spellbreaker/syntax.zil

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2019-04-14 07:26:43 +03:00
"SYNTAX for
MAGE
(c) Copyright 1985 Infocom, Inc. All Rights Reserved."
<BUZZ $BUZZ A AN THE IS ARE AM AND OF THEN ALL ONE BUT EXCEPT \. \, \"
PLEASE HERE SOME G AGAIN OOPS>
<SYNONYM WITH USING>
;<SYNONYM THROUGH THRU>
<SYNONYM ON ONTO>
<SYNONYM IN INSIDE INTO>
<SYNONYM UNDER BELOW BENEATH UNDERNEATH>
<SYNONYM AROUND ALONG>
<SYNONYM ALL BOTH>
<SYNONYM NORTH N>
<SYNONYM SOUTH S>
<SYNONYM EAST E>
<SYNONYM WEST W>
<SYNONYM DOWN D>
<SYNONYM UP U>
\
;"game commands"
<SYNTAX VERBOSE = V-VERBOSE>
<SYNTAX BRIEF = V-BRIEF>
<SYNTAX SUPER = V-SUPER-BRIEF>
<SYNONYM SUPER SUPERBRIEF>
<SYNTAX DIAGNOSE = V-DIAGNOSE>
<SYNTAX I = V-INVENTORY>
<SYNONYM I INVENTORY>
<SYNTAX QUIT = V-QUIT>
<SYNONYM QUIT Q>
<SYNTAX RESTAR = V-RESTART>
<SYNTAX RESTOR = V-RESTORE>
<SYNTAX SAVE = V-SAVE>
<SYNTAX SCORE = V-SCORE>
<SYNTAX SCRIPT = V-SCRIPT>
<SYNTAX UNSCRIPT = V-UNSCRIPT>
<SYNTAX VERSION = V-VERSION>
<SYNTAX $VERIFY = V-$VERIFY>
<SYNTAX $VERIFY OBJECT = V-$VERIFY>
\
;"subtitle real verbs"
<SYNTAX ANSWER = V-ANSWER>
<SYNTAX ANSWER OBJECT = V-REPLY>
<SYNONYM ANSWER REPLY RESPOND>
<SYNTAX APPLY OBJECT (HELD MANY HAVE) TO OBJECT = V-PUT PRE-PUT>
<SYNTAX ASK FOR OBJECT = V-ASK-FOR PRE-ASK-FOR>
<SYNTAX ASK OBJECT (FIND PERSON) FOR OBJECT = V-ASK-FOR PRE-ASK-FOR>
<SYNTAX ASK ABOUT OBJECT = V-ASK-ABOUT PRE-ASK-ABOUT>
<SYNTAX ASK OBJECT (FIND PERSON) ABOUT OBJECT = V-ASK-ABOUT PRE-ASK-ABOUT>
<SYNONYM ASK QUERY QUIZ>
<SYNTAX ATTACK OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-ATTACK>
<SYNTAX ATTACK OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-ATTACK>
<SYNONYM ATTACK ASSAULT FIGHT HIT STRIKE>
<SYNTAX BITE OBJECT = V-BITE>
<SYNTAX BLOW UP OBJECT = V-INFLATE>
<SYNTAX BLOW OUT OBJECT = V-LAMP-OFF>
<SYNTAX BOARD OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
<SYNONYM BOARD EMBARK RIDE>
<SYNTAX BURN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM HAVE) = V-BURN>
<SYNTAX BURN DOWN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM HAVE) = V-BURN>
<SYNONYM BURN IGNITE>
<SYNTAX CLIMB OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-FOO>
<SYNTAX CLIMB ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
<SYNTAX CLIMB UP OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
<SYNTAX CLIMB DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
<SYNTAX CLIMB OVER OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-OVER>
<SYNTAX CLIMB IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
<SYNTAX CLIMB OFF OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
<SYNTAX CLIMB OUT OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
