.FUNCT VILLAGE-BOUNDARY-F,DESTINATION FSET? IRIS-HATCH,OPENBIT /?CCL3 CALL THIS-IS-IT,IRIS-HATCH PRINTI "The iris hatch is closed." CRLF RFALSE ?CCL3: CALL ULTIMATELY-IN?,SPACESUIT ZERO? STACK /?CND1 CALL THIS-IS-IT,SPACESUIT PRINTI "The space suit is too bulky to fit through the partially dilated iris hatch." CRLF RFALSE ?CND1: PRINTI "As you cross the boundary of the Command Module, the station's artificial gravity " EQUAL? HERE,EAST-CONNECTION,SOUTH-CONNECTION \?CCL7 EQUAL? HERE,EAST-CONNECTION \?CCL10 SET 'DESTINATION,MAKESHIFT-CONNECTOR JUMP ?CND8 ?CCL10: SET 'DESTINATION,GRIMY-PASSAGE ?CND8: PRINTI "cuts off suddenly, leaving you weightless" JUMP ?CND5 ?CCL7: EQUAL? HERE,MAKESHIFT-CONNECTOR \?CCL13 SET 'DESTINATION,EAST-CONNECTION JUMP ?CND11 ?CCL13: SET 'DESTINATION,SOUTH-CONNECTION ?CND11: PRINTI "once again tugs you against the deck" ?CND5: PRINT PERIOD-CR CRLF RETURN DESTINATION .FUNCT IRIS-HATCH-F EQUAL? PRSA,V?CLOSE,V?OPEN \?CCL3 PRINT WONT-BUDGE RTRUE ?CCL3: EQUAL? PRSA,V?EXAMINE \FALSE PRINTI "The hatch, like the f-stop of a camera, is composed of many pieces which move to form a circular opening of the desired size. This is a common way of joining connecting tubes to ships or stations. There's a slot next to the hatch. " RFALSE .FUNCT CRYSTAL-BALL-F EQUAL? PRSA,V?LOOK-INSIDE \FALSE PRINTI "As you gaze into the ball, a vision takes shape...tiny letters, deep within the crystal... ""Tips: Be general with your predictions. Always promise romantic encounters. And wave your hands around the " PRINTD CRYSTAL-BALL PRINTR "; the marks just love that touch.""" .FUNCT RECRUITMENT-POSTER-F EQUAL? PRSA,V?EXAMINE,V?READ \FALSE PRINTR "The posters are emblazoned with such recruitment slogans as ""The Patrol is looking for a few good organisms"" and ""Learn valuable skills and explore the galaxy."" You can't imagine how you ever believed such drivel." .FUNCT SIMULATION-BOOTH-F,OARG=0 ZERO? OARG \FALSE EQUAL? PRSA,V?PLAY-WITH,V?USE,V?ON \?CCL5 IN? PROTAGONIST,SIMULATION-BOOTH \?CCL8 SET 'C-ELAPSED,48 PRINTI "You experience a brief but exciting simulation about " CALL PICK-ONE,SIMULATIONS PRINT STACK PRINTR ". The booth shuts itself off at the end of the simulation." ?CCL8: PRINTR "You have to be in the booth to use it." ?CCL5: EQUAL? PRSA,V?EXAMINE \?CCL10 PRINTI "The " IN? PROTAGONIST,SIMULATION-BOOTH /?CND11 PRINTI "nearest " ?CND11: PRINTI "booth, a metallic-green-colored cylindrical chamber, is off." FIRST? SIMULATION-BOOTH \?CCL15 PRINTC 32 RFALSE ?CCL15: CRLF RTRUE ?CCL10: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE PRINTR "The booth has no door." .FUNCT HEADLAMP-F EQUAL? PRSA,V?EXAMINE \?CCL3 PRINTI "It's a typical spacer's lamp, which can be slipped onto one's forehead, leaving both hands free for work. " RFALSE ?CCL3: EQUAL? PRSA,V?POINT \?CCL5 EQUAL? PRSO,HEADLAMP \?CCL5 ZERO? PRSI /?CCL5 FSET? HEADLAMP,ONBIT \?CCL11 PRINTI "Although" CALL TPRINT-PRSI PRINTR " is now more illuminated, you don't see anything new." ?CCL11: PRINTR "The lamp isn't on!" ?CCL5: EQUAL? PRSA,V?ON \FALSE ZERO? HEADLAMP-COUNTER \?CCL16 PRINTR "It seems to be dead." ?CCL16: CALL QUEUE,I-HEADLAMP,-1 RFALSE .FUNCT BARBERSHOP-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "You have entered a surprisingly old-fashioned looking tonsorial parlor. " ZERO? MIRROR-BROKEN \?CND4 PRINTI "The far wall is covered by a classic barbershop mirror. " ?CND4: PRINTI "A space village seems to be the last place in the civilized galaxy where someone can have their hair or fur trimmed by an actual human being. The barber isn't here, though. Doors lead northwest and west." RTRUE .FUNCT MIRROR-F ZERO? MIRROR-BROKEN /?CCL3 CALL CANT-SEE,PSEUDO-OBJECT RSTACK ?