGE
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/AUDIENCE.ZABSTR.
|
||
|
Start segment AUDIENCE
|
||
|
Start segment NINJA
|
||
|
End segments AUDIENCE NINJA
|
||
|
Start segment AUDIENCE
|
||
|
End segment AUDIENCE
|
||
|
Start segment PRISON
|
||
|
End segment PRISON
|
||
|
Start segment MARIKO
|
||
|
End segment MARIKO
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/OSAKA.ZABSTR.
|
||
|
Start segment ESCAPE
|
||
|
Start segment MAZE
|
||
|
End segments ESCAPE MAZE
|
||
|
Start segment ESCAPE
|
||
|
Start segment SEPPUKU
|
||
|
End segments ESCAPE SEPPUKU
|
||
|
Start segment ESCAPE
|
||
|
Start segment MAZE
|
||
|
End segments ESCAPE MAZE
|
||
|
Start segment ESCAPE
|
||
|
Start segment DEPARTURE
|
||
|
Start segment SEPPUKU
|
||
|
End segments DEPARTURE ESCAPE SEPPUKU
|
||
|
Start segment ESCAPE
|
||
|
End segment ESCAPE
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/MAZE.ZABSTR.
|
||
|
Start segment MAZE
|
||
|
End segment MAZE
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/QUAKE.ZABSTR.
|
||
|
Start segment QUAKE
|
||
|
End segment QUAKE
|
||
|
Start segment YOKOSE
|
||
|
End segment YOKOSE
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/MARIKO.ZABSTR.
|
||
|
Start segment OCHIBA
|
||
|
End segment OCHIBA
|
||
|
Start segment DEPARTURE
|
||
|
End segment DEPARTURE
|
||
|
Start segment SEPPUKU
|
||
|
Start segment ESCAPE
|
||
|
End segments ESCAPE SEPPUKU
|
||
|
Start segment SEPPUKU
|
||
|
Start segment ESCAPE
|
||
|
End segments ESCAPE SEPPUKU
|
||
|
Start segment SEPPUKU
|
||
|
End segment SEPPUKU
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/ATTACK.ZABSTR.
|
||
|
Start segment NINJA
|
||
|
Start segment YOKOHAMA
|
||
|
End segments NINJA YOKOHAMA
|
||
|
Start segment NINJA
|
||
|
Start segment PRISON
|
||
|
End segments NINJA PRISON
|
||
|
Start segment NINJA
|
||
|
End segment NINJA
|
||
|
Start segment YOKOHAMA
|
||
|
End segment YOKOHAMA
|
||
|
Start segment AFTERMATH
|
||
|
End segment AFTERMATH
|
||
|
Start segment SEKIGAHARA
|
||
|
End segment SEKIGAHARA
|
||
|
XFLOAD /HOME/DEVELOPMENT/INTERLOGIC/ZILLIB/CLUES.XFLOAD.
|
||
|
Loading abstract /HOME/DEVELOPMENT/SHOGUN/CLUES.ZABSTR.
|
||
|
Start segment HINTS
|
||
|
End segment HINTS
|
||
|
Distinguished segment HINTS
|
||
|
Start segment HINTS
|
||
|
End segment HINTS
|
||
|
Loading /HOME/DEVELOPMENT/SHOGUN/HINTS.ZIL and compiling it.
