witness/syntax.zil

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"SYNTAX for WITNESS
Copyright (C) 1983 Infocom, Inc. All rights reserved."
"SUBTITLE VOCABULARY"
<BUZZ A AN THE IS ARE AM AND OF THEN ;ALL ONE BUT EXCEPT \. \, \" \! \? ;Y
AD ADELINE CH CHANDLER ;NUMBER MINUTE ;BACK ;PAGE CARRYING
CAREFULLY CLOSELY ;THOROUGHLY QUIETLY SLOWLY QUICKLY BRIEFLY
DO YOU HAVE WAS WERE YOUR ;WHY ;HOW ;WHEN ;DID PLEASE OK OKEY OKEH>
<SYNONYM WITH USING>
<SYNONYM THROUGH THRU>
<SYNONYM IN INSIDE INTO>
<SYNONYM UNDER UNDERNEATH BENEATH>
<SYNONYM NORTH N>
<SYNONYM SOUTH S>
<SYNONYM EAST E>
<SYNONYM WEST W>
<SYNONYM DOWN D ;DOWNSTAIRS>
<SYNONYM UP U ;UPSTAIRS>
;<SYNONYM NW NORTHWEST>
;<SYNONYM NE NORTHEAST>
;<SYNONYM SW SOUTHWEST>
;<SYNONYM SE SOUTHE>
<SYNTAX $VERIFY = V-$VERIFY>
<SYNTAX $DBG = V-DEBUG>
;<SYNTAX WHN = V-$WHEN>
<SYNTAX $TANDY = V-$TANDY>
<SYNTAX $WHR = V-$WHERE>
<SYNTAX $WHR OBJECT = V-$WHERE>
<SYNTAX $WHR OBJECT OBJECT = V-$WHERE>
<SYNTAX ACCUSE OBJECT (FIND PERSON) = V-ACCUSE PRE-ACCUSE>
<SYNTAX ACCUSE OBJECT (FIND PERSON) ;WITH OBJECT = V-ACCUSE PRE-ACCUSE>
;<SYNTAX AGAIN = V-AGAIN>
<SYNONYM ANALYZE ANALYSE CHECK TEST DUST>
<SYNTAX ANALYZE OBJECT = V-ANALYZE PRE-ANALYZE>
<SYNTAX ANALYZE OBJECT FOR OBJECT = V-ANALYZE PRE-ANALYZE>
<SYNTAX ANALYZE OFF OBJECT = V-ANALYZE PRE-ANALYZE>
<SYNTAX ANALYZE OBJECT ON OBJECT = V-SANALYZE PRE-SANALYZE>
<SYNONYM ANSWER REPLY>
<SYNTAX ANSWER = V-ANSWER>
<SYNTAX ANSWER OBJECT = V-REPLY>
<SYNTAX APPLY OBJECT TO OBJECT = V-PUT PRE-PUT>
<SYNTAX ARREST OBJECT (FIND PERSON) (MANY) = V-ARREST PRE-ARREST>
<SYNTAX ARREST OBJECT (FIND PERSON) (MANY) FOR OBJECT = V-ARREST PRE-ARREST>
<SYNONYM ASK QUESTION INQUIRE>
<SYNTAX ASK OBJECT (FIND PERSON) = V-TELL>
<SYNTAX ASK ABOUT OBJECT (HELD CARRIED ;HAVE)
= V-ASK-CONTEXT-ABOUT PRE-ASK-CONTEXT-ABOUT>
<SYNTAX ASK FOR OBJECT (HELD CARRIED ;HAVE)
= V-ASK-CONTEXT-FOR PRE-ASK-CONTEXT-FOR>
<SYNTAX ASK OBJECT (FIND PERSON)
ABOUT OBJECT (HELD CARRIED ;HAVE) = V-ASK-ABOUT>
<SYNTAX ASK OBJECT (FIND PERSON)
FOR OBJECT (HELD CARRIED ;HAVE) = V-ASK-FOR>
<SYNONYM ATTACK FIGHT>
<SYNTAX ATTACK OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
= V-ATTACK>
;<SYNTAX BLOW OUT OBJECT = V-LAMP-OFF>
<SYNTAX BRIEF = V-BRIEF>
;<SYNONYM BRING FETCH>
;<SYNTAX BRING = V-BRING>
<SYNONYM BRUSH CLEAN WIPE>
<SYNTAX BRUSH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-BRUSH ;*>
<SYNTAX BRUSH OFF OBJECT (HELD CARRIED) = V-BRUSH>
<SYNTAX BRUSH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT
= V-BRUSH>
;<SYNTAX BUG = V-BUG>
;<SYNONYM BURN INCINERATE IGNITE>