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL5 PRINTR "It's a standard, old-fashioned glass mirror." ?CCL5: EQUAL? PRSA,V?LOOK-INSIDE \?CCL7 PRINTR "You look mah-velous." ?CCL7: EQUAL? PRSA,V?LOOK-UNDER,V?LOOK-BEHIND \?CCL9 PRINTR "The mirror seems to be affixed to the wall." ?CCL9: EQUAL? PRSA,V?KILL,V?KICK,V?MUNG \?CCL11 SET 'MIRROR-BROKEN,TRUE-VALUE MOVE FOIL,HERE PRINTI "The mirror smashes into a cloud of glass dust, which (fortunately) is quickly sucked away by the barbershop's ventilation system. As the glass is sucked away you discover what gave the mirror its reflectivity: " GETP FOIL,P?FDESC PRINT STACK CRLF RTRUE ?CCL11: EQUAL? PRSA,V?THROW \FALSE EQUAL? PRSI,PSEUDO-OBJECT \FALSE MOVE PRSO,HERE CALL PERFORM,V?KICK,PSEUDO-OBJECT RTRUE .FUNCT FOIL-F EQUAL? PRSA,V?EXAMINE,V?MEASURE \?CCL3 PRINTI "It's a large piece of " PRINTD FOIL PRINTR ", about two meters on a side." ?CCL3: EQUAL? PRSA,V?CRUMPLE \?CCL5 PRINTR "You crumple the foil into a fist-sized wad, but it instantly returns to its wrinkle-free state." ?CCL5: EQUAL? PRSA,V?FIND \FALSE EQUAL? HERE,BARBERSHOP \FALSE ZERO? MIRROR-BROKEN \FALSE CALL ULTIMATELY-IN?,PLATINUM-DETECTOR ZERO? STACK /FALSE FSET? PLATINUM-DETECTOR,ACTIVEBIT \FALSE CALL PERFORM,V?FOLLOW,PLATINUM-DETECTOR RTRUE .FUNCT TAFFY-F EQUAL? PRSA,V?FIND \FALSE GET P-NAMW,0 EQUAL? STACK,W?FOOD \FALSE CALL PERFORM,V?SEARCH,GLOBAL-ROOM RTRUE .FUNCT CAGE-F EQUAL? PRSA,V?OPEN \?CCL3 FSET? CAGE,OPENBIT /?CCL3 IN? BALLOON,CAGE \?CCL3 FSET CAGE,OPENBIT MOVE BALLOON,HERE MOVE LEASH,HERE PRINTI "As you open the cage, the " PRINTD BALLOON PRINTR " floats out of it." ?CCL3: EQUAL? PRSA,V?ENTER \FALSE PRINTR "When you were an Ensign Seventh Class, you spent many a day in the brig of the S.P.S. Feinstein. That was enough time behind bars to last a lifetime (Footnote 7)." .FUNCT BALLOON-F EQUAL? PRSA,V?DROP \?CCL3 EQUAL? P-PRSA-WORD,W?RELEASE \?CCL3 IN? BALLOON,CAGE \?CCL3 CALL PERFORM,V?OPEN,CAGE RTRUE ?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL8 PRINTI "This is quite a thrill -- you've never seen an " PRINTD BALLOON PRINTR " before! This particular specimen has a leash attached to it. Balloon creatures, you've heard, don't mind being leashed." ?CCL8: EQUAL? PRSA,V?DRILL,V?MUNG,V?SHOOT \?CCL10 REMOVE BALLOON REMOVE LEASH PRINTI "The " PRINTD BALLOON PRINTI ", considered by many to be the friendliest and most peaceful animal in the known universe, " EQUAL? PRSA,V?SHOOT \?CCL13 PRINTI "is consumed in a ball of burning hydrogen." ZERO? HANGING-IN-AIR /?CCL16 PRINTC 32 CALL PERFORM,V?DROP,LEASH RSTACK ?CCL16: CRLF RTRUE ?CCL13: SET 'BALLOON-ODOR,TRUE-VALUE PRINTI "squirts wildly around the room before disintegrating" CALL ANTI-LITTER,LEASH ZERO? HANGING-IN-AIR /?CCL19 CALL PERFORM,V?DROP,LEASH JUMP ?CND17 ?CCL19: CRLF ?CND17: PRINTR " The only reminder of the late balloon is the overwhelming odor of its digestive gas." ?CCL10: EQUAL? PRSA,V?CATCH,V?TAKE \?CCL21 CALL PERFORM,V?TAKE,LEASH RTRUE ?CCL21: EQUAL? PRSA,V?SMELL \?CCL23 PRINTR "There's an odor reminiscent of your school dorm on a night when the dining hall served Northern Gallium Bonzo Beans." ?CCL23: EQUAL? PRSA,V?HUG,V?TOUCH \FALSE PRINTI "The " PRINTD BALLOON PRINTR " purrs and rings of color shimmer along its body." .FUNCT LEASH-F EQUAL? PRSA,V?MOVE,V?TAKE \?CCL3 EQUAL? PRSO,LEASH \?CCL3 ZERO? HANGING-IN-AIR /?CCL8 PRINT SENILITY-STRIKES RTRUE ?CCL8: FSET? SPACESUIT,WORNBIT \?CCL10 PRINTR "The space suit's glove is a bit too big and clumsy to fit through the loop of the leash. You'll have to remove the suit before grabbing the leash." ?CCL10: FSET? HERE,WEIGHTLESSBIT \?CCL12 PRINTI "The Arcturian tries to ""float"" away from you, but its buoyancy system is useless in zero-gee. As you grasp the leash, it uses its lateral propulsion method in an attempt to get away. In other words, it farts right in your face. In a reflexive maneuver to wave away the odor, you release the leash" CALL CCOUNT,PROTAGONIST GRTR? STACK,0 \?CND13 CALL ROB,PROTAGONIST,HERE PRINTI " and drop everything you were holding" ?CND13: PRINT PERIOD-CR RTRUE ?CCL12: SET 'HANGING-IN-AIR,TRUE-VALUE PRINTI "As you grab the leash, the startled " PRINTD BALLOON PRINTI " tries to get away by hyperinflating. Slowly, its buoyancy lifts you right " FSET? BOOTS,WORNBIT \?CCL17 FCLEAR BOOTS,WORNBIT MOVE BOOTS,HERE PRINTI "out of the " PRINTD BOOTS JUMP ?CND15 ?CCL17: PRINTI "off the deck" ?CND15: PRINTI "! Within moments, the Arcturian is bobbing against the ceiling, and you're hanging two meters off the floor! (Footnote 4)" CRLF