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adventin/src/sdl-instead/unix.c
2009-08-26 05:25:53 +00:00

92 lines
1.9 KiB
C

#include <limits.h>
#include <pwd.h>
#include <unistd.h>
#include <sys/types.h>
#include <stdio.h>
#include <errno.h>
#include <sys/fcntl.h>
#ifndef PATH_MAX
#define PATH_MAX 4096
#endif
extern char *curgame;
extern char *curgame_dir;
static char save_path[PATH_MAX];
static char local_games_path[PATH_MAX];
static char local_themes_path[PATH_MAX];
void nsleep(int u)
{
usleep(u);
}
char *game_local_games_path(void)
{
struct passwd *pw;
pw = getpwuid(getuid());
if (!pw)
return NULL;
snprintf(local_games_path, sizeof(local_games_path) - 1 , "%s/.instead/games/", pw->pw_dir);
return local_games_path;
}
char *game_local_themes_path(void)
{
struct passwd *pw;
pw = getpwuid(getuid());
if (!pw)
return NULL;
snprintf(local_themes_path, sizeof(local_themes_path) - 1 , "%s/.instead/themes/", pw->pw_dir);
return local_themes_path;
}
char *game_cfg_path(void)
{
struct passwd *pw;
pw = getpwuid(getuid());
if (!pw)
return NULL;
snprintf(save_path, sizeof(save_path) - 1 , "%s/.insteadrc", pw->pw_dir);
return save_path;
}
char *game_save_path(int cr, int nr)
{
struct passwd *pw;
if (!curgame)
return NULL;
pw = getpwuid(getuid());
if (!pw)
return NULL;
snprintf(save_path, sizeof(save_path) - 1 , "%s/.instead/", pw->pw_dir);
if (cr && mkdir(save_path, S_IRWXU) && errno != EEXIST)
return NULL;
snprintf(save_path, sizeof(save_path) - 1 , "%s/.instead/saves", pw->pw_dir);
if (cr && mkdir(save_path, S_IRWXU) && errno != EEXIST)
return NULL;
snprintf(save_path, sizeof(save_path) - 1, "%s/.instead/saves/%s/", pw->pw_dir, curgame_dir);
if (cr && mkdir(save_path, S_IRWXU) && errno != EEXIST)
return NULL;
if (nr)
snprintf(save_path, sizeof(save_path) - 1, "%s/.instead/saves/%s/save%d", pw->pw_dir, curgame_dir, nr);
else
snprintf(save_path, sizeof(save_path) - 1, "%s/.instead/saves/%s/autosave", pw->pw_dir, curgame_dir);
return save_path;
}
int debug_init(void)
{
return 0;
}
void debug_done()
{
}