|
||
|
Start segment HINTS
|
||
|
End segment HINTS
|
||
|
** Warning: Never defined - RLANDBIT
|
||
|
** Warning: Never defined - PERSON
|
||
|
** Warning: Never defined - NOTHEBIT
|
||
|
|
||
|
Warnings: 3
|
||
|
** Note: OBJECT has no properties: INTQUOTE
|
||
|
** Note: OBJECT has no properties: GLOBAL-OBJECTS
|
||
|
Vocabulary: 1389
|
||
|
|
||
|
Verbs: 252
|
||
|
|
||
|
Real globals: 237
|
||
|
|
||
|
AFTERMATH-QUESTION P-MULT
|
||
|
ALVITO-TRANSLATES? P-NOT-HERE
|
||
|
AMBUSH-CNT P-NUMBER
|
||
|
AMBUSH-PROB P-OFLAG
|
||
|
ANSWER-HAI? P-OLEN
|
||
|
ATTACK-CNT P-PRSA-WORD
|
||
|
AUDIENCE-CNT P-PRSI
|
||
|
AVOID-CALTROPS? P-PRSO
|
||
|
BATH-CNT P-RESPONDED
|
||
|
BATH-FLAG P-RUNNING
|
||
|
BEEN-IN-GARDEN? P-THEM-OBJECT
|
||
|
BELOW-DECKS-BACKGROUND P-WALK-DIR
|
||
|
BG-COLOR P-WON
|
||
|
BORDER-HEIGHT P-WORD-NUMBER
|
||
|
BOTTOM-HINT-NUM P-WORDS-AGAIN
|
||
|
C-INTS PARSE-SENTENCE-ACTIVATION
|
||
|
C-TABLE PARSER-RESULT
|
||
|
CAPTURE-CNT PERIOD
|
||
|
CLOCK-HAND PIC-SIDE
|
||
|
CLOCK-WAIT PISS-FLAG
|
||
|
CLOCKER-RUNNING PIT-CNT
|
||
|
COLLAPSE-CNT PLAYER
|
||
|
COLOR-NOTE PMAX
|
||
|
CREW-ON-DECK? PMEM-STORE-POINTER
|
||
|
CROOCQ-CNT PMEM-STORE-WORDS
|
||
|
CURRENT-BORDER PMEM-WORDS-USED
|
||
|
CURRENT-REDUCTION POINTEE
|
||
|
D-BIT PRISON-CNT
|
||
|
DELAY-CNT PRSA
|
||
|
DELAYING-FIGHT? PRSI
|
||
|
DEMO-VERSION? PRSI-NP
|
||
|
DEPARTURE-CNT PRSO
|
||
|
DESCRIBED-ROOM? PRSO-NP
|
||
|
DESCRIPTIONS PRSQ
|
||
|
DIGIT-WIDTH PRSS
|
||
|
DODGED? QCONTEXT
|
||
|
DONE-DEFINE? QUAKE-CNT
|
||
|
DOOR-CNT QUAKE?
|
||
|
ERROR-PRIORITY RANKINGS
|
||
|
ERROR-STRING REEF-FLAG
|
||
|
FAILED REEF-X
|
||
|
FG-COLOR REEF-Y
|
||
|
FLEN RESTORED?
|
||
|
FOLLOW-FLAG RIBBON-CNT
|
||
|
FONT-X RODRIGUES-CNT
|
||
|
FONT-Y RODRIGUES-QUESTION
|
||
|
FUMBLE-NUMBER ROPE-LOWERED?
|
||
|
GALLEY-IN-BAY? RUSE-CNT
|
||
|
GAME-OVER? SCENE
|
||
|
GET-HINT-ROUTINE SCORE
|
||
|
GOOD-TRICK SCORE-START
|
||
|
GOT-GUNWALE? SEARCH-FLAGS
|
||
|
H-CHAPT-NUM SEARCHED?
|
||
|
H-OR-USE-MOUSE-WID SEBASTIO-CNT
|
||
|
H-QUEST-NUM SEEN-FALCON?
|
||
|
HEALTH-TELL SEEN-MAD-SCENE?
|
||
|
HENDRIK-CNT SEEN-TORANAGA?
|
||
|
HERE SEPPUKU-CNT
|
||
|
HINTS-OFF SHERE
|
||
|
I-DONT-THINK-THAT SHIP-COURSE
|
||
|
ISHIDO-CNT SHIP-DIRECTION
|
||
|
ISHIDO-DISTRACTED? SHIP-X
|
||
|
IT-IS-ALREADY SHIP-Y
|
||
|
IT-LOOKS-LIKE SIZE
|
||
|
JERK-CNT SKIFF-CNT
|
||
|
KIRI-CNT SPACE-WIDTH
|
||
|
KNOCKOUT-CNT STABLE-CNT
|
||
|
LAST-PSEUDO-LOC STATIONARY-CNT
|
||
|
LEAVE-CNT STATIONARY?
|
||
|
LEN STORM-DELAY?
|
||
|
LIT STUPID-MOVE
|
||
|
LITTER-CNT TEXT-MARGIN
|
||
|
LMAX THERE-IS-NOTHING
|
||
|
LOAD-ALLOWED THERES-NOTHING-TO
|
||
|
LOAD-PISTOL-CNT TIRED-TIME
|
||
|
MACHINE TLEXV
|
||
|
MADNESS-CNT TOO-DARK
|
||
|
MARIKO-IMPATIENT TORANAGA-HELD-FLAG
|
||
|
MARIKO-PLAN? VERBOSITY
|
||
|
MARIKO-WON-FLAG VINCK-CNT
|
||
|
MAZE-HEIGHT VINCK-PICKED?
|
||
|
MAZE-MAP WASTE-OF-TIME
|
||
|
MAZE-WIDTH WHEEL-SPINNING?
|
||
|
MEET-CNT WIDTH
|
||
|
MONO-X WINNER
|
||
|
MOUSE-LOC-X WRONG-ANSWER?
