136 lines
3.6 KiB
Plaintext
136 lines
3.6 KiB
Plaintext
"MAIN3 for
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Zork III: The Dungeon Master
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Copyright 1982 Infocom, Inc. All Rights Reserved.
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"
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<GLOBAL PLAYER <>>
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<GLOBAL P-WON <>>
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<CONSTANT M-FATAL 2>
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<CONSTANT M-HANDLED 1>
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<CONSTANT M-NOT-HANDLED <>>
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<CONSTANT M-BEG 1>
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<CONSTANT M-END <>>
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<CONSTANT M-ENTER 2>
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<CONSTANT M-LOOK 3>
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<CONSTANT M-FLASH 4>
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<CONSTANT M-OBJDESC 5>
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<ROUTINE MAIN-LOOP ("AUX" ICNT OCNT NUM CNT OBJ TBL V PTBL OBJ1 TMP)
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#DECL ((CNT OCNT ICNT NUM) FIX (V) <OR 'T FIX FALSE> (OBJ) <OR FALSE OBJECT>
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(OBJ1) OBJECT (TBL) TABLE (PTBL) <OR FALSE ATOM>)
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<REPEAT ()
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<SET CNT 0>
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<SET OBJ <>>
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<SET PTBL T>
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<COND (<SETG P-WON <PARSER>>
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<SET ICNT <GET ,P-PRSI ,P-MATCHLEN>>
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<SET NUM
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<COND (<0? <SET OCNT <GET ,P-PRSO ,P-MATCHLEN>>> .OCNT)
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(<G? .OCNT 1>
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<SET TBL ,P-PRSO>
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<COND (<0? .ICNT> <SET OBJ <>>)
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(T <SET OBJ <GET ,P-PRSI 1>>)>
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.OCNT)
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(<G? .ICNT 1>
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<SET PTBL <>>
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<SET TBL ,P-PRSI>
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<SET OBJ <GET ,P-PRSO 1>>
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.ICNT)
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(T 1)>>
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<COND (<AND <NOT .OBJ> <1? .ICNT>> <SET OBJ <GET ,P-PRSI 1>>)>
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<COND (<==? ,PRSA ,V?WALK> <SET V <PERFORM ,PRSA ,PRSO>>)
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(<0? .NUM>
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<COND (<0? <BAND <GETB ,P-SYNTAX ,P-SBITS> ,P-SONUMS>>
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<SET V <PERFORM ,PRSA>>
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<SETG PRSO <>>)
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(<NOT ,LIT>
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<TELL "It's too dark to see." CR>)
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(T
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<TELL "There isn't anything to ">
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<SET TMP <GET ,P-ITBL ,P-VERBN>>
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<COND (,P-OFLAG
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<PRINTB <GET .TMP 0>>)
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(T
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<WORD-PRINT <GETB .TMP 2> <GETB .TMP 3>>)>
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<TELL "!" CR>
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<SET V <>>)>)
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(T
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<REPEAT ()
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<COND (<G? <SET CNT <+ .CNT 1>> .NUM> <RETURN>)
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(T
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<COND (.PTBL <SET OBJ1 <GET ,P-PRSO .CNT>>)
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(T <SET OBJ1 <GET ,P-PRSI .CNT>>)>
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<COND (<G? .NUM 1>
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<PRINTD .OBJ1>
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<TELL ": ">)>
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<SETG PRSO <COND (.PTBL .OBJ1) (T .OBJ)>>
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<SETG PRSI <COND (.PTBL .OBJ) (T .OBJ1)>>
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<SET V <PERFORM ,PRSA ,PRSO ,PRSI>>
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<COND (<==? .V ,M-FATAL> <RETURN>)>)>>)>
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<COND (<VERB? AGAIN WALK SAVE RESTORE SCORE VERSION WAIT> T)
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(T
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<SETG L-PRSA ,PRSA>
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<SETG L-PRSO ,PRSO>
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<SETG L-PRSI ,PRSI>)>
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<SETG MOVES <+ ,MOVES 1>>
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<COND (<==? .V ,M-FATAL> <SETG P-CONT <>>)>)
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(T
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<SETG P-CONT <>>)>
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<COND (,P-WON
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<COND (<VERB? TELL BRIEF SUPER-BRIEF VERBOSE SAVE VERSION
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QUIT RESTART SCORE SCRIPT UNSCRIPT RESTORE> T)
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(T <SET V <CLOCKER>>)>)>>>
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<GLOBAL L-PRSA <>>
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<GLOBAL L-PRSO <>>
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<GLOBAL L-PRSI <>>
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<ROUTINE PERFORM (A "OPTIONAL" (O <>) (I <>) "AUX" V OA OO OI)
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#DECL ((A) FIX (O) <OR FALSE OBJECT FIX> (I) <OR FALSE OBJECT> (V) ANY)
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<SET OA ,PRSA>
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<SET OO ,PRSO>
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<SET OI ,PRSI>
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<COND (<AND <EQUAL? ,IT .I .O>
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<NOT <EQUAL? ,P-IT-LOC ,HERE>>>
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<TELL "I don't see what you are referring to." CR>
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<RFATAL>)>
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<COND (<==? .O ,IT> <SET O ,P-IT-OBJECT>)>
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<COND (<==? .I ,IT> <SET I ,P-IT-OBJECT>)>
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<SETG PRSA .A>
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<SETG PRSO .O>
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<COND (<AND ,PRSO <NOT <VERB? WALK>>>
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<SETG P-IT-OBJECT ,PRSO>
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<SETG P-IT-LOC ,HERE>)>
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<SETG PRSI .I>
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<COND (<SET V <APPLY <GETP ,WINNER ,P?ACTION>>> .V)
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(<SET V <APPLY <GETP <LOC ,WINNER> ,P?ACTION> ,M-BEG>> .V)
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(<SET V <APPLY <GET ,PREACTIONS .A>>> .V)
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(<AND .I <SET V <APPLY <GETP .I ,P?ACTION>>>> .V)
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(<AND .O
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<NOT <==? .A ,V?WALK>>
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<SET V <APPLY <GETP .O ,P?ACTION>>>>
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.V)
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(<SET V <APPLY <GET ,ACTIONS .A>>> .V)>
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<COND (<NOT <==? .V ,M-FATAL>>
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<COND (<==? <LOC ,WINNER> ,PRSO>
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<SETG PRSO <>>)>
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<SET V <APPLY <GETP <LOC ,WINNER> ,P?ACTION> ,M-END>>)>
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<SETG PRSA .OA>
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<SETG PRSO .OO>
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<SETG PRSI .OI>
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.V>
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