;<SYNTAX BURN OBJECT (FIND BURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE)
= V-BURN PRE-BURN>
;<SYNTAX BURN DOWN OBJECT (FIND BURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE)
= V-BURN PRE-BURN>
<SYNONYM CALL ;HEY ;DIAL PHONE>
;<SYNTAX CALL = V-CALL-LOSE>
<SYNTAX $CALL OBJECT = V-$CALL>
<SYNTAX CALL OBJECT = V-PHONE>
<SYNTAX CALL OBJECT ON OBJECT = V-PHONE>
<SYNTAX CALL TO OBJECT = V-$CALL>
<SYNTAX CALL UP OBJECT = V-PHONE>
<SYNONYM CLIMB ;SIT HATCH>
<SYNTAX CLIMB OBJECT ;(FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-FOO>
<SYNTAX CLIMB DOWN OBJECT ;(FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
<SYNTAX CLIMB IN OBJECT (FIND VEHBIT)(ON-GROUND IN-ROOM) = V-THROUGH>
<SYNTAX CLIMB ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
<SYNTAX CLIMB UP OBJECT ;(FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
<SYNTAX CLOSE OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-CLOSE>
<SYNONYM MATCH COMPARE>
<SYNTAX MATCH OBJECT (MANY) = V-COMPARE PRE-COMPARE>
<SYNTAX MATCH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
TO OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-COMPARE>
<SYNTAX MATCH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (HELD CARRIED ON-GROUND IN-ROOM) = V-COMPARE>
<SYNTAX CONFRONT OBJECT (FIND PERSON) WITH OBJECT = V-CONFRONT>
;<SYNONYM COUNT>
;<SYNTAX COUNT OBJECT = V-COUNT>
;<SYNONYM CROSS FORD>
;<SYNTAX CROSS OBJECT = V-CROSS>
<SYNONYM CURSE DAMN SHIT FUCK PISS>
<SYNTAX CURSE = V-CURSES>
<SYNTAX CURSE OBJECT (FIND PERSON) = V-CURSES>
<SYNTAX CURSE ON OBJECT (FIND PERSON) = V-CURSES>
;<SYNONYM CUT SLICE PIERCE>
;<SYNTAX CUT OBJECT WITH OBJECT (FIND WEAPONBIT) (CARRIED HELD) = V-CUT>
<SYNONYM DESTROY DAMAGE BREAK SMASH>
<SYNTAX DESTROY OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
= V-MUNG ;PRE-MUNG>
<SYNTAX DESTROY OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
WITH OBJECT (HELD CARRIED TAKE)
= V-MUNG ;PRE-MUNG>
<SYNTAX DESTROY DOWN OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
WITH OBJECT (HELD CARRIED TAKE)
= V-MUNG ;PRE-MUNG>
;<SYNTAX DIAGNOSE = V-DIAGNOSE>
<SYNTAX DIAL OBJECT = V-PHONE>
<SYNTAX DIAL OBJECT ON OBJECT = V-PHONE>
<SYNTAX DIAL UP OBJECT = V-PHONE>
<SYNONYM DRINK IMBIBE SWALLOW>
<SYNTAX DRINK OBJECT (FIND DRINKBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-DRINK>
<SYNONYM DROP ;RELEASE>
<SYNTAX DROP OBJECT (HELD MANY HAVE) = V-DROP ;*>
<SYNTAX DROP OBJECT (HELD MANY HAVE) DOWN OBJECT = V-PUT PRE-PUT>
<SYNTAX DROP OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT>
<SYNTAX DROP OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT PRE-PUT>