|
||
|
MOUSE-LOC-Y X
|
||
|
MOVES XAMBUSH
|
||
|
MUST-CHOOSE? XFISH
|
||
|
NEW-SCENE-NUMBER XGOAL
|
||
|
NEXT-PIC-CRCNT XOFFSET
|
||
|
NEXT-PIC-WIDTH XSTART
|
||
|
NINJA-ATTACKING-CUL-DE-SAC? Y
|
||
|
NINJA-COWED-CNT YABU-BETRAYED?
|
||
|
NO-ROOM YABU-CNT
|
||
|
NOTHING-HAPPENS YABU-HEARD?
|
||
|
NOTIFY-FLAG YABU-QUESTION
|
||
|
NOW-PRSI YABU-RESIGNED?
|
||
|
OBJ-SWAP YABU-WARNED?
|
||
|
OCHIBA-CNT YAEMON-BORED?
|
||
|
OCHIBA-QUESTION YAEMON-CNT
|
||
|
OHERE YAMAZAKI-ATTACK
|
||
|
OKAY YAMAZAKI-ATTACKS
|
||
|
OMI-CNT YAMBUSH
|
||
|
OMI-QUESTION YFISH
|
||
|
OMOVES YGOAL
|
||
|
OPPONENT YOFFSET
|
||
|
OPRSO YOSHI-CHATS
|
||
|
ORPHAN-ANSWER YOSHI-GOAL
|
||
|
OSCORE YOSHI-TABLE
|
||
|
OTLEXV YOSHI-WAITS?
|
||
|
P-CAN-UNDO YOU-ARE
|
||
|
P-CONT YOU-ARE-NOW
|
||
|
P-DIRECTION YOU-CANT
|
||
|
P-HER-OBJECT YOU-FIND-NOTHING
|
||
|
P-HIM-OBJECT YOU-HAVE
|
||
|
P-IT-OBJECT YOU-HAVE-TO
|
||
|
P-LAST-OPEN YSTART
|
||
|
P-LEN
|
||
|
|
||
|
Objects: 405
|
||
|
|
||
|
ACHIKO HIRO-MATSU PRIVATE-QUARTERS-2
|
||
|
AIR HOLLAND PROPHECY
|
||
|
ALVITO HOUSE PSEUDO-OBJECT
|
||
|
AMBUSH-SITE IN-THE-SEA QUEEN
|
||
|
AMBUSHERS INNER-CORRIDOR QUILL
|
||
|
ANCHOR INNER-DOOR QUILT
|
||
|
ANJIRO INTADJ RANDOM-GRAYS
|
||
|
ANJIRO-HARBOR INTDIR REEF
|
||
|
ANJIRO-WATERFRONT INTNUM RIBBON
|
||
|
APPLE INTPP ROBE
|
||
|
ARCHERS INTQUOTE ROCK
|
||
|
AROUND-HEADLAND IRON-BAR ROCKY-SHORE
|
||
|
AT-ERASMUS IRON-DOOR RODRIGUES
|
||
|
AT-PORTCULLIS ISHIDO RONIN
|
||
|
AUDIENCE-CHAMBER ISHIDO-SWORD ROOMS
|
||
|
BALCONY IT ROPE
|
||
|
BALCONY-DOOR JAPAN ROPER
|
||
|
BANDIT-LEADER JAPANESE ROSARY
|
||
|
BANDITS JESUITS RUTTER
|
||
|
BARRELS KEY SAFETY-LINE
|
||
|
BATH-HOUSE KIKU SALAMON
|
||
|
BATHTUB KIMONO SAMURAI-GUARDS
|
||
|
BELL KIRIS-LITTER SANDALS
|
||
|
BELOW-DECKS KIRITSUBO SANE
|
||
|
BLACK-SHIP KIYAMA SATAN
|
||
|
BLACKTHORNE KOJIMA SAZUKO
|
||
|
BLACKTHORNE-QUARTERS LADDER SEA-CHAIR
|
||
|
BOAT-OAR LARGE-KNIFE SEA-CHEST
|
||
|
BOLTS LASHING SEALED-SCROLL
|
||
|
BOOTS LATIN SEARCH-PARTY
|
||
|
BOTTOM-CATCH LATITUDE SEAWATER
|
||
|
BRIDGE-OF-ERASMUS LEADER SEBASTIO
|
||
|
BROWNS LEDGE SEBASTIO-CRUCIFIX
|
||
|
BULLDOG LEDGE-1 SEBASTIO-HENCHMEN
|
||
|
BUNK LEDGE-2 SECOND-GRAY
|
||
|
BUNTARO LEDGE-3 SECRET-DRAWER
|
||
|