IN? FLOYD,HERE \TRUE FSET? FLOYD,ACTIVEBIT \TRUE ZERO? HANGING-COMMENT \TRUE SET 'FLOYD-SPOKE,TRUE-VALUE SET 'HANGING-COMMENT,TRUE-VALUE PRINT FLOYDS-HANGING-IN-AIR-COMMENT RTRUE ?CCL3: EQUAL? PRSA,V?UNTIE,V?REMOVE \?CCL24 PRINTI "There's no obvious way to remove the leash from" CALL TRPRINT,BALLOON RSTACK ?CCL24: EQUAL? PRSA,V?DISCONNECT \?CCL26 ZERO? PRSI /?CTR25 EQUAL? PRSI,BALLOON \?CCL26 ?CTR25: CALL PERFORM,V?REMOVE,LEASH RTRUE ?CCL26: EQUAL? PRSA,V?DROP \FALSE ZERO? HANGING-IN-AIR /FALSE SET 'HANGING-IN-AIR,FALSE-VALUE PRINTI "You drop to the deck." IN? BALLOON,HERE \?CND35 PRINTI " The " PRINTD BALLOON PRINTR " gradually floats downward until it's back at around eye-level." ?CND35: CRLF RTRUE .FUNCT PANEL-F EQUAL? PRSA,V?LOWER,V?REMOVE,V?MOVE /?CCL3 EQUAL? PRSA,V?LOOK-BEHIND \FALSE ?CCL3: CALL PERFORM,V?OPEN,PANEL RTRUE .FUNCT OSTRICH-NIP-F EQUAL? PRSA,V?THROW,V?DROP \FALSE EQUAL? PRSO,OSTRICH-NIP \FALSE IN? OSTRICH,HERE \FALSE CALL PERFORM,V?GIVE,OSTRICH-NIP,OSTRICH RTRUE .FUNCT TWELVE-PRONG-FROMITZ-BOARD-F CALL ADJ-USED,A?NUMBER,TWELVE-PRONG-FROMITZ-BOARD ZERO? STACK /?CCL3 EQUAL? P-NUMBER,12 /?CCL3 CALL N-PRONG-BOARD RSTACK ?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL7 PRINT EXAMINE-BOARD RTRUE ?CCL7: EQUAL? PRSA,V?COUNT \FALSE CALL NOUN-USED,W?PRONGS,TWELVE-PRONG-FROMITZ-BOARD ZERO? STACK /FALSE PRINTR "12." .FUNCT STUDIO-F,RARG EQUAL? RARG,M-ENTER \FALSE FSET? STUDIO,TOUCHBIT /FALSE ZERO? VERBOSITY /FALSE ZERO? LIT /FALSE PRINTI "Junk Yard" PRINT CLUTTERED-BUBBLE PRINTI "littered with useless junk, all floating in a large pile" PRINT AT-SECOND-GLANCE PRINTI "junk pile is actually an artist's attempt at a 91st-century-style scrap sculpture" PRINT ELLIPSIS RTRUE .FUNCT DIODE-J-F EQUAL? PRSA,V?FIND,V?WHERE \?CCL3 IN? DIODE-J,LOCAL-GLOBALS \?CCL3 PRINTR "You burned it up!" ?CCL3: EQUAL? PRSA,V?COMPARE \FALSE EQUAL? DIODE-M,PRSO,PRSI \FALSE PRINTR "They're identical, except for the series letter." .FUNCT SCULPTURE-F EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE,V?EXAMINE /?CCL3 EQUAL? PRSA,V?DIG \FALSE ?CCL3: PRINTI "You see nothing of interest in the sculpture" FSET? DIODE-J,TOUCHBIT /?CND6 PRINTI ", other than the diode" ?CND6: PRINT PERIOD-CR RTRUE .FUNCT CASINO-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "This dimly-lit space building once featured some plush decor, but now the room is ratty, faded, and reeking of tobacco smoke. Deserted gambling tables fill all six sides of the room. " IN? ROULETTE-WHEEL,HERE \?CND4 PRINTI "A spotlight illuminates a lone " PRINTD ROULETTE-WHEEL PRINTI ". " ?CND4: PRINTI "The" ZERO? ROULETTE-TURNED /?CCL8 PRINTI "re are exits north, west, and above." RTRUE ?CCL8: PRINTI " only exit leads west." RTRUE .FUNCT ROULETTE-WHEEL-F EQUAL? PRSA,V?SET \?CCL3 ZERO? ROULETTE-TURNED /?CCL6 PRINT NOTHING-HAPPENS RTRUE ?CCL6: SET 'ROULETTE-TURNED,TRUE-VALUE FCLEAR CASINO,NWELDERBIT INC 'ROBOT-EVILNESS ADD SCORE,4 >SCORE PRINTI "As you turn the " PRINTD ROULETTE-WHEEL PRINTR ", exits appear above you and to the north!" ?CCL3: EQUAL? PRSA,V?SPLAY-WITH \FALSE EQUAL? PRSO,ROULETTE-WHEEL \FALSE ZERO? ROULETTE-TURNED \FALSE CALL PERFORM,V?SET,ROULETTE-WHEEL RTRUE .FUNCT DICE-F,NUM,?TMP1 EQUAL? PRSA,V?THROW,V?ROLL \?CCL3 CALL ULTIMATELY-IN?,DICE ZERO? STACK \?CCL6 PRINT YNH CALL TRPRINT,DICE RTRUE ?CCL6: FSET? HERE,WEIGHTLESSBIT \?CCL8 RANDOM 100 LESS? 50,STACK /?CCL11 SET 'NUM,7 JUMP ?CND4 ?CCL11: SET 'NUM,11 JUMP ?CND4 ?CCL8: RANDOM 6 >?TMP1 RANDOM 6 ADD ?TMP1,STACK >NUM ?CND4: MOVE DICE,HERE PRINTI "You roll a" EQUAL? NUM,8,11 \?CND12 PRINTC 110 ?CND12: PRINTC 32 PRINTN NUM FSET? HERE,WEIGHTLESSBIT \?CND14 ZERO? DICE-FOOTNOTE \?CND14 SET 'DICE-FOOTNOTE,TRUE-VALUE PRINTI " (Footnote 1)" ?CND14: PRINT PERIOD-CR RTRUE ?CCL3: EQUAL? PRSA,V?SHAKE \FALSE PRINTR "Shaken." .FUNCT FLOPHOUSE-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "You've always wondered what a back-room zero-gee space village bordello was like. Well, now you know. " IN? LOCKER,HERE \?CND4 PRINTI "Next to the nearest bed is a locker. " ?CND4: PRINTI "The exit leads down." RTRUE .FUNCT SPACESUIT-F EQUAL? PRSA,V?TAKE-OFF \FALSE