;<SYNTAX EASIER = V-EASIER>
<SYNONYM EAT CONSUME>
<SYNTAX EAT OBJECT (FIND FOODBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE MANY)
= V-EAT>
<SYNTAX ENTER = V-ENTER>
<SYNTAX ENTER OBJECT = V-THROUGH>
<SYNONYM EXAMINE DESCRIBE INSPECT>
<SYNTAX EXAMINE OBJECT (HELD CARRIED IN-ROOM ON-GROUND ;MANY)
= V-EXAMINE PRE-EXAMINE>
;<SYNTAX EXIT = V-EXIT>
;<SYNTAX EXIT OBJECT = V-EXIT>
<SYNONYM EXTINGUISH DOUSE>
<SYNTAX EXTINGUISH
OBJECT (FIND LIGHTBIT) (MANY HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE)
= V-LAMP-OFF>
;<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT
= V-FILL>
;<SYNTAX FILL OBJECT (FIND CONTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-FILL>
<SYNONYM FIND WHERE THERE SEEN>
<SYNTAX FIND OBJECT (HELD CARRIED ;HAVE) = V-FIND PRE-FIND>
<SYNTAX FINGERPRINT OBJECT (HELD CARRIED IN-ROOM ON-GROUND)
= V-FINGERPRINT ;PRE-FINGERPRINT>
;<SYNTAX FLUSH OBJECT (ON-GROUND IN-ROOM) = V-FLUSH>
;<SYNTAX FLUSH OBJECT (ON-GROUND IN-ROOM)
DOWN OBJECT = V-FLUSH-DOWN>
<SYNONYM FOLLOW PURSUE CHASE TRACE>
<SYNTAX FOLLOW OBJECT = V-FOLLOW>
<SYNTAX FOLLOW OBJECT (FIND PERSON) OBJECT = V-FOLLOW> ;"Follow me north."
<SYNTAX FOLLOW OBJECT (FIND PERSON) TO OBJECT = V-FOLLOW> ;"F. me to office."
<SYNONYM GIVE HAND DONATE OFFER>
<SYNTAX GIVE OBJECT (MANY HELD CARRIED ON-GROUND IN-ROOM)
TO OBJECT (FIND PERSON) (ON-GROUND)
= V-GIVE PRE-GIVE>
<SYNTAX GIVE OBJECT (FIND PERSON) (ON-GROUND)
OBJECT (MANY)
= V-SGIVE PRE-SGIVE>
<SYNTAX GOODBYE = V-GOODBYE>
<SYNTAX GOODBYE OBJECT = V-GOODBYE>
<SYNONYM HANDCUFF CUFF>
<SYNTAX HANDCUFF OBJECT (FIND PERSON) = V-HANDCUFF>
<SYNTAX HANDCUFF OBJECT TO OBJECT = V-TIE-TO PRE-TIE-TO>
;<SYNTAX HARDER = V-HARDER>
<SYNONYM HELLO HI>
<SYNTAX HELLO = V-HELLO ;*>
<SYNTAX HELLO OBJECT = V-HELLO>
<SYNTAX HELP = V-HELP>
<SYNTAX HELP OBJECT (FIND PERSON) = V-HELP>
<SYNONYM HIDE CROUCH>
<SYNTAX HIDE = V-HIDE>
<SYNTAX HIDE BEHIND OBJECT = V-HIDE-BEHIND>
<SYNTAX HIDE IN OBJECT = V-THROUGH>
<SYNTAX HIDE ON OBJECT = V-THROUGH>
<SYNTAX HIDE OBJECT (CARRIED HELD HAVE) IN OBJECT = V-PUT PRE-PUT>
<SYNTAX HIDE OBJECT (CARRIED HELD HAVE) UNDER OBJECT = V-PUT-UNDER>
<SYNONYM I INVENTORY>
<SYNTAX I = V-INVENTORY>
;<SYNONYM JUMP LEAP>
;<SYNTAX JUMP = V-LEAP>
;<SYNTAX JUMP ACROSS OBJECT = V-LEAP>
;<SYNTAX JUMP IN OBJECT = V-LEAP>
;<SYNTAX JUMP OVER OBJECT = V-LEAP>
<SYNONYM KICK BITE TAUNT>
<SYNTAX KICK OBJECT = V-KICK>
<SYNONYM KILL ;SHOOT ;STRANGLE>
<SYNTAX KILL OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-KILL>
<SYNTAX KILL OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
= V-KILL>
