.FUNCT I-SWORD,DEM,NG=0,P,T,L CALL INT,I-SWORD >DEM IN? SWORD,ADVENTURER \?ELS5 EQUAL? HERE,CLIFF \?ELS8 ZERO? MAN-GONE \?ELS8 SET 'NG,1 JUMP ?CND6 ?ELS8: EQUAL? HERE,CLIFF-LEDGE \?ELS12 ZERO? MAN-FLAG /?ELS12 SET 'NG,1 JUMP ?CND6 ?ELS12: CALL INFESTED?,HERE ZERO? STACK /?ELS16 SET 'NG,2 JUMP ?CND6 ?ELS16: SET 'P,0 ?PRG19: NEXTP HERE,P >P ZERO? P \?ELS23 JUMP ?CND6 ?ELS23: LESS? P,LOW-DIRECTION /?PRG19 GETPT HERE,P >T PTSIZE T >L EQUAL? L,UEXIT,CEXIT,DEXIT \?PRG19 GETB T,0 CALL INFESTED?,STACK ZERO? STACK /?PRG19 SET 'NG,1 ?CND6: EQUAL? NG,SWORD-STATE /FALSE EQUAL? NG,2 \?ELS36 PRINTI "Your sword has begun to glow very brightly." CRLF JUMP ?CND32 ?ELS36: EQUAL? NG,1 \?ELS40 PRINTI "Your sword is glowing with a faint blue glow." CRLF JUMP ?CND32 ?ELS40: ZERO? NG \?CND32 PRINTI "Your sword is no longer glowing." CRLF ?CND32: SET 'SWORD-STATE,NG RTRUE ?ELS5: PUT DEM,0,0 RFALSE .FUNCT INFESTED?,R,F FIRST? R >F /?KLU12 ?KLU12: ?PRG1: ZERO? F /FALSE FSET? F,VILLAIN \?ELS7 FSET? F,INVISIBLE /?ELS7 RETURN F ?ELS7: NEXT? F >F /?PRG1 RFALSE .ENDI