EQUAL? HERE,VACUUM-STORAGE /?CCL3 EQUAL? HERE,AIRLOCK \FALSE FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE ?CCL3: CALL VACUUM-DEATH RSTACK .FUNCT VACUUM-DEATH CALL JIGS-UP,STR?365 RSTACK .FUNCT GREASY-STRAW-F,RARG EQUAL? RARG,M-END \?CCL3 IN? NECTAR,LOCAL-GLOBALS \?CCL3 RANDOM 100 LESS? 33,STACK /?CCL3 PRINTR " You catch a whiff of something mouth-watering." ?CCL3: EQUAL? RARG,M-LOOK \FALSE PRINT RESTAURANT-SIGN-TEXT PRINTI " lies the sign over the counter of this deserted dive. Exits lead northeast and southwest." RTRUE .FUNCT COUNTER-F EQUAL? PRSA,V?SEARCH,V?LOOK-BEHIND,V?LOOK-UNDER /?PRD5 EQUAL? PRSA,V?HIDE,V?EXAMINE \?CCL3 ?PRD5: FSET? NECTAR,TOUCHBIT /?CCL3 CALL PERFORM,V?SEARCH,GLOBAL-ROOM RTRUE ?CCL3: EQUAL? PRSA,V?LOOK-OVER \FALSE PRINTR "There's a sign hanging over the counter." .FUNCT NECTAR-F EQUAL? PRSA,V?EMPTY,V?POUR,V?THROW \?CCL3 EQUAL? PRSO,NECTAR \?CCL3 CALL MESS,STR?369 CALL ANTI-LITTER,NECTAR RSTACK ?CCL3: EQUAL? PRSA,V?LOOK-INSIDE \?CCL7 CALL NOUN-USED,W?CUP,NECTAR ZERO? STACK /?CCL7 PRINTR "Yup. Nectar." ?CCL7: EQUAL? PRSA,V?EXAMINE,V?TOUCH,V?REACH-IN /?CTR10 EQUAL? PRSA,V?TASTE \?CCL11 ?CTR10: PRINTR "The nectar is warm and thick." ?CCL11: EQUAL? PRSA,V?EAT-FROM \?CCL15 CALL PERFORM,V?EAT,NECTAR RTRUE ?CCL15: EQUAL? PRSA,V?FIND \FALSE IN? NECTAR,LOCAL-GLOBALS \FALSE EQUAL? HERE,GREASY-STRAW \FALSE CALL PERFORM,V?SEARCH,GLOBAL-ROOM RTRUE .FUNCT GENERIC-FOOD-F EQUAL? PRSA,V?FIND \FALSE GET P-NAMW,0 EQUAL? STACK,W?FOOD \FALSE CALL PERFORM,V?SEARCH,GLOBAL-ROOM RETURN NOT-HERE-OBJECT .FUNCT BOOK-F EQUAL? PRSA,V?READ,V?LOOK-INSIDE,V?OPEN /?CTR2 EQUAL? PRSA,V?EXAMINE \?CCL3 ?CTR2: IN? PAPER,BOOK \?CCL8 MOVE PAPER,HERE PRINTI "As you open the book, a " PRINTD PAPER PRINTR " flutters out!" ?CCL8: PRINTR "The book is a technical linguistics text, far beyond your understanding of the subject." ?CCL3: EQUAL? PRSA,V?CLOSE \?CCL10 PRINTR "Closed." ?CCL10: EQUAL? PRSA,V?PUT \FALSE EQUAL? PRSO,PAPER \FALSE MOVE PAPER,BOOK PRINTR "Done." .FUNCT PLATINUM-DETECTOR-F EQUAL? PRSA,V?ON \?CCL3 CALL QUEUE,I-PLATINUM-DETECTOR,-1 RFALSE ?CCL3: EQUAL? PRSA,V?OFF \?CCL5 CALL DEQUEUE,I-PLATINUM-DETECTOR SET 'DETECTOR-COUNTER,0 RFALSE ?CCL5: EQUAL? PRSA,V?TAKE \?CCL7 GRTR? DETECTOR-COUNTER,49 \?CCL7 GRTR? DETECTOR-COUNTER,99 \?CCL12 PRINTR "Ouch! The detector is too hot to pick up!" ?CCL12: CALL ITAKE EQUAL? STACK,M-FATAL,FALSE-VALUE /TRUE PRINTI "As you pick up the detector, you notice that is feels " GRTR? DETECTOR-COUNTER,75 \?CND15 PRINTI "very " ?CND15: PRINTR "warm." ?CCL7: EQUAL? PRSA,V?FIND \?CCL18 EQUAL? HERE,BARBERSHOP \?CCL18 ZERO? MIRROR-BROKEN \?CCL18 CALL ADJ-USED,A?PLATINUM,PLATINUM-DETECTOR ZERO? STACK /?CCL18 GET P-NAMW,0 EQUAL? STACK,FALSE-VALUE \?CCL18 CALL ULTIMATELY-IN?,PLATINUM-DETECTOR ZERO? STACK /?CCL18 FSET? PLATINUM-DETECTOR,ACTIVEBIT \?CCL18 CALL PERFORM,V?FOLLOW,PLATINUM-DETECTOR RTRUE ?CCL18: EQUAL? PRSA,V?FOLLOW \FALSE EQUAL? HERE,BARBERSHOP \FALSE ZERO? MIRROR-BROKEN \FALSE CALL ULTIMATELY-IN?,PLATINUM-DETECTOR ZERO? STACK /FALSE FSET? PLATINUM-DETECTOR,ACTIVEBIT \FALSE PRINTR "The beeping is strongest as you approach the mirror." .FUNCT TRAVEL-AGENCY-POSTER-F EQUAL? PRSA,V?EXAMINE,V?READ \FALSE PRINTR "The posters show a sunset on ""Historic Ramos II,"" the steel and zynoid towers of ""Varshon, the Galactic Capital,"" and scantily-clad beauties cavorting on the beaches of ""The Pleasure Moons of Mazzotta.""" .FUNCT WAREHOUSE-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "You have entered a smallish warehouse. A red sign is mounted over a door, " CALL OPEN-CLOSED,INNER-AIRLOCK-DOOR PRINTI ", leading down; there are other openings in the ceiling and the southwest wall." RTRUE .FUNCT INNER-AIRLOCK-DOOR-F EQUAL? PRSA,V?OPEN \FALSE FSET? INNER-AIRLOCK-DOOR,OPENBIT /FALSE FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE PRINT WONT-BUDGE RTRUE .FUNCT OUTER-AIRLOCK-DOOR-F,X=0,N=0,OBJ-FLUSHED=0,?TMP1 EQUAL? PRSA,V?OPEN \?CCL3 FSET? OUTER-AIRLOCK-DOOR,OPENBIT /?CCL3 FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL8 PRINT WONT-BUDGE RTRUE ?CCL8: PRINTI "As the door opens, the air in the lock whooshes out into