<SYNONYM CLIMB SCALE>
<SYNTAX DESCEN OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
<SYNTAX LIE DOWN OBJECT (FIND RLANDBIT) = V-SLEEP>
<SYNTAX LIE ON OBJECT (FIND VEHBIT) = V-BOARD>
;<SYNONYM LIE>
<SYNTAX CLOSE OBJECT (FIND CONTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-CLOSE PRE-CLOSE>
<SYNONYM CLOSE SHUT ZIP>
<SYNTAX COMPARE OBJECT TO OBJECT = V-COMPARE>
<SYNTAX COMPARE OBJECT WITH OBJECT = V-COMPARE>
<SYNTAX COUNT OBJECT = V-COUNT>
<SYNTAX COUNT OBJECT IN OBJECT = V-COUNT>
;<SYNONYM COUNT>
<SYNTAX CROSS OBJECT = V-CROSS>
<SYNONYM CROSS FORD TRAVERSE>
<SYNTAX CUT OBJECT WITH OBJECT (FIND WEAPONBIT) (CARRIED HELD) = V-CUT>
<SYNTAX CUT THROUGH OBJECT WITH OBJECT (FIND WEAPONBIT) (CARRIED HELD) = V-CUT>
<SYNONYM CUT SLICE SLASH SEVER SPLIT DIVIDE PRUNE>
<SYNTAX SHIT = V-CURSE>
<SYNONYM SHIT DAMN FUCK>
<SYNTAX CRACK OBJECT (ON-GROUND IN-ROOM) = V-MUNG>
<SYNTAX CRACK OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
WITH OBJECT (HELD CARRIED TAKE) = V-MUNG>
<SYNTAX CRACK DOWN OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
WITH OBJECT (HELD CARRIED TAKE) = V-MUNG>
<SYNONYM CRACK DESTROY BREAK SMASH WRECK SCRATCH>
<SYNTAX DIG IN OBJECT = V-DIG>
<SYNTAX DIG WITH OBJECT = V-DIG>
<SYNTAX DIG THROUGH OBJECT = V-DIG>
<SYNTAX DIG OBJECT (ON-GROUND IN-ROOM)
WITH OBJECT (FIND TOOLBIT) (HELD CARRIED HAVE) = V-DIG>
<SYNTAX DIG IN OBJECT (ON-GROUND IN-ROOM)
WITH OBJECT (FIND TOOLBIT) (HELD CARRIED HAVE) = V-DIG>
<SYNONYM DIG EXCAVATE>
<SYNTAX DISEMBARK = V-DISEMBARK>
<SYNTAX DISEMBARK OBJECT (ON-GROUND IN-ROOM) = V-DISEMBARK>
<SYNONYM DISEMBARK DEBARK>
<SYNTAX DRINK OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-DRINK>
<SYNTAX DRINK FROM OBJECT (HELD CARRIED) = V-DRINK-FROM>
<SYNONYM DRINK SIP SWALLOW>
<SYNTAX DROP OBJECT (HELD MANY HAVE) = V-DROP PRE-DROP>
<SYNTAX DROP OBJECT (HELD MANY HAVE) DOWN OBJECT = V-PUT PRE-PUT>
<SYNTAX DROP OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
<SYNTAX DROP OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT PRE-PUT>
<SYNONYM DROP RELEASE DUMP>
<SYNTAX EAT OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY) = V-EAT>
<SYNONYM EAT CONSUME TASTE ;INGEST GOBBLE>
<SYNTAX ENTER = V-ENTER>
<SYNTAX ENTER OBJECT = V-THROUGH>
<SYNTAX EXIT = V-EXIT>
<SYNTAX EXIT OBJECT = V-EXIT>
<SYNONYM EXIT DEPART WITHDRAW>
<SYNTAX EXAMINE OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-EXAMINE PRE-EXAMINE>
<SYNTAX EXAMINE IN OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
= V-LOOK-INSIDE>
<SYNTAX EXAMINE ON OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
= V-LOOK-INSIDE>
<SYNTAX EXAMINE FOR OBJECT = V-FIND>
<SYNONYM EXAMINE INSPECT DESCRIBE CHECK OBSERVE WATCH>