<SYNTAX KISS OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-KISS>
<SYNONYM KNOCK RAP>
<SYNTAX KNOCK ON OBJECT = V-KNOCK>
<SYNTAX KNOCK AT OBJECT = V-KNOCK ;*>
<SYNTAX KNOCK DOWN OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-ATTACK>
<SYNTAX KNOW ABOUT OBJECT (HELD CARRIED ;HAVE) = V-WHAT>
<SYNTAX KNOW WHERE OBJECT (HELD CARRIED ;HAVE) = V-FIND PRE-FIND>
<SYNONYM LEAN STAND PROP>
<SYNTAX LEAN = V-STAND>
<SYNTAX LEAN OBJECT AGAINST OBJECT = V-LEAN>
<SYNTAX LEAN OBJECT ON OBJECT = V-LEAN>
<SYNTAX LEAN OBJECT UP OBJECT = V-LEAN>
<SYNTAX LEAN UP OBJECT (FIND RMUNGBIT) = V-STAND>
<SYNTAX LEAVE = V-LEAVE>
<SYNTAX LEAVE OBJECT = V-DROP ;PRE-DROP>
<SYNTAX LIGHT OBJECT (FIND LIGHTBIT)(HELD CARRIED ON-GROUND IN-ROOM TAKE HAVE)
= V-LAMP-ON ;*>
;<SYNTAX LIGHT OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (FIND FLAMEBIT) (HELD CARRIED TAKE HAVE)
= V-BURN PRE-BURN>
<SYNTAX LISTEN TO OBJECT = V-LISTEN>
<SYNTAX LISTEN AT OBJECT = V-LISTEN>
<SYNTAX LOCK OBJECT (ON-GROUND IN-ROOM)
;WITH ;OBJECT ;(FIND TOOLBIT) ;(HELD CARRIED ON-GROUND IN-ROOM TAKE)
= V-LOCK PRE-UNLOCK>
<SYNONYM LOOK L STARE GAZE>
<SYNTAX LOOK = V-LOOK>
<SYNTAX LOOK OBJECT = V-EXAMINE PRE-EXAMINE> ;"for Roe & others"
<SYNTAX LOOK AROUND OBJECT (FIND RMUNGBIT) = V-LOOK>
<SYNTAX LOOK AT OBJECT (HELD CARRIED ON-GROUND IN-ROOM MANY)
= V-EXAMINE PRE-EXAMINE>
<SYNTAX LOOK AT OBJECT (HELD CARRIED MANY) THROUGH OBJECT = V-READ PRE-READ>
<SYNTAX LOOK BEHIND OBJECT = V-LOOK-BEHIND>
<SYNTAX LOOK DOWN OBJECT (FIND RMUNGBIT) = V-LOOK-DOWN>
<SYNTAX LOOK FOR OBJECT (HELD CARRIED ;HAVE) = V-FIND>
<SYNTAX LOOK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-LOOK-INSIDE PRE-LOOK-INSIDE>
;<SYNTAX LOOK NEAR OBJECT = V-SEARCH-AROUND>
<SYNTAX LOOK ON OBJECT (ON-GROUND IN-ROOM) = V-LOOK-ON>
<SYNTAX LOOK OUT OBJECT = V-LOOK-OUTSIDE>
<SYNTAX LOOK OVER OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-EXAMINE PRE-EXAMINE>
<SYNTAX LOOK UNDER OBJECT = V-LOOK-UNDER>
<SYNTAX LOOK UP OBJECT (FIND RMUNGBIT) = V-LOOK-UP>
<SYNTAX LOOK THROUGH OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-LOOK-INSIDE PRE-LOOK-INSIDE>
;<SYNTAX LOWER OBJECT = V-LOWER>
<SYNTAX MAKE OBJECT FROM OBJECT (ON-GROUND IN-ROOM) = V-MAKE>
<SYNTAX MAKE OBJECT ;WITH OBJECT (ON-GROUND IN-ROOM) = V-MAKE>
;<SYNONYM MOVE>
<SYNTAX MOVE OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
;<SYNONYM MUMBLE SIGH>
;<SYNTAX MUMBLE = V-MUMBLE>
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-OPEN>
<SYNTAX OPEN UP OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-OPEN>
<SYNTAX OPEN OBJECT (FIND DOORBIT) (HELD CARRIED ON-GROUND IN-ROOM)
