encode/decode windowze fix
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parent
b0bbedb343
commit
203f2baf1e
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@ -265,7 +265,7 @@ static int loadfile (lua_State *L, const char *filename) {
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int fnameindex = lua_gettop(L) + 1; /* index of filename on the stack */
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lf.extraline = 0;
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lua_pushfstring(L, "@%s", filename);
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lf.f = fopen(filename, "r");
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lf.f = fopen(filename, "rb");
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lf.byte = 0xcc;
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if (lf.f == NULL) return errfile(L, "open", fnameindex);
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status = lua_load(L, getF, &lf, lua_tostring(L, -1));
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@ -358,12 +358,12 @@ int instead_encode(const char *s, const char *d)
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unsigned char byte = 0xcc;
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unsigned char buff[4096];
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src = fopen(s, "r");
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src = fopen(s, "rb");
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if (!src) {
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fprintf(stderr,"Can't open on read: '%s'.\n", s);
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return -1;
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}
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dst = fopen(d, "w");
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dst = fopen(d, "wb");
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if (!dst) {
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fprintf(stderr,"Can't open on write: '%s'.\n", s);
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return -1;
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@ -33,8 +33,8 @@ inv.y = 16
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inv.w = 127
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inv.h = 508
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;scr.gfx.mode = fixed
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;scr.gfx.h = 300
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scr.gfx.mode = fixed
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scr.gfx.h = 300
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win.gfx.down = down.png
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win.gfx.up = up.png
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