;<SYNTAX EXORCISE OBJECT = V-EXORCISE>
;<SYNTAX EXORCISE OUT OBJECT (FIND PERSON) = V-EXORCISE>
;<SYNTAX EXORCISE AWAY OBJECT (FIND PERSON) = V-EXORCISE>
;<SYNONYM EXORCISE BANISH DRIVE>
<SYNTAX EXTINGUISH OBJECT
(MANY HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE) = V-LAMP-OFF>
;<SYNONYM EXTINGUISH DOUSE>
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD TAKE HAVE) = V-FILL>
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD TAKE HAVE)
WITH OBJECT = V-FILL>
<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD TAKE HAVE)
AT OBJECT = V-FILL>
<SYNTAX FIND OBJECT = V-FIND>
;<SYNONYM FIND SEEK SEE>
<SYNTAX FLY = V-FLY>
<SYNTAX FLY OBJECT = V-FLY>
<SYNTAX FOLLOW = V-FOLLOW>
<SYNTAX FOLLOW OBJECT = V-FOLLOW>
<SYNONYM FOLLOW PURSUE CHASE>
<SYNTAX FORGET OBJECT = V-FORGET>
<SYNONYM FORGET UNLEARN ;UNMEMORIZE>
<SYNTAX GIVE OBJECT (MANY HELD HAVE)
TO OBJECT (FIND PERSON) (ON-GROUND) = V-GIVE PRE-GIVE>
<SYNTAX GIVE OBJECT (FIND PERSON) (ON-GROUND) OBJECT (MANY HELD HAVE)
= V-SGIVE PRE-SGIVE>
<SYNTAX GIVE OBJECT (FIND PERSON) (ON-GROUND) WITH OBJECT (MANY HELD HAVE)
= V-SGIVE PRE-SGIVE>
<SYNTAX GIVE OBJECT FOR OBJECT = V-OFFER>
<SYNONYM GIVE HAND OFFER FEED ;PRESENT>
<SYNTAX HELLO = V-HELLO>
<SYNTAX HELLO OBJECT = V-HELLO>
<SYNONYM HELLO HI ;GREETINGS>
<SYNTAX HELP = V-HELP>
<SYNTAX HELP OBJECT = V-HELP>
<SYNONYM HELP HINT ;HINTS>
<SYNTAX HIDE = V-HIDE>
<SYNTAX HIDE OBJECT (HELD HAVE) = V-HIDE>
<SYNTAX HIDE UNDER OBJECT = V-HIDE>
<SYNTAX HIDE BEHIND OBJECT = V-HIDE>
<SYNTAX HIDE OBJECT (HELD HAVE) FROM OBJECT = V-HIDE>
<SYNTAX HIDE IN OBJECT = V-BOARD>
<SYNTAX HIDE FROM OBJECT = V-HIDE-FROM>
<SYNONYM HIDE CONCEAL ;STASH>
<SYNTAX INFLAT OBJECT = V-INFLATE>
<SYNTAX JUMP = V-LEAP>
<SYNTAX JUMP OVER OBJECT = V-LEAP>
<SYNTAX JUMP ACROSS OBJECT = V-LEAP>
<SYNTAX JUMP IN OBJECT = V-LEAP>
<SYNTAX JUMP FROM OBJECT = V-LEAP>
<SYNTAX JUMP DOWN OBJECT (FIND RLANDBIT) = V-LEAP>
<SYNTAX JUMP OFF OBJECT = V-LEAP>
<SYNTAX JUMP ON OBJECT = V-CLIMB-ON>
<SYNTAX JUMP TO OBJECT = V-CLIMB-ON>
<SYNONYM JUMP LEAP DIVE>
<SYNTAX KICK OBJECT = V-KICK PRE-OPEN>
<SYNTAX KILL OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-KILL>
<SYNTAX KILL OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-KILL>
<SYNONYM KILL MURDER SLAY STAB>
<SYNTAX KISS OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-KISS>
<SYNTAX KNOCK AT OBJECT = V-KNOCK>
<SYNTAX KNOCK ON OBJECT = V-KNOCK>
<SYNTAX KNOCK DOWN OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-ATTACK>
<SYNONYM KNOCK RAP>
<SYNTAX LAND = V-LAND>
<SYNTAX LEAN ON OBJECT (HELD HAVE) = V-LEAN-ON>
<SYNTAX LEAVE = V-LEAVE>
<SYNTAX LEAVE OBJECT = V-DROP PRE-DROP>
<SYNTAX LISTEN = V-LISTEN>