WITH OBJECT (FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
= V-OPEN>
<SYNTAX PEEK IN OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-LOOK-INSIDE PRE-LOOK-INSIDE>
<SYNTAX PICK OBJECT = V-PICK>
<SYNTAX PICK OBJECT WITH OBJECT = V-PICK>
<SYNTAX PICK UP OBJECT (FIND TAKEBIT) (ON-GROUND MANY)
= V-TAKE PRE-TAKE>
<SYNTAX PLAY OBJECT = V-PLAY>
;<SYNONYM POKE JAB BLIND>
;<SYNTAX POKE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
= V-MUNG ;PRE-MUNG>
;<SYNONYM POUR SPILL>
;<SYNTAX POUR OBJECT (HELD CARRIED) = V-DROP ;*>
;<SYNTAX POUR OBJECT (HELD CARRIED) FROM OBJECT = V-DROP>
;<SYNTAX POUR OBJECT (HELD CARRIED) IN OBJECT = V-DROP>
;<SYNTAX POUR OBJECT (HELD CARRIED) ON OBJECT = V-POUR-ON PRE-POUR-ON>
<SYNONYM PULL TUG>
<SYNTAX PULL OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE ; *>
<SYNTAX PULL ON OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
<SYNONYM PUSH PRESS>
<SYNTAX PUSH OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
<SYNTAX PUSH ON OBJECT (IN-ROOM ON-GROUND MANY) = V-PUSH>
<SYNTAX PUSH OBJECT UNDER OBJECT = V-PUT-UNDER>
<SYNONYM PUT STUFF INSERT PLACE>
<SYNTAX PUT OBJECT (CARRIED HELD HAVE) AGAINST OBJECT = V-LEAN>
<SYNTAX PUT OBJECT (HELD MANY HAVE) IN OBJECT = V-PUT PRE-PUT ;*>
<SYNTAX PUT OBJECT (HELD MANY HAVE) ON OBJECT = V-PUT PRE-PUT>
<SYNTAX PUT OBJECT (CARRIED HELD HAVE) UNDER OBJECT = V-PUT-UNDER>
<SYNTAX PUT DOWN OBJECT (HELD MANY HAVE) = V-DROP>
<SYNONYM QUIT Q>
<SYNTAX QUIT = V-QUIT>
<SYNONYM RAISE LIFT>
<SYNTAX RAISE OBJECT = V-RAISE ;*>
<SYNTAX RAISE UP OBJECT = V-RAISE>
<SYNTAX RAISE OBJECT OFF OBJECT = V-TAKE>
<SYNONYM RAPE MOLEST ASSAULT>
<SYNTAX RAPE OBJECT (FIND PERSON) = V-RAPE>
<SYNONYM READ SKIM PERUSE>
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
= V-READ PRE-READ ; *>
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
OBJECT = V-READ PRE-READ>
<SYNTAX READ OBJECT (FIND READBIT) (HELD CARRIED ON-GROUND IN-ROOM TAKE)
THROUGH OBJECT
= V-READ PRE-READ>
<SYNTAX RESTART = V-RESTART>
<SYNONYM RESTORE CONTINUE RESUME>
<SYNTAX RESTORE = V-RESTORE>
<SYNTAX REVIVE OBJECT = V-REVIVE>
<SYNONYM RING PEAL>
<SYNTAX RING OBJECT ;(TAKE) = V-RING ;*>
<SYNTAX RING OBJECT ;(TAKE) WITH OBJECT = V-RING>
;<SYNTAX ROLL UP OBJECT (ON-GROUND IN-ROOM) = V-MOVE PRE-MOVE>
<SYNONYM RUB TOUCH FEEL SHADE PAT PET>
<SYNTAX RUB OBJECT = V-RUB>
<SYNTAX RUB OBJECT (TAKE HAVE) ON OBJECT = V-RUB-OVER PRE-RUB-OVER>
<SYNTAX RUB OBJECT (TAKE HAVE) OVER OBJECT = V-RUB-OVER PRE-RUB-OVER>
<SYNTAX RUB OBJECT WITH OBJECT (TAKE HAVE) = V-RUB>
<SYNONYM SAVE SUSPEND PAUSE>
<SYNTAX SAVE = V-SAVE>
<SYNONYM SAY TALK EXPLAIN>