the vacuum of space" FSET? SPACESUIT,WORNBIT /?CCL11 PRINTI ". " CALL VACUUM-DEATH JUMP ?CND9 ?CCL11: FSET? BOOTS,WORNBIT /?CCL13 PRINTI ", taking you along for the ride." CALL LOST-IN-SPACE JUMP ?CND9 ?CCL13: FSET OUTER-AIRLOCK-DOOR,OPENBIT CALL META-LOC,EXPLOSIVE EQUAL? STACK,HERE \?CND14 CALL DEQUEUE,I-EXPLOSIVE-MELT ?CND14: FIRST? AIRLOCK >X /?PRG16 ?PRG16: ZERO? X /?REP17 NEXT? X >N /?KLU41 ?KLU41: EQUAL? X,PROTAGONIST,OSTRICH,BALLOON /?CND20 REMOVE X SET 'OBJ-FLUSHED,TRUE-VALUE ?CND20: SET 'X,N JUMP ?PRG16 ?REP17: ZERO? OBJ-FLUSHED /?CND22 PRINTI ", flushing everything in the airlock" ?CND22: PRINT PERIOD-CR ?CND9: IN? OSTRICH,HERE \?CND24 REMOVE OSTRICH PRINT PATHETIC-SQUAWK PRINTI " as it is swept into space, quickly dwindling from sight." CRLF ?CND24: IN? BALLOON,HERE \?CND26 REMOVE BALLOON REMOVE LEASH PRINTI " The " PRINTD BALLOON PRINTI ", unable to adjust to the sudden drop in pressure, explodes into a puff of hydrogen that immediately vanishes!" CRLF ?CND26: CALL ULTIMATELY-IN?,FOOD-KIT ZERO? STACK /?CND28 LOC ORANGE-GOO >?TMP1 LOC GRAY-GOO EQUAL? FOOD-KIT,?TMP1,STACK \?CND28 FSET? FOOD-KIT,OPENBIT \?CND28 PRINTI " " CALL SPACE-FOOD ?CND28: CALL SPACE-LIQUID,SOUP CALL SPACE-LIQUID,COFFEE CALL SPACE-LIQUID,NECTAR RTRUE ?CCL3: EQUAL? PRSA,V?CLOSE \FALSE EQUAL? HERE,AIRLOCK \FALSE FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE FCLEAR OUTER-AIRLOCK-DOOR,OPENBIT CALL ULTIMATELY-IN?,EXPLOSIVE,HERE ZERO? STACK /?CND38 CALL QUEUE,I-EXPLOSIVE-MELT,-1 ?CND38: PRINTR "As soon as the door is closed, air hisses back into the airlock." .FUNCT GENERIC-AIRLOCK-DOOR-F EQUAL? PRSA,V?CLOSE \FALSE FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL6 RETURN INNER-AIRLOCK-DOOR ?CCL6: FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE RETURN OUTER-AIRLOCK-DOOR .FUNCT AIRLOCK-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "This is a cramped airlock with doors above and below you. " FSET? INNER-AIRLOCK-DOOR,OPENBIT /?CCL6 FSET? OUTER-AIRLOCK-DOOR,OPENBIT /?CCL6 PRINTI "Neither door" JUMP ?CND4 ?CCL6: PRINTI "The door " FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL11 PRINTI "above" JUMP ?CND4 ?CCL11: PRINTI "below" ?CND4: PRINTI " is open." RTRUE .FUNCT AIRLOCK-OBJECT-F EQUAL? PRSA,V?EXAMINE \?CCL3 EQUAL? HERE,AIRLOCK \?CCL3 CALL V-LOOK RSTACK ?CCL3: EQUAL? PRSA,V?ENTER \?CCL7 EQUAL? HERE,WAREHOUSE \?CCL10 CALL DO-WALK,P?DOWN RSTACK ?CCL10: EQUAL? HERE,VACUUM-STORAGE \?CCL12 CALL DO-WALK,P?UP RSTACK ?CCL12: PRINT LOOK-AROUND RTRUE ?CCL7: EQUAL? PRSA,V?DISEMBARK,V?LEAVE,V?EXIT \?CCL14 EQUAL? HERE,AIRLOCK \?CCL17 CALL V-WALK-AROUND RSTACK ?CCL17: PRINT LOOK-AROUND RTRUE ?CCL14: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE EQUAL? HERE,AIRLOCK \?CCL22 PRINTR "There are two doors." ?CCL22: EQUAL? HERE,WAREHOUSE \?CCL25 PUSH INNER-AIRLOCK-DOOR JUMP ?CND23 ?CCL25: EQUAL? HERE,VACUUM-STORAGE /?CCL27 PUSH 0 JUMP ?CND23 ?CCL27: PUSH OUTER-AIRLOCK-DOOR ?CND23: CALL PERFORM,PRSA,STACK RTRUE .FUNCT LOST-IN-SPACE CALL JIGS-UP,STR?377 RSTACK .FUNCT VACUUM-STORAGE-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "This area outside the airlock is being used for vacuum storage, in much the same way that your dad kept beer cold in the back yard during winters on Gallium. In fact, the villagers usually refer to this place as the ""vac yard."" Only the " PRINTD BOOTS PRINTI ", clinging to the outer skin of the warehouse, is preventing you from floating off into space. Tethered all around you: those items in the Trading Post's inventory that, for reasons of temperature or anti-corrosion, must be stored here in space. The door to the airlock, ""above"" you, is " CALL OPEN-CLOSED,OUTER-AIRLOCK-DOOR PRINTC 46 RTRUE .FUNCT EXPLOSIVE-F EQUAL? PRSA,V?EXAMINE \?CCL3 CALL NOUN-USED,W?LABEL,EXPLOSIVE ZERO? STACK /?CND4 CALL PERFORM,V?READ,EXPLOSIVE RTRUE ?CND4: PRINTI "The explosive is a small cylinder about the size and shape of a pencil. It has a tiny label." GRTR? MELT-COUNTER,130 \?CCL8 CALL DESCRIBE-EXPLOSIVE RSTACK ?CCL8: CRLF RTRUE ?CCL3: EQUAL? PRSA,V?PUT \?CCL10 EQUAL? PRSI,HEATING-CHAMBER \?CCL10 PRINTI "The explosive " PRINT SUBLIMES-INTO-FREZONE