<SYNTAX LISTEN TO OBJECT = V-LISTEN>
<SYNTAX LISTEN FOR OBJECT = V-LISTEN>
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM) WITH OBJECT
(HELD CARRIED ON-GROUND IN-ROOM) = V-LOCK>
<SYNTAX LOOK = V-LOOK>
<SYNTAX LOOK AROUND OBJECT (FIND RLANDBIT) = V-LOOK>
<SYNTAX LOOK DOWN OBJECT (FIND RLANDBIT) = V-LOOK-DOWN>
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-EXAMINE PRE-EXAMINE>
<SYNTAX LOOK THROUGH OBJECT = V-LOOK-INSIDE>
<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER>
<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND>
<SYNTAX LOOK ON OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-LOOK-INSIDE>
<SYNTAX LOOK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-LOOK-INSIDE>
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM TAKE) THROUGH OBJECT
= V-READ PRE-READ>
<SYNTAX LOOK UP OBJECT (FIND RLANDBIT) = V-LOOK-UP>
<SYNTAX LOOK UP OBJECT IN OBJECT = V-WHAT>
<SYNTAX LOOK FOR OBJECT = V-FIND>
<SYNTAX LOOK OBJECT = V-CHASTISE>
<SYNONYM LOOK L STARE GAZE>
<SYNTAX LOWER OBJECT = V-LOWER>
<SYNTAX LOWER OBJECT IN OBJECT = V-LOWER-INTO>
<SYNTAX LOWER OBJECT DOWN OBJECT = V-LOWER-INTO>
<SYNTAX MELT OBJECT WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-MELT>
<SYNONYM MELT THAW>
<SYNTAX MOVE = V-WALK-AROUND>
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
<SYNTAX ROLL UP OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
<SYNONYM MOVE SHIFT>
<SYNTAX PAY OBJECT (MANY HELD HAVE) = V-PAY>
<SYNTAX PAY OBJECT (FIND PERSON) WITH OBJECT (MANY HELD HAVE) = V-PAY>
<SYNTAX PAY OBJECT (MANY HELD HAVE) TO OBJECT (FIND PERSON) = V-SPAY>
<SYNTAX PAY OBJECT (FIND PERSON) OBJECT (MANY HELD HAVE) = V-PAY>
<SYNTAX PLAY OBJECT = V-PLAY>
<SYNTAX PULL OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
<SYNTAX PULL ON OBJECT (ON-GROUND IN-ROOM) = V-MOVE>
<SYNTAX PULL DOWN OBJECT = V-LOWER>
<SYNONYM PULL TUG DRAG>
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-OPEN PRE-OPEN>
<SYNTAX OPEN UP OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-OPEN PRE-OPEN>
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
= V-OPEN PRE-OPEN>
<SYNONYM OPEN UNZIP>
<SYNTAX PICK OBJECT = V-PICK>
<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY) = V-TAKE PRE-TAKE>
<SYNTAX PLUG OBJECT WITH OBJECT = V-PLUG>
<SYNONYM PLUG CLOG BLOCK>
<SYNTAX REPAIR OBJECT = V-REPAIR>
<SYNTAX REPAIR OBJECT WITH OBJECT = V-REPAIR>
<SYNONYM REPAIR PATCH FIX>
<SYNTAX POINT AT OBJECT = V-POINT>
<SYNTAX POINT TO OBJECT = V-POINT>
<SYNONYM POINT GESTURE>
<SYNTAX POKE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-MUNG>
<SYNONYM POKE JAB BLIND>
<SYNTAX POUR OBJECT (HELD CARRIED) = V-POUR>
<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-POUR>