<SYNTAX SAY = V-SAY>
<SYNTAX SAY ABOUT OBJECT (HELD CARRIED ;HAVE)
= V-TELL-ME-ABOUT PRE-TELL-ME-ABOUT>
<SYNTAX SAY TO OBJECT (FIND PERSON) (IN-ROOM) = V-TELL>
;<SYNTAX SCORE = V-SCORE>
<SYNTAX SCRIPT = V-SCRIPT>
<SYNONYM SEARCH DIG>
<SYNTAX SEARCH OBJECT = V-SEARCH PRE-SEARCH>
;<SYNTAX SEARCH OBJECT AROUND OBJECT = V-SEARCH-GROUND-AROUND>
<SYNTAX SEARCH OBJECT FOR OBJECT (HELD CARRIED ;HAVE)
= V-SEARCH-OBJECT-FOR PRE-SEARCH-OBJECT-FOR>
;<SYNTAX SEARCH OBJECT NEAR OBJECT = V-SEARCH-GROUND-AROUND>
;<SYNTAX SEARCH OBJECT UNDER OBJECT = V-SEARCH-GROUND-UNDER>
;<SYNTAX SEARCH AROUND OBJECT = V-SEARCH-AROUND>
<SYNTAX SEARCH FOR OBJECT (HELD CARRIED ;HAVE) = V-FIND>
<SYNTAX SEARCH IN OBJECT = V-SEARCH PRE-SEARCH>
;<SYNTAX SEARCH NEAR OBJECT = V-SEARCH-AROUND>
<SYNTAX SEARCH UP OBJECT = V-SEARCH PRE-SEARCH>
;<SYNTAX SEND FOR OBJECT = V-SEND-FOR>
;<SYNTAX SHAKE OBJECT = V-SHAKE>
<SYNONYM FIRE SHOOT BLAST>
<SYNTAX FIRE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
= V-SHOOT ;PRE-SHOOT>
<SYNTAX FIRE OBJECT (FIND PERSON) = V-SHOOT ;PRE-SHOOT>
<SYNTAX FIRE OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
AT OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
= V-SSHOOT PRE-SSHOOT>
<SYNTAX SHOW OBJECT (FIND PERSON) OBJECT = V-SHOW>
<SYNTAX SHOW OBJECT TO OBJECT (FIND PERSON) = V-SSHOW PRE-SSHOW>
<SYNTAX SIT ON OBJECT (FIND FURNITURE ;SITBIT) (ON-GROUND IN-ROOM) = V-SIT>
<SYNTAX SIT DOWN OBJECT (FIND FURNITURE ;SITBIT) (ON-GROUND IN-ROOM) = V-SIT>
<SYNTAX SIT IN OBJECT (FIND FURNITURE ;SITBIT) (ON-GROUND IN-ROOM) = V-SIT>
;<SYNONYM SKIP HOP>
;<SYNTAX SKIP = V-SKIP>
<SYNONYM SLAP HURT INJURE HIT PUNCH>
<SYNTAX SLAP OBJECT (FIND PERSON) = V-SLAP>
<SYNTAX SLAP OBJECT AROUND = V-SLAP>
;<SYNTAX SLIDE OBJECT UNDER OBJECT = V-PUT-UNDER>
<SYNONYM SMELL SNIFF>
<SYNTAX SMELL OBJECT = V-SMELL>
<SYNTAX SMOKE OBJECT ;(FIND BURNBIT) = V-SMOKE>
<SYNTAX SPACE = V-SPACE>
;<SYNTAX SQUEEZE OBJECT = V-SQUEEZE>
;<SYNTAX SQUEEZE OBJECT ON OBJECT = V-PUT PRE-PUT>
<SYNTAX STRIKE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-SLAP>
;<SYNTAX STRIKE OBJECT (ON-GROUND IN-ROOM HELD CARRIED) = V-LAMP-ON>
<SYNTAX STRIKE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT (FIND WEAPONBIT) (HELD CARRIED ON-GROUND IN-ROOM HAVE)
= V-ATTACK>
<SYNONYM SUPER SUPERBRIEF>
<SYNTAX SUPER = V-SUPER-BRIEF>
;<SYNONYM SWIM BATHE WADE>
;<SYNTAX SWIM = V-SWIM>
;<SYNTAX SWIM IN OBJECT = V-SWIM>
;<SYNONYM SWING THRUST>
;<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
= V-SWING>
;<SYNTAX SWING OBJECT (FIND WEAPONBIT) (HELD CARRIED HAVE)
AT OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