CALL DEQUEUE,I-EXPLOSIVE-MELT CALL REMOVE-CAREFULLY,EXPLOSIVE CRLF RTRUE ?CCL10: EQUAL? PRSA,V?DISCONNECT \FALSE ZERO? PRSI \FALSE ZERO? EXPLOSIVE-CONNECTED /FALSE CALL PERFORM,V?DISCONNECT,EXPLOSIVE,DETONATOR RTRUE .FUNCT DESCRIBE-EXPLOSIVE PRINTI " The explosive " GRTR? MELT-COUNTER,170 \?CCL3 PRINTR "is melting like a wax candle under a flame." ?CCL3: GRTR? MELT-COUNTER,130 \?CND1 PRINTR "seems to be getting softer and losing its shape." ?CND1: CRLF RTRUE .FUNCT SPRAY-CAN-F EQUAL? PRSA,V?SHAKE \?CCL3 GRTR? SPRAY-COUNTER,0 \?CCL6 PRINTR """Slosh.""" ?CCL6: PRINTR "The can seems to be empty." ?CCL3: EQUAL? PRSA,V?READ \?CCL8 PRINTR "The lettering on the spray can reads: ""E-Z SPRAY SPORZ (tm) A mixture of high-quality spores Lowest gas-inducement levels of any brand!""" ?CCL8: EQUAL? PRSA,V?SPRAY \FALSE CALL ULTIMATELY-IN?,SPRAY-CAN ZERO? STACK \?CCL13 PRINT YNH CALL TRPRINT,SPRAY-CAN RTRUE ?CCL13: ZERO? PRSI /?CCL15 PRINTR "The nozzle of the can isn't very directional; rather than spraying something in particular, it seems designed to produce a broad mist." ?CCL15: ZERO? SPRAY-COUNTER \?CND11 PRINT NOTHING-HAPPENS RTRUE ?CND11: DEC 'SPRAY-COUNTER PRINTI "A dusty mist puffs from the can and begins dissipating" IN? BALLOON,HERE \?CCL19 PRINTI ". The " PRINTD BALLOON PRINTI " begins darting around the room, its mouth absurdly wide open" JUMP ?CND17 ?CCL19: EQUAL? HERE,PET-STORE \?CCL21 IN? BALLOON,CAGE \?CCL21 PRINTI ". The " PRINTD BALLOON PRINTI " puffs wildly around the cage, trying to get at the yummy spores" JUMP ?CND17 ?CCL21: CALL NEXT-ROOM?,BALLOON ZERO? STACK /?CND17 EQUAL? HERE,BRIG,ARMORY /?CND17 PRINTI ". The " PRINTD BALLOON EQUAL? HERE,CHAPEL \?CCL29 FSET? ETERNAL-FLAME,ONBIT \?CCL29 PRINTR " appears in the doorway, stops, and hastily puffs away." ?CCL29: PRINTI " farts in, hungrily gobbling up the spores" ZERO? CROSSED-BOUNDARY \?CCL33 IN? BALLOON,ELEVATOR /?CCL33 EQUAL? HERE,ELEVATOR \?CND32 ?CCL33: PRINTI ". As the " PRINTD BALLOON PRINTI " crosses the boundary " ZERO? CROSSED-BOUNDARY /?CCL39 PRINTI "between the Command Module and the village" JUMP ?CND37 ?CCL39: PRINTI "of the " PRINTD ELEVATOR-SHAFT ?CND37: PRINTI ", it is caught unawares by the sudden " EQUAL? CROSSED-BOUNDARY,1 /?CTR41 EQUAL? HERE,ELEVATOR \?CCL42 ?CTR41: PRINTI "lack of gravity, but soon" JUMP ?CND40 ?CCL42: PRINTI "presence of gravity. It sinks almost to the floor before it" ?CND40: PRINTI " adjusts" ?CND32: MOVE BALLOON,HERE MOVE LEASH,HERE SET 'CROSSED-BOUNDARY,0 ?CND17: ZERO? HANGING-IN-AIR /?CND45 PRINTI ". Like an epileptic yo-yo, you are flung against the ceiling, floor, and most of the walls" ?CND45: PRINT PERIOD-CR RTRUE .FUNCT GENERIC-CAN-F EQUAL? PRSA,V?SPRAY \FALSE RETURN SPRAY-CAN .FUNCT NEXT-ROOM?,OBJ,NEXT-DOOR=0,P=0,TEE,L ?PRG1: NEXTP HERE,P >P ZERO? P /?REP2 LESS? P,LOW-DIRECTION /?PRG1 GETPT HERE,P >TEE PTSIZE TEE >L EQUAL? L,UEXIT,CEXIT,DEXIT \?PRG1 GETB TEE,0 IN? OBJ,STACK \?PRG1 SET 'NEXT-DOOR,TRUE-VALUE ?REP2: ZERO? NEXT-DOOR \TRUE EQUAL? HERE,MAKESHIFT-CONNECTOR \?CCL15 IN? OBJ,EAST-CONNECTION \?CCL15 SET 'CROSSED-BOUNDARY,1 RTRUE ?CCL15: EQUAL? HERE,EAST-CONNECTION \?CCL19 IN? OBJ,MAKESHIFT-CONNECTOR \?CCL19 SET 'CROSSED-BOUNDARY,2 RTRUE ?CCL19: EQUAL? HERE,GRIMY-PASSAGE \?CCL23 IN? OBJ,SOUTH-CONNECTION \?CCL23 SET 'CROSSED-BOUNDARY,1 RTRUE ?CCL23: EQUAL? HERE,SOUTH-CONNECTION \?CCL27 IN? OBJ,GRIMY-PASSAGE \?CCL27 SET 'CROSSED-BOUNDARY,2 RTRUE ?CCL27: EQUAL? HERE,SPACETRUCK \?CCL31 IN? OBJ,DOCKING-BAY-2 /TRUE ?CCL31: CALL GLOBAL-IN?,CALL-BUTTON,HERE ZERO? STACK /?CCL35 IN? OBJ,ELEVATOR \?CCL35 GETP HERE,P?LEVEL EQUAL? STACK,ELEVATOR-LEVEL /TRUE ?CCL35: EQUAL? HERE,ELEVATOR \FALSE LOC OBJ CALL GLOBAL-IN?,CALL-BUTTON,STACK ZERO? STACK /FALSE CALL META-LOC,OBJ GETP STACK,P?LEVEL EQUAL? STACK,ELEVATOR-LEVEL /TRUE RFALSE .FUNCT STRONG-BOX-F EQUAL? PRSA,V?RAISE,V?MOVE,V?TAKE \?CCL3 PRINTI "The " PRINTD STRONG-BOX PRINTR " is fastened down." ?