<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR>
<SYNTAX POUR OBJECT (HELD CARRIED) FROM OBJECT = V-POUR>
<SYNONYM POUR EMPTY SPILL>
<SYNTAX PUMP UP OBJECT = V-PUMP>
<SYNTAX PUMP UP OBJECT WITH OBJECT = V-PUMP>
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) OBJECT = V-PUSH-TO>
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND) TO OBJECT = V-PUSH-TO>
<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
<SYNONYM PUSH PRESS SHOVE>
<SYNTAX PUT OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
<SYNTAX PUT OBJECT (HELD MANY HAVE) DOWN OBJECT = V-PUT PRE-PUT>
<SYNTAX PUT OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT-ON PRE-PUT>
<SYNTAX PUT OBJECT (HELD MANY HAVE) OVER OBJECT = V-PUT-ON PRE-PUT>
<SYNTAX PUT OBJECT (HELD MANY HAVE) ACROSS OBJECT = V-PUT-ON PRE-PUT>
<SYNTAX PUT DOWN OBJECT (HELD MANY) = V-DROP PRE-DROP>
<SYNTAX PUT OBJECT (HELD MANY HAVE) UNDER OBJECT = V-PUT-UNDER>
<SYNTAX PUT ON OBJECT (IN-ROOM ON-GROUND CARRIED MANY) = V-WEAR>
<SYNTAX PUT OBJECT (HELD MANY HAVE) BEHIND OBJECT = V-PUT-BEHIND>
<SYNONYM PUT STUFF INSERT PLACE LAY FIT WEDGE>
<SYNTAX RAISE OBJECT = V-RAISE>
<SYNTAX RAISE UP OBJECT = V-RAISE>
<SYNONYM RAISE LIFT>
<SYNTAX REACH IN OBJECT (ON-GROUND IN-ROOM) = V-REACH-IN>
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-READ PRE-READ>
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM)
THROUGH OBJECT = V-READ PRE-READ>
<SYNTAX READ ABOUT OBJECT = V-WHAT>
<SYNTAX READ ABOUT OBJECT IN OBJECT = V-WHAT>
;<SYNONYM READ>
<SYNTAX REMOVE OBJECT = V-TAKE-OFF>
<SYNONYM REMOVE SHED>
<SYNTAX SAY TO OBJECT (FIND PERSON) (IN-ROOM) = V-TELL>
<SYNTAX SAY = V-SAY>
<SYNONYM SAY TALK CALL>
<SYNTAX SEARCH OBJECT = V-SEARCH>
<SYNTAX SEARCH IN OBJECT = V-SEARCH>
<SYNTAX SEARCH FOR OBJECT = V-FIND>
<SYNONYM SEARCH RUMMAGE ;FRISK>
<SYNTAX SEND FOR OBJECT = V-SEND>
<SYNTAX SHAKE OBJECT = V-SHAKE>
<SYNTAX SHAKE OBJECT AT OBJECT = V-WAVE-AT>
<SYNONYM SHAKE ;JOSTLE RATTLE>
<SYNTAX SHARPEN OBJECT WITH OBJECT (FIND TOOLBIT) (HAVE) = V-SHARPEN>
;<SYNONYM SHARPEN HONE>
<SYNTAX SHOOT OBJECT = V-SHOOT>
<SYNONYM SHOOT FIRE>
<SYNTAX SHOW OBJECT TO OBJECT = V-SHOW>
<SYNTAX SHOW OBJECT OBJECT = V-SSHOW PRE-SSHOW>
<SYNTAX SIT ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-SIT>
<SYNTAX SIT DOWN OBJECT (FIND RLANDBIT) (ON-GROUND IN-ROOM) = V-SIT>
<SYNTAX SIT IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
<SYNTAX SIT AT OBJECT = V-SIT>
<SYNONYM SIT REST MEDITATE>
<SYNTAX SLEEP = V-SLEEP>
<SYNTAX SLEEP IN OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX SLEEP ON OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX NAP = V-SLEEP>
