Initial commit - Being Astrid: The Game
This commit is contained in:
commit
162135e13e
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|||
node_modules
|
||||
build
|
||||
dist
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||||
dist.zip
|
|
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|
|||
browserSync = require('browser-sync')
|
||||
gulp = require('gulp')
|
||||
source = require('vinyl-source-stream')
|
||||
gutil = require('gulp-util')
|
||||
coffee = require("gulp-coffee")
|
||||
sass = require('gulp-sass')
|
||||
uglify = require('gulp-uglify')
|
||||
buffer = require('vinyl-buffer')
|
||||
zip = require('gulp-zip')
|
||||
concat = require('gulp-concat')
|
||||
rename = require('gulp-rename')
|
||||
|
||||
reload = browserSync.reload
|
||||
|
||||
html = (target) ->
|
||||
return () ->
|
||||
gulp.src(['html/index.html'])
|
||||
.pipe(gulp.dest(target))
|
||||
gulp.src(['node_modules/salet/lib/index.min.js'])
|
||||
.pipe(rename('salet.min.js'))
|
||||
.pipe(gulp.dest(target+"/game"))
|
||||
|
||||
# Images
|
||||
img = (target) ->
|
||||
return () ->
|
||||
return gulp.src(['img/*.png', 'img/*.jpeg', 'img/*.jpg']).pipe(gulp.dest(target))
|
||||
|
||||
# Audio assets
|
||||
audio = (target) ->
|
||||
return () ->
|
||||
return gulp.src(['audio/*.mp3']).pipe(gulp.dest(target))
|
||||
|
||||
gulp.task('html', html('./build'))
|
||||
gulp.task('img', img('./build/img'))
|
||||
gulp.task('audio', audio('./build/audio'))
|
||||
|
||||
# SCSS styles
|
||||
gulp.task('sass', () ->
|
||||
gulp.src('sass/main.scss')
|
||||
.pipe(sass({outputStyle: 'compressed'}).on('error', sass.logError))
|
||||
.pipe(gulp.dest('./build/css'))
|
||||
)
|
||||
|
||||
gulp.task('concatCoffee', () ->
|
||||
gulp.src([
|
||||
## additional functions
|
||||
'./game/dialogue.coffee',
|
||||
'./game/phrase.coffee',
|
||||
## the actual game
|
||||
'./game/begin.coffee',
|
||||
'./game/story.coffee',
|
||||
]).pipe(concat('./main.coffee'))
|
||||
.pipe(gulp.dest('./build/game'))
|
||||
)
|
||||
|
||||
gulp.task('coffee', ['concatCoffee'], () ->
|
||||
gulp.src('./build/game/main.coffee')
|
||||
.pipe(coffee({bare: true}))
|
||||
.pipe(gulp.dest('./build/game/'))
|
||||
)
|
||||
|
||||
gulp.task('build', ['html', 'img', 'sass', 'coffee', 'audio'])
|
||||
|
||||
gulp.task('serve', ['build'], () ->
|
||||
browserSync({
|
||||
server: {
|
||||
baseDir: 'build'
|
||||
}
|
||||
})
|
||||
|
||||
sassListener = () ->
|
||||
reload('./build/css/main.css')
|
||||
|
||||
gulp.watch(['./html/*.html'], ['html'])
|
||||
gulp.watch(['./sass/*.scss'], ['sass'])
|
||||
gulp.watch(['./img/*.png', './img/*.jpeg', './img/*.jpg'], ['img'])
|
||||
gulp.watch(['./game/*.coffee'], ['coffee']);
|
||||
|
||||
gulp.watch(['./build/css/main.css'], sassListener)
|
||||
gulp.watch(
|
||||
['./build/game/bundle.js', './build/img/*', './build/index.html'],
|
||||
browserSync.reload)
|
||||
)
|
||||
|
||||
gulp.task('html-dist', html('./dist'))
|
||||
gulp.task('img-dist', img('./dist/img'))
|
||||
gulp.task('audio-dist', audio('./dist/audio'))
|
||||
gulp.task('legal-dist', () ->
|
||||
return gulp.src(['LICENSE.txt'])
|
||||
.pipe(gulp.dest("./dist"))
|
||||
)
|
||||
|
||||
gulp.task('sass-dist', () ->
|
||||
return gulp.src('./sass/main.scss')
|
||||
.pipe(sass({outputStyle: 'compressed'}))
|
||||
.pipe(gulp.dest('./dist/css'))
|
||||
)
|
||||
|
||||
gulp.task('coffee-dist', ['concatCoffee'], () ->
|
||||
gulp.src('./build/game/main.coffee', {sourcemaps: false})
|
||||
.pipe(coffee())
|
||||
.pipe(buffer())
|
||||
.pipe(uglify())
|
||||
.on('error', gutil.log)
|
||||
.pipe(gulp.dest('./dist/game/'))
|
||||
)
|
||||
|
||||
gulp.task('dist', [
|
||||
'html-dist',
|
||||
'img-dist',
|
||||
'sass-dist',
|
||||
'coffee-dist',
|
||||
'audio-dist',
|
||||
'legal-dist'
|
||||
])
|
||||
|
||||
gulp.task('zip', ['dist'], () ->
|
||||
return gulp.src('dist/**')
|
||||
.pipe(zip('dist.zip'))
|
||||
.pipe(gulp.dest('.'))