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL5 PRINTI "The box has a HUGE lock" IN? DRILLED-HOLE,HERE \?CND6 PRINTI ". There's a hole in the box" CALL DESCRIBE-BIT-SIZE,HOLE-SIZE ?CND6: PRINT PERIOD-CR RTRUE ?CCL5: EQUAL? PRSA,V?LOOK-INSIDE,V?UNLOCK,V?OPEN \?CCL9 PRINTI "The lock on the " PRINTD STRONG-BOX PRINTR " is only SLIGHTLY smaller than an average asteroid." ?CCL9: EQUAL? PRSA,V?PICK \?CCL11 PRINTR "You have neither the tools nor the expertise." ?CCL11: EQUAL? PRSA,V?SHOOT \?CCL13 REMOVE STRONG-BOX MOVE COIN,HERE CALL THIS-IS-IT,COIN PRINTI "The " PRINTD STRONG-BOX PRINTR " is vaporized, leaving a solitary coin!" ?CCL13: EQUAL? PRSA,V?DRILL \FALSE CALL MAKE-HOLE-WITH-DRILL,STRONG-BOX RSTACK .FUNCT DOC-SCHUSTER-F,RARG EQUAL? RARG,M-ENTER \?CCL3 SET 'SNIFFED,FALSE-VALUE RETURN SNIFFED ?CCL3: EQUAL? RARG,M-END \FALSE IN? OSTRICH,HERE \FALSE CALL ULTIMATELY-IN?,OSTRICH-NIP,PROTAGONIST ZERO? STACK /FALSE ZERO? SNIFFED \FALSE SET 'SNIFFED,TRUE-VALUE PRINTI " " CALL PERFORM,V?SHOW,OSTRICH-NIP,OSTRICH RSTACK .FUNCT DOC-HOLE-F EQUAL? PRSA,V?PUT \?CCL3 EQUAL? PRSI,PSEUDO-OBJECT \?CCL3 GETP PRSO,P?SIZE GRTR? STACK,5 \?CCL8 CALL DOESNT-FIT,STR?257 RSTACK ?CCL8: PRINTI "With a ""fwoomp!""" CALL TPRINT-PRSO PRINTI " is sucked out of sight." CALL REMOVE-CAREFULLY,PRSO CRLF RTRUE ?CCL3: EQUAL? PRSA,V?SEARCH,V?REACH-IN \?CCL10 PRINTR "Your hand feels as though it is being tugged further into the hole. Not unusual, for a disposal hole." ?CCL10: EQUAL? PRSA,V?MEASURE,V?ENTER,V?EXAMINE \?CCL12 PRINTR "The hole is only twenty centimeters or so across." ?CCL12: EQUAL? PRSA,V?LOOK-INSIDE \FALSE PRINT ONLY-BLACKNESS RTRUE .FUNCT OSTRICH-F EQUAL? PRSA,V?EXAMINE \?CCL3 PRINTI "It's a handsome, full-grown ostrich, nearly three meters tall. As with all ostriches, half its height is its neck" FSET? OSTRICH,TOUCHBIT /?CND4 PRINTI ". The ostrich looks to be asleep, or unconscious, or drunk" ?CND4: PRINT PERIOD-CR RTRUE ?CCL3: EQUAL? PRSA,V?SHOOT \?CCL7 REMOVE OSTRICH PRINTR "The ostrich gives the last of a generous lifetime's supply of squawks before being consumed in fiery zapgun death." ?CCL7: FSET? OSTRICH,TOUCHBIT /?CCL9 EQUAL? PRSA,V?SCARE \?CCL12 PRINTR "The ostrich is unconscious!" ?CCL12: EQUAL? PRSA,V?ALARM \?CCL14 PRINTI "Until that nip wears off, you'd have more luck trying to wake " FSET? ALIEN-SHIP,TOUCHBIT \?CCL17 PRINTI "that skeleton in the alien ship" JUMP ?CND15 ?CCL17: PRINTI "the dead" ?CND15: PRINT PERIOD-CR RTRUE ?CCL14: EQUAL? PRSA,V?DRILL \FALSE PRINTR "Such shocking animal abuse will not be tolerated! A report about your action is now speeding at hyperlight speeds to the headquarters of the ASPCIO (Avid Society for the Prevention of Cruelty to Intoxicated Ostriches)." ?CCL9: EQUAL? PRSA,V?SHOW \?CCL21 EQUAL? PRSO,OSTRICH-NIP \?CCL21 PRINTR "The ostrich sniffs and moves closer to you." ?CCL21: EQUAL? PRSA,V?GIVE \?CCL25 EQUAL? PRSO,OSTRICH-NIP \?CCL25 FCLEAR OSTRICH,TOUCHBIT REMOVE OSTRICH-NIP PRINTR "The ostrich begins gleefully pecking at the nip, accidentally swallows it, staggers around for a bit, and then finally keels over into a grinning pile of intoxicated ostrich." ?CCL25: EQUAL? PRSA,V?COMFORT \?CCL29 PRINTI "Your attempt simply frightens the ostrich. " CALL PERFORM,V?SCARE,OSTRICH RTRUE ?CCL29: EQUAL? PRSA,V?SCOLD,V?KICK,V?SCARE /?CCL31 EQUAL? PRSA,V?TOUCH,V?MUNG,V?KILL /?CCL31 EQUAL? PRSA,V?ENTER,V?DRILL,V?HUG /?CCL31 EQUAL? PRSA,V?STAND-ON,V?CLIMB-ON,V?CLIMB-UP \FALSE ?CCL31: PRINTI "The ostrich emits a terrified squawk and sticks its head " EQUAL? HERE,DOC-SCHUSTER \?CCL38 PRINTI "into the disposal hole" ZERO? OSTRICH-FOOTNOTE \?CND36 SET 'OSTRICH-FOOTNOTE,TRUE-VALUE PRINTI " (Footnote 14)" JUMP ?CND36 ?CCL38: EQUAL? HERE,PX \?CCL42 IN? DISPENSER,HERE \?CCL42 PRINTI "into the dispenser hole." CALL OSTRICH-INTO-DISPENSER CRLF RTRUE ?CCL42: IN? HEATING-CHAMBER,HERE \?CCL46 PRINTI "into the " PRINTD HEATING-CHAMBER PRINTR ". After a quick singe, it jerks its head out, squawking in pain." ?CCL46: PRINTI "under its wing" ?CND36: PRINTR " for a moment." .FUNCT SHADY-DANS-F,RARG EQUAL? RARG,M-LOOK \FALSE PRINTI "This space trailer houses the office of Shady Dan, the village's used spaceship salesman. Dan isn't here, though. Connectors lead northwest and downward. " PRINT DANS-LOT-DESC RTRUE .FUNCT ID-CHANGER-SLOT-F IN? ID-CHANGER,HERE /?CCL3 CALL CANT-SEE,PSEUDO-OBJECT RSTACK ?CCL3: EQUAL? PRSA,V?REACH-IN,V?LOOK-INSIDE \?CCL5 EQUAL? PRSO,PSEUDO-OBJECT \?CCL5 CALL PERFORM,PRSA,ID-CHANGER,PRSI RTRUE ?CCL5: EQUAL? PRSA,V?PUT \FALSE EQUAL? PRSI,PSEUDO-OBJECT \FALSE CALL PERFORM,PRSA,PRSO,ID-CHANGER RTRUE .FUNCT ID-CHANGER-F EQUAL? PRSA,V?EXAMINE \?CCL3 PRINTI "The machine is of very flimsy construction. An inspection reveals only two notable features: a keypad and a very small slot. The machine is currently o" FSET? ID-CHANGER,ACTIVEBIT \?CCL6 PRINTC 110 JUMP ?CND4 ?CCL6: PRINTI "ff" ?CND4: PRINT PERIOD-CR RTRUE ?CCL3: EQUAL? PRSA,V?CLOSE,V?OPEN \?CCL8 PRINT HUH RTRUE ?CCL8: EQUAL? PRSA,V?TAKE \?CCL10 PRINT WONT-BUDGE RTRUE ?CCL10: EQUAL? PRSA,V?PUT \?CCL12 EQUAL? PRSI,ID-CHANGER \?CCL12 EQUAL? PRSO,ID-CARD \?CCL17 MOVE ID-CARD,ID-CHANGER FSET? ID-CHANGER,ACTIVEBIT \?CCL20 PRINTI "A voice from the machine says, """ ZERO? ID-SCRAMBLED /?CCL23 PRINTI "Magnetic card data is scrambled; unable to read.""" ZERO? SCRAMBLED-FOOTNOTE \?CND24 SET 'SCRAMBLED-FOOTNOTE,TRUE-VALUE PRINTR " (Footnote 15)" ?CND24: CRLF RTRUE ?CCL23: PRINTI "Current rank is " PRINTN ID-RANK PRINTI ": " SUB ID-RANK,1 GET ID-RANK-LIST,STACK PRINT STACK PRINTR ". Enter new rank on keypad.""" ?CCL20: PRINTR "The card fits neatly into the opening." ?CCL17: CALL DOESNT-FIT,STR?389 RSTACK ?CCL12: EQUAL? PRSA,V?ON \FALSE FSET? ID-CHANGER,ACTIVEBIT /FALSE IN? ID-CARD,ID-CHANGER \FALSE MOVE ID-CARD,PROTAGONIST FSET ID-CHANGER,ACTIVEBIT PRINTI "The machine begins whirring lightly. " CALL PERFORM,V?PUT,ID-CARD,ID-CHANGER RTRUE .FUNCT ID-CHANGER-TYPE IN? ID-CARD,ID-CHANGER \?CCL3 FSET? ID-CHANGER,ACTIVEBIT \?CCL3 ZERO? ID-SCRAMBLED /?CCL8 ZERO? SCRAMBLED-FOOTNOTE \?CND9 SET 'SCRAMBLED-FOOTNOTE,TRUE-VALUE PRINTI "(Footnote 15) " ?CND9: CALL RECORDING,STR?390 RSTACK ?CCL8: GRTR? P-NUMBER,10 \?CCL12 PRINTI """Error!"" chirps the " PRINTD ID-CHANGER PRINTR ". ""The highest rank number recognized by the Stellar Patrol is 10.""" ?CCL12: LESS? P-NUMBER,1 \?CCL14 PRINTR "You may DESERVE a rank that low, but unfortunately it doesn't exist." ?CCL14: SET 'ID-RANK,P-NUMBER PRINTI """New rank is " PRINTN ID-RANK PRINTI ": " SUB ID-RANK,1 GET ID-RANK-LIST,STACK PRINT STACK PRINTR ".""" ?CCL3: PRINT NOTHING-HAPPENS RTRUE .FUNCT JUNK-YARD-F,RARG EQUAL? RARG,M-ENTER \FALSE FSET? JUNK-YARD,TOUCHBIT /FALSE ZERO? VERBOSITY /FALSE ZERO? LIT /FALSE PRINTI "Studio" PRINT CLUTTERED-BUBBLE PRINTI "in which an artist has been attempting to build a sculpture in the style of 91st-century scrap art. The sculpture is floating" PRINT AT-SECOND-GLANCE PRINTI "sculpture is simply a pile of random garbage" PRINT ELLIPSIS RTRUE .FUNCT BOOTS-F EQUAL? PRSA,V?TAKE-OFF \?CCL3 EQUAL? HERE,VACUUM-STORAGE /?CTR5 EQUAL? HERE,AIRLOCK \?CCL6 FSET? OUTER-AIRLOCK-DOOR,OPENBIT \?CCL6 ?CTR5: PRINTR "Are you nuts? The boots are the only thing preventing you from floating off into space!" ?CCL6: CALL ULTIMATELY-IN?,ID-CARD ZERO? STACK /FALSE FCLEAR BOOTS,TRYTAKEBIT FCLEAR ID-CARD,TRYTAKEBIT SET 'ID-SCRAMBLED,TRUE-VALUE RFALSE ?CCL3: EQUAL? PRSA,V?ATTRACT,V?TAKE-WITH \?CCL14 EQUAL? PRSO,LARGE-BIT,SMALL-BIT,MEDIUM-BIT \?CCL14 IN? PRSO,HEATING-CHAMBER \?CCL19 PRINTI "The bit is too far below the opening of the " PRINTD HEATING-CHAMBER PRINTR " to be attracted by the boots." ?CCL19: MOVE PRSO,PROTAGONIST PRINTR """Clink!""" ?CCL14: EQUAL? PRSA,V?PUT-ON \?CCL21 EQUAL? PRSI,MEDIUM-BIT,HEATING-CHAMBER \?CCL21 IN? MEDIUM-BIT,HEATING-CHAMBER \?CCL21 CALL PERFORM,V?TAKE-WITH,MEDIUM-BIT,BOOTS RTRUE ?CCL21: EQUAL? PRSA,V?LOOK-INSIDE \FALSE PRINT THERES-NOTHING PRINTI "in the boots" FSET? BOOTS,WORNBIT \?CND27 PRINTI " besides your feet" ?CND27: PRINT PERIOD-CR RTRUE .FUNCT GARBAGE-F EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE,V?EXAMINE /?CTR2 EQUAL? PRSA,V?DIG \?CCL3 ?CTR2: PRINTI "You don't find anything interesting among the garbage" EQUAL? HERE,JUNK-YARD \?CND6 FSET? BOOTS,TOUCHBIT /?CND6 PRINTI " besides the aforementioned boots" ?CND6: PRINT PERIOD-CR RTRUE ?CCL3: EQUAL? PRSA,V?PUT \FALSE MOVE PRSO,HERE PRINTI "You drop" CALL TPRINT-PRSO PRINTR " amidst the garbage." .ENDI