<SYNTAX NAP IN OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX NAP ON OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX SNOOZE = V-SLEEP>
<SYNTAX SNOOZE IN OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX SNOOZE ON OBJECT (IN-ROOM ON-GROUND) = V-BOARD>
<SYNTAX SKIP = V-SKIP>
<SYNONYM SKIP HOP CAVORT GAMBOL>
<SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
<SYNTAX SMELL = V-SMELL>
<SYNTAX SMELL OBJECT = V-SMELL>
<SYNONYM SMELL SNIFF>
<SYNTAX SPIN OBJECT = V-SPIN>
<SYNONYM SPIN WHIRL ROTATE>
<SYNTAX SQUEEZE OBJECT = V-SQUEEZE>
<SYNTAX SQUEEZE OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT PRE-PUT>
<SYNTAX STAND = V-STAND>
<SYNTAX STAND UP OBJECT (FIND RLANDBIT) = V-STAND>
<SYNTAX STAND ON OBJECT = V-STAND-ON>
<SYNONYM STAND RISE>
<SYNTAX SWIM = V-SWIM>
<SYNTAX SWIM IN OBJECT = V-SWIM>
<SYNONYM SWIM BATHE WADE>
<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE) = V-SWING>
<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
AT OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-SWING>
<SYNONYM SWING THRUST>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND IN-ROOM MANY) = V-TAKE PRE-TAKE>
<SYNTAX TAKE IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-BOARD PRE-BOARD>
<SYNTAX TAKE OUT OBJECT (FIND RLANDBIT) (ON-GROUND) = V-DISEMBARK>
<SYNTAX TAKE ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
<SYNTAX TAKE UP OBJECT (FIND RLANDBIT) = V-STAND>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
OUT OBJECT = V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
OFF OBJECT = V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
FROM OBJECT = V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
IN OBJECT = V-TAKE PRE-TAKE>
<SYNTAX TAKE OFF OBJECT = V-TAKE-OFF>
<SYNONYM TAKE GRAB CATCH GET HOLD CARRY SNATCH>
<SYNTAX TELL OBJECT (FIND PERSON) (IN-ROOM) = V-TELL>
<SYNTAX TELL OBJECT ABOUT OBJECT = V-TELL-ABOUT PRE-TELL-ABOUT>
<SYNTAX TELL OBJECT OBJECT = V-REPLY>
<SYNTAX TELL ABOUT OBJECT = V-TELL-ME-ABOUT>
<SYNTAX THANK OBJECT = V-THANK>
<SYNTAX THANK = V-THANK>
<SYNONYM THANK THANKS>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
AT OBJECT (ON-GROUND IN-ROOM) = V-THROW>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
TO OBJECT (ON-GROUND IN-ROOM) = V-THROW>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OFF OBJECT = V-THROW-OFF>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE) OVER OBJECT = V-THROW-OFF>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
THROUGH OBJECT (ON-GROUND IN-ROOM) = V-THROW>
<SYNTAX THROW OBJECT (HELD MANY HAVE) DOWN OBJECT = V-THROW>
<SYNTAX THROW OBJECT (HELD MANY HAVE) IN OBJECT = V-THROW>
<SYNTAX THROW OBJECT (HELD MANY HAVE) ON OBJECT = V-THROW>
<SYNONYM THROW HURL TOSS PITCH>