= V-SWING>
<SYNONYM TAKE GET HOLD CARRY REMOVE LEAD STEAL>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (ON-GROUND MANY)
= V-TAKE PRE-TAKE ;*>
<SYNTAX TAKE OBJECT (IN-ROOM) OBJECT = V-TAKEOUT PRE-TAKEOUT>
;"TAKE person OUTSIDE"
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED MANY)
FROM OBJECT
= V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
OFF OBJECT
= V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT (FIND TAKEBIT) (CARRIED IN-ROOM MANY)
OUT OBJECT
= V-TAKE PRE-TAKE>
<SYNTAX TAKE OBJECT TO OBJECT = V-SSHOW PRE-SSHOW>
;<SYNTAX TAKE OBJECT (FIND TAKEBIT) (IN-ROOM CARRIED TAKE HAVE)
UP OBJECT = V-HOLD-UP>
<SYNTAX TAKE IN OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-THROUGH>
<SYNTAX TAKE ON OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-CLIMB-ON>
<SYNTAX TAKE OUT OBJECT (FIND VEHBIT) (ON-GROUND IN-ROOM) = V-DISEMBARK>
<SYNTAX TAKE UP OBJECT (FIND RMUNGBIT) = V-STAND>
;<SYNTAX TASTE OBJECT = V-TASTE>
<SYNTAX TELL OBJECT (FIND PERSON) (IN-ROOM) = V-TELL>
<SYNTAX TELL OBJECT (FIND PERSON)
ABOUT OBJECT (HELD CARRIED ;HAVE) = V-TELL-ME PRE-TELL-ME>
<SYNONYM THANKS THANK>
<SYNTAX THANKS = V-THANKS>
<SYNTAX THANKS OBJECT = V-THANKS>
<SYNONYM THROW HURL CHUCK TOSS>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
AT OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
= V-THROW-AT>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
IN OBJECT = V-PUT PRE-PUT>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
ON OBJECT = V-PUT PRE-PUT>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
OVER OBJECT = V-PUT PRE-PUT>
<SYNTAX THROW OBJECT (HELD CARRIED HAVE)
THROUGH OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
= V-THROW-THROUGH>
<SYNONYM TIE FASTEN SECURE ATTACH>
;<SYNTAX TIE OBJECT TO OBJECT = V-TIE PRE-TIE>
<SYNTAX TIE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
TO OBJECT (FIND FURNITURE) (ON-GROUND IN-ROOM)
= V-TIE-TO PRE-TIE-TO>
<SYNTAX TIE UP OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
TO OBJECT (FIND FURNITURE) (ON-GROUND IN-ROOM)
= V-TIE-TO PRE-TIE-TO>
<SYNTAX TIE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT ;(FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
= V-TIE-WITH PRE-TIE-WITH>
<SYNTAX TIE UP OBJECT (FIND PERSON) (ON-GROUND IN-ROOM)
WITH OBJECT ;(FIND TOOLBIT) (ON-GROUND IN-ROOM HELD CARRIED HAVE)
= V-TIE-WITH PRE-TIE-WITH>
<SYNONYM TIME T>
<SYNTAX TIME = V-TIME>
<SYNONYM TURN FLIP SHUT>
<SYNTAX TURN OBJECT ;(FIND TURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-TURN ;PRE-TURN>
<SYNTAX TURN DOWN OBJECT = V-TURN-DOWN>