CALTROPS LEDGE-4 SECRET-REDOUBT
|
||
|
CAMELLIA LG-BAY SECRET-REDOUBT-DOOR
|
||
|
CAPTAINS-CABIN LG-BUNK SECRET-ROOM
|
||
|
CAPTAINS-CABIN-DOOR LG-CASTLE SECRET-ROOM-DOOR
|
||
|
CAPTAINS-DESK LG-CLIFF SECRET-RUTTER
|
||
|
CAULDRON LG-CREWMEN SEKIGAHARA
|
||
|
CEILING LG-ERASMUS SERVANTS
|
||
|
CELLAR-DOOR LG-GALLEY SERVANTS-QUARTERS
|
||
|
CELLARS LG-HOLE SHOGUN
|
||
|
CHIMMOKO LG-LAND SHOJI-1
|
||
|
CHOPSTICKS LG-LINE SHOJI-2
|
||
|
CHURCH LG-MEN SHOJI-3
|
||
|
CITY LG-NINJA SHOJI-4
|
||
|
CLIFF-PATH LG-PATH SHOJI-5
|
||
|
CLOTHES LG-RODRIGUES SHOJI-6
|
||
|
COJONES LG-SEA SHORT-STRAW
|
||
|
COMPASS LG-SHIP SIDE-FISSURE
|
||
|
CORRIDOR LG-SMALL-BOAT SIGN-OF-CROSS
|
||
|
CORTEGE LG-VILLAGE SKIFF
|
||
|
COURSE LG-WOMEN SLAVER
|
||
|
COURTYARD LG-YABU SLIPPERS
|
||
|
CRAZY LG-YOSHINAKA SMALL-BOAT
|
||
|
CREWMEN LIFE-RING SMALL-BRIDGE
|
||
|
CROOCQ LIGHT SMALL-KNIFE
|
||
|
CROWD LILY-POND SMOKE-BOMB
|
||
|
CUP LIZARD SOCKS
|
||
|
CURTAINS LOCAL-GLOBALS SONK
|
||
|
DAGGER LOINCLOTH SOUTH-SHOJI
|
||
|
DAIS LONG-STRAW SOUTH-WALL
|
||
|
DECK LOSING-SAMURAI SPAIN
|
||
|
DEEP-WOODS MADMAN SPANISH
|
||
|
DESK MAETSUKKER SPILLBERGEN
|
||
|
DICTIONARY MAIN-DECK STABLE
|
||
|
DIRT MAIN-DECK-2 STAIRS
|
||
|
DOMINGO MAIN-FISSURE STOMACH
|
||
|
DOOR-CRACK MAPLE-GLADE STRAIT-OF-MAGELLAN
|
||
|
DUTCH MARIKO STRAW
|
||
|
EARTHQUAKE MARIKOS-LITTER STREAM
|
||
|
EAST-WALL MATES SUICIDE
|
||
|
ENGLAND MATES-CABIN SUMIYORI
|
||
|
ENGLISH MATES-CABIN-DOOR SWORDS
|
||
|
ERASMUS-ANCHOR MAZE TAIKO
|
||
|
ETA ME TEA-HOUSE
|
||
|
ETSU MESSENGER TEKI
|
||
|
EYES MOUTH THEM
|
||
|
FALCON MURA THIS
|
||
|
FEET MURA-CRUCIFIX THUG
|
||
|
FINGERS MURA-DOOR TOP-CATCH
|
||
|
FIRE-BOMB MURA-HOUSE TORANAGA
|
||
|
FISH-GATE MURA-ROPE TORANAGA-IN-DRAG
|
||
|
FLAGON NINJA TORANAGAS-GUARDS
|
||
|
FLOWER NINJA-LEADER TOWEL
|
||
|
FOCSLE-DOOR NOISE TRAITOR
|
||
|
FOOD NORTH-SHOJI TRAPDOOR
|
||
|
FORECOURT NORTH-WALL TRAY
|
||
|
FORESAILS NOT-HERE-OBJECT TRINITY-HOUSE
|
||
|
FORMAL-GARDEN OAR VAN-NEKK
|
||
|
FORTIFIED-GATE OARS VASE
|
||
|
GALLEY OARSMEN VEIL
|
||
|
GALLEY-WHEEL OCHIBA VILLAGE-SQUARE
|
||
|
GANGWAY OCHIBA-ROOM VILLAGERS
|
||
|
GARDEN OFFAL VINCK
|
||
|
GARDEN-GATE OFFICIAL VINCKS-STRAW
|
||
|
GATEWAY OMI VOYAGE
|
||
|