<SYNTAX TIE OBJECT TO OBJECT = V-TIE>
<SYNTAX TIE UP OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) WITH OBJECT
(FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE) = V-TIE-UP>
<SYNONYM TIE FASTEN ATTACH>
<SYNTAX TIME = V-TIME>
<SYNONYM TIME T>
<SYNTAX TORTUR OBJECT = V-TORTURE>
<SYNTAX TOUCH OBJECT = V-RUB>
<SYNTAX TOUCH OBJECT WITH OBJECT = V-RUB>
<SYNTAX TOUCH OBJECT TO OBJECT = V-SRUB PRE-SRUB>
<SYNONYM TOUCH FEEL PAT PET RUB>
<SYNTAX TURN OBJECT TO OBJECT = V-TURN>
<SYNTAX TURN OBJECT = V-TURN>
<SYNTAX TURN OBJECT WITH OBJECT (FIND TOOLBIT) (HAVE) = V-TURN>
<SYNTAX TURN ON OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-LAMP-ON>
<SYNTAX TURN OFF OBJECT
(HELD CARRIED ON-GROUND IN-ROOM TAKE) = V-LAMP-OFF>
<SYNTAX TURN OVER OBJECT = V-TURN-OVER>
<SYNONYM TURN FLIP SHUT SET>
<SYNTAX UNLOCK OBJECT (ON-GROUND IN-ROOM)
WITH OBJECT = V-UNLOCK>
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-UNTIE>
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) FROM OBJECT = V-UNTIE>
<SYNONYM UNTIE FREE UNFASTEN UNATTACH>
<SYNTAX WAIT = V-WAIT>
<SYNTAX WAIT FOR OBJECT = V-WAIT-FOR>
<SYNONYM WAIT Z>
<SYNTAX WAKE OBJECT (FIND RLANDBIT) = V-ALARM>
<SYNTAX WAKE UP OBJECT (FIND RLANDBIT) = V-ALARM>
<SYNONYM WAKE AWAKE SURPRISE STARTLE ROUSE>
<SYNTAX WALK = V-WALK-AROUND>
<SYNTAX WALK OBJECT = V-WALK>
<SYNTAX WALK IN OBJECT = V-THROUGH>
<SYNTAX WALK ON OBJECT = V-BOARD>
<SYNTAX WALK OVER OBJECT = V-LEAP>
<SYNTAX WALK THROUGH OBJECT = V-THROUGH>
<SYNTAX WALK AROUND OBJECT = V-WALK-AROUND>
<SYNTAX WALK UP OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-UP>
<SYNTAX WALK DOWN OBJECT (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
<SYNTAX WALK TO OBJECT = V-WALK-TO>
<SYNONYM WALK GO RUN PROCEED STEP>
<SYNTAX WAVE OBJECT (HELD CARRIED) = V-WAVE>
<SYNTAX WAVE AT OBJECT = V-WAVE-AT>
<SYNTAX WAVE TO OBJECT = V-WAVE-AT>
<SYNTAX YELL AT OBJECT = V-WAVE-AT>
<SYNTAX WAVE OBJECT (HELD CARRIED) AT OBJECT = V-WAVE>
<SYNONYM WAVE ;MOTION BECKON>
<SYNTAX WEAR OBJECT = V-WEAR>
<SYNTAX WHAT OBJECT = V-WHAT>
;<SYNONYM WHAT WHATS>
<SYNTAX WHERE = V-WHERE>
<SYNTAX WHERE OBJECT = V-WHERE>
;<SYNONYM WHERE WHERES>
<SYNTAX WHO = V-WHO>
<SYNTAX WHO OBJECT = V-WHO>
;<SYNONYM WHO WHOS>
<SYNTAX YAWN = V-YAWN>
<SYNTAX YELL = V-YELL>
<SYNONYM YELL SCREAM SHOUT>
\^L
;"magic spell syntaxes"
<SYNTAX CAST OBJECT = V-CAST>
<SYNTAX CAST OBJECT ON OBJECT = V-CAST>
<SYNTAX CAST OBJECT AT OBJECT = V-CAST>
<SYNONYM CAST INCANT INVOKE>
<SYNTAX LEARN OBJECT (HELD CARRIED MANY) = V-LEARN>
<SYNONYM LEARN MEMORIZE ;KNOW>
<SYNTAX SPELLS = V-SPELLS>
<SYNTAX FROTZ OBJECT = V-FROTZ PRE-CAST>
<SYNTAX GNUSTO OBJECT = V-GNUSTO PRE-CAST>