<SYNTAX TURN IN OBJECT ;(FIND TURNBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-TURN ;PRE-TURN>
<SYNTAX TURN OFF OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-LAMP-OFF>
<SYNTAX TURN ON OBJECT (FIND LIGHTBIT) (HELD CARRIED ON-GROUND IN-ROOM)
= V-LAMP-ON>
<SYNTAX TURN TO OBJECT (HELD CARRIED ON-GROUND IN-ROOM)
= V-TURN ;PRE-TURN>
<SYNTAX TURN UP OBJECT = V-TURN-UP>
<SYNTAX UNLOCK OBJECT (ON-GROUND IN-ROOM)
;WITH ;OBJECT ;(FIND TOOLBIT) ;(HELD CARRIED ON-GROUND IN-ROOM TAKE)
= V-UNLOCK PRE-UNLOCK>
<SYNTAX UNSCRIPT = V-UNSCRIPT>
<SYNTAX UNSPACE = V-UNSPACE>
<SYNONYM UNTIE FREE UNFASTEN UNATTACH UNHOOK UNCUFF>
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
= V-UNTIE ;PRE-UNTIE>
<SYNTAX UNTIE OBJECT (ON-GROUND IN-ROOM HELD CARRIED)
FROM OBJECT
= V-UNTIE ;PRE-UNTIE>
<SYNTAX USE OBJECT = V-USE>
<SYNTAX VERBOSE = V-VERBOSE>
<SYNONYM RELEASE REVISION VERSION EDITION>
<SYNTAX RELEASE = V-VERSION>
<SYNTAX RELEASE OBJECT (FIND PERSON) = V-UNTIE>
<SYNONYM WAIT Z STAY STOP MEDITATE>
<SYNTAX WAIT = V-WAIT>
<SYNTAX WAIT OBJECT = V-WAIT-FOR>
<SYNTAX WAIT FOR OBJECT = V-WAIT-FOR>
<SYNTAX WAIT TILL OBJECT = V-WAIT-UNTIL>
<SYNTAX WAIT UNTIL OBJECT = V-WAIT-UNTIL>
<SYNONYM WAKE AWAKE SURPRISE STARTLE>
<SYNTAX WAKE OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-ALARM ;*>
<SYNTAX WAKE UP OBJECT (FIND PERSON) (ON-GROUND IN-ROOM) = V-ALARM>
<SYNONYM WALK GO RUN PROCEED>
<SYNTAX WALK OBJECT = V-WALK>
<SYNTAX WALK AROUND OBJECT = V-WALK-AROUND>
<SYNTAX WALK BEHIND OBJECT = V-HIDE-BEHIND>
<SYNTAX WALK DOWN OBJECT ;(FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-DOWN>
<SYNTAX WALK IN OBJECT = V-THROUGH>
<SYNTAX WALK OBJECT OVER OBJECT = V-RUN-OVER>
<SYNTAX WALK TO OBJECT = V-WALK-TO>
<SYNTAX WALK UP OBJECT ;(FIND CLIMBBIT) (ON-GROUND IN-ROOM) = V-CLIMB-UP>
<SYNTAX WALK THROUGH OBJECT = V-THROUGH>
<SYNTAX WALK WITH OBJECT = V-FOLLOW>
;<SYNTAX WATCH OBJECT = V-EXAMINE>
;<SYNONYM WAVE BRANDISH>
;<SYNTAX WAVE OBJECT (HELD CARRIED) = V-WAVE>
;<SYNTAX WAVE OBJECT (HELD CARRIED) AT OBJECT = V-WAVE>
<SYNONYM WHAT WHATS WHAT\'S WHO>
<SYNTAX WHAT OBJECT (HELD CARRIED ;HAVE) = V-WHAT>
<SYNTAX WHAT ABOUT OBJECT (HELD CARRIED ;HAVE) = V-WHAT>
<SYNTAX WHAT IN OBJECT (HELD CARRIED IN-ROOM ON-GROUND MANY)
= V-LOOK-INSIDE PRE-LOOK-INSIDE>
<SYNTAX WHAT ON OBJECT (HELD CARRIED IN-ROOM ON-GROUND MANY)
= V-LOOK-INSIDE PRE-LOOK-INSIDE>
<SYNTAX WHEN = V-THANKS>
<SYNONYM WHEN DID WHY HOW>
;<SYNTAX WRITE WITH OBJECT = V-WRITE>
;<SYNTAX WRITE ON OBJECT WITH OBJECT = V-WRITE>
;<SYNONYM YELL SCREAM SHOUT>
;<SYNTAX YELL = V-YELL>
<SYNONYM YES Y NO MAYBE>
<SYNTAX YES = V-YN>