GENERIC-OBJECTS OMI-SAMURAI WALL
|
||
|
GINSEL ON-BRIDGE WAREHOUSE
|
||
|
GLOBAL-BARBARIAN ON-DECK WATERFALL
|
||
|
GLOBAL-DAIMYO ONNA WEST-WALL
|
||
|
GLOBAL-FOOD ORDERS WHARF
|
||
|
GLOBAL-HATAMOTO OUTER-CORRIDOR WHAT
|
||
|
GLOBAL-HERE OUTER-DOOR WHEEL
|
||
|
GLOBAL-OBJECTS OUTER-ROOM WIND
|
||
|
GLOBAL-RUTTERS OUTSIDE-PRISON WOODS
|
||
|
GLOBAL-SAMURAI PACIFIC WORLD
|
||
|
GLOBAL-SLEEP PARCHMENT YABU
|
||
|
GLOBAL-WATER PARTY-KIMONO YABU-HEAD
|
||
|
GOD PASSAGE-DOOR YABU-KIMONO
|
||
|
GORODA PASSAGEWAY YABU-PALANQUIN
|
||
|
GRAY-CAPTAIN PATHS YABU-SWORDS
|
||
|
GRAY-LEADER PEBBLED-BEACH YAEMON
|
||
|
GRAYS PEDESTAL YAMAZAKI
|
||
|
GREEN-RIBBON PIETERZOON YOKOHAMA
|
||
|
GROUND PILOTS-CABIN YOKOSE-BATH-HOUSE
|
||
|
GRUEL PILOTS-CABIN-DOOR YOKOSE-BATHTUB
|
||
|
GUARDS PIRATE YOKOSE-CORRIDOR-1
|
||
|
GUNWALE PISTOL YOKOSE-CORRIDOR-2
|
||
|
GYOKO PIT YOKOSE-CORRIDOR-3
|
||
|
HANASE-MASEN PLAN YOKOSE-FIRST-FLOOR
|
||
|
HANDS PLANTS YOKOSE-GUEST-1
|
||
|
HEAD PLATEAU YOKOSE-GUEST-2
|
||
|
HEADS POPE YOKOSE-SPA-1
|
||
|
HELP PORTCULLIS YOKOSE-SPA-2
|
||
|
HENCHMAN-BODY PORTUGAL YOKOSE-SPA-3
|
||
|
HENCHMAN-HEAD PORTUGUESE YOKOSE-SPA-4
|
||
|
HENDRIK POWDER-HORN YOKOSE-SPA-5
|
||
|
HER PRISON YOKOSE-SPA-6
|
||
|
HERETIC PRISON-COURTYARD YOSHINAKA
|
||
|
HIGH-WALL PRISON-GATE YOU
|
||
|
HIM PRIVATE-QUARTERS ZATAKI
|
||
|
|
||
|
Properties: 40
|
||
|
|
||
|
P?ACTION P?COUNT P?GLOBAL P?NW P?SDESC P?TEXT
|
||
|
P?ADJACENT P?DESCFCN P?HEALTH P?OUT P?SE P?THINGS
|
||
|
P?ADJECTIVE P?DOWN P?IN P?OWNER P?SIZE P?UP
|
||
|
P?AFT P?EAST P?LDESC P?PICTURE P?SOUTH P?VALUE
|
||
|
P?AFTER P?FDESC P?MOUSE P?PORT P?STARBOARD P?WEST
|
||
|
P?CAPACITY P?FORE P?NE P?SCENE P?SW
|
||
|
P?CONTFCN P?GENERIC P?NORTH P?SCORE P?SYNONYM
|
||
|
|
||
|
Flags: 47
|
||
|
|
||
|
ABSTRACTBIT ENGLISHBIT NOABIT RLANDBIT TOUCHBIT
|
||
|
AN FEMALE NOTHEBIT RMUNGBIT TRANSBIT
|
||
|
BODY-PART FOODBIT ONBIT SCOREBIT TRYTAKEBIT
|
||
|
CANT-HOLD FURNITURE OPENABLE SEARCHBIT VEHBIT
|
||
|
CONTBIT INVISIBLE OPENBIT SITTING WEAPONBIT
|
||
|
DEAD JAPANESEBIT OUTSIDE SPANISHBIT WEARABLE
|
||
|
DONT-ALL LIGHTBIT PERSON SURFACEBIT WEARBIT
|
||
|
DONT-IT LOCKABLE PLURAL TAKEBIT
|
||
|
DOORBIT LOCKED PORTUGUESEBIT THE
|
||
|
DUTCHBIT NDESCBIT READBIT TOOLBIT
|