<SYNTAX MALYON OBJECT = V-MALYON PRE-CAST>
<SYNTAX REZROV OBJECT = V-REZROV PRE-CAST>
<SYNTAX YOMIN OBJECT (FIND PERSON) = V-YOMIN PRE-CAST>
<SYNTAX BLORPLE OBJECT (HELD CARRIED HAVE) = V-BLORPLE PRE-CAST>
<SYNTAX LESOCH = V-LESOCH PRE-CAST>
<SYNTAX LESOCH OBJECT = V-LESOCH PRE-CAST>
<SYNTAX SNAVIG = V-SNAVIG PRE-CAST>
<SYNTAX SNAVIG OBJECT = V-SNAVIG PRE-CAST>
<SYNTAX GIRGOL = V-GIRGOL PRE-CAST>
<SYNTAX GIRGOL OBJECT = V-GIRGOL PRE-CAST>
<SYNTAX JINDAK = V-JINDAK PRE-CAST>
<SYNTAX JINDAK OBJECT = V-JINDAK PRE-CAST>
<SYNTAX ESPNIS OBJECT = V-ESPNIS PRE-CAST>
<SYNTAX CASKLY OBJECT = V-CASKLY PRE-CAST>
<SYNTAX LISKON OBJECT = V-LISKON PRE-CAST>
<SYNTAX THROCK OBJECT = V-THROCK PRE-CAST>
<SYNTAX TINSOT OBJECT = V-TINSOT PRE-CAST>
<SYNTAX $XEROX OBJECT = V-$XEROX PRE-CAST>
<SYNTAX LABEL OBJECT (HELD CARRIED) = V-SWRITE PRE-SWRITE>
<SYNTAX LABEL OBJECT (HELD CARRIED) WITH OBJECT = V-SWRITE PRE-SWRITE>
<SYNTAX WRITE OBJECT = V-WRITE PRE-WRITE>
<SYNTAX WRITE OBJECT ON OBJECT (HELD CARRIED) = V-WRITE PRE-WRITE>
<SYNTAX WRITE OBJECT IN OBJECT (HELD CARRIED) = V-WRITE PRE-WRITE>
<SYNTAX WRITE ON OBJECT (HELD CARRIED) = V-WRITE-ON PRE-WRITE-ON>
<SYNTAX WRITE IN OBJECT (HELD CARRIED) = V-WRITE-ON PRE-WRITE-ON>
<SYNTAX WRITE ON OBJECT (HELD CARRIED)
WITH OBJECT (FIND TOOLBIT) = V-WRITE-ON PRE-WRITE-ON>
<SYNTAX WRITE IN OBJECT (HELD CARRIED)
WITH OBJECT (FIND TOOLBIT) = V-WRITE-ON PRE-WRITE-ON>
<SYNONYM WRITE PRINT INSCRIBE SCRIBE>
<SYNTAX PRY OBJECT WITH OBJECT = V-PRY>
<SYNTAX PRY OUT OBJECT WITH OBJECT = V-PRY>
<SYNTAX PLANT OBJECT = V-PLANT>
<SYNTAX PLANT OBJECT IN OBJECT = V-PLANT>
<SYNONYM PLANT BURY>
<SYNTAX YES = V-YES>
<SYNONYM YES Y OKAY>
<SYNTAX NO = V-NO>
<SYNONYM NO NOPE>
<SYNTAX BUY OBJECT FROM OBJECT (FIND PERSON) = V-BUY>
<SYNTAX BUY OBJECT WITH OBJECT = V-BUY>
<SYNONYM BUY PURCHASE>
<SYNTAX SELL OBJECT TO OBJECT (FIND PERSON) = V-SELL>
<SYNTAX SELL OBJECT OBJECT = V-SSELL PRE-SSELL>
<SYNTAX TRADE OBJECT (HELD CARRIED HAVE) WITH OBJECT (FIND PERSON) = V-TRADE>
<SYNTAX TRADE OBJECT (HELD CARRIED HAVE) FOR OBJECT = V-TRADE>
<SYNTAX TRADE OBJECT (HELD CARRIED HAVE) = V-TRADE>
<SYNTAX LURK = V-SLAVER>
<SYNTAX LURK BEHIND OBJECT = V-SLAVER>
<SYNTAX LURK IN OBJECT = V-SLAVER>
<SYNTAX SLAVER = V-SLAVER>
<SYNONYM SLAVER DROOL SALIVATE GURGLE>
<SYNTAX ERASE OBJECT = V-ERASE>
<SYNTAX ADMIRE OBJECT (FIND PERSON) = V-ADMIRE>
<SYNONYM ADMIRE COMPLIMENT>
<SYNTAX COPY OBJECT (FIND READBIT)
WITH OBJECT (FIND TOOLBIT) = V-COPY>
<SYNTAX COPY OBJECT (FIND READBIT)
ON OBJECT = V-COPY>
<SYNTAX COPY OBJECT (FIND READBIT)
TO OBJECT = V-COPY>
<SYNTAX COPY OBJECT (FIND READBIT) = V-COPY>
<SYNTAX BARGAIN WITH OBJECT (FIND PERSON) = V-BARGAIN>
<SYNONYM BARGAIN HAGGLE>