|
||||
)
|
|
@ -0,0 +1,30 @@
|
|||
# Salet
|
||||
A general client-side framework for cybertext interactive fiction games.
|
||||
|
||||
**Salet** is based upon [Undum,](https://github.com/idmillington/undum) rewritten in CoffeeScript and altered to its own needs.
|
||||
It also uses some code from [Raconteur,](https://github.com/sequitur/raconteur) same deal.
|
||||
|
||||
## License
|
||||
|
||||
The code, documentation, styles, design and images are all distributed under the MIT license.
|
||||
This permits you to modify and use them, even for commercial use.
|
||||
A copy of the MIT license is found in the LICENSE file.
|
||||
|
||||
*Raconteur is copyright (c) 2015 Bruno Dias, released under the similar license terms.*
|
||||
|
||||
*Undum is copyright (c) 2009-2015 Ian Millington, released under the similar license terms.*
|
||||
|
||||
## List of contributors
|
||||
The list is alphabetical.
|
||||
Hopefully it will grow.
|
||||
|
||||
* Alexander Yakovlev - Salet's original author
|
||||
* Andrew Plotkin
|
||||
* Bruno Dias - Raconteur's original author
|
||||
* David Eyk
|
||||
* Dmitry Eliseev
|
||||
* Ian Millington - Undum's original author
|
||||
* Ivan Narozhny
|
||||
* Juhana Leinonen
|
||||
* Michael Neal Tenuis
|
||||
* Selene
|
|
@ -0,0 +1,76 @@
|
|||
salet.game_id = "your-game-id-here"
|
||||
salet.game_version = "1.6"
|
||||
ably = new Ably.Realtime('v6yAiA.PKvuDg:iJhwQu-DkAWpDOUB')
|
||||
channel = ably.channels.get('astrid')
|
||||
|
||||
$(document).ready(() ->
|
||||
window.addEventListener('popstate', (event) ->
|
||||
salet.goBack()
|
||||
)
|
||||
$("#night").on("click", () ->
|
||||
if (window.night)
|
||||
styles = {
|
||||
"-webkit-filter": ""
|
||||
"filter": ""
|
||||
"background-color": ""
|
||||
}
|
||||
$("body").css(styles)
|
||||
$("#night").removeClass("active")
|
||||
window.night = false
|
||||
else
|
||||
styles = {
|
||||
"-webkit-filter": "invert(1)hue-rotate(180deg)"
|
||||
"filter": "invert(1)hue-rotate(180deg)"
|
||||
"background-color": "#000"
|
||||
}
|
||||
$("body").css(styles)
|
||||
$("#night").addClass("active")
|
||||
window.night = true
|
||||
)
|
||||
|
||||
channel.subscribe('enter', (message) ->
|
||||
if (
|
||||
message.data.room == salet.current and
|
||||
message.data.name != salet.character.name
|
||||
)
|
||||
salet.view.write("В комнату входит "+message.data.name+".")
|
||||
)
|
||||
|
||||
salet.beginGame()
|
||||
)
|
||||
|
||||
###
|
||||
Element helpers. There is no real need to build monsters like a().id("hello")
|
||||
because you won't use them as is. It does not make sense in context, the
|
||||
author has Markdown and all utilities to *forget* about the markup.
|
||||
###
|
||||
way_to = (content, ref) ->
|
||||
return "<a href='#{ref}' class='way'>#{content}</a>"
|
||||
textlink = (content, ref) ->
|
||||
return "<a href='./_writer_#{ref}' class='once'>#{content}</a>"
|
||||
actlink = (content, ref) ->
|
||||
return "<a href='./#{ref}' class='once'>#{content}</a>"
|
||||
|
||||
# The first room of the game.
|
||||
# For accessibility reasons the text is provided in HTML, not here.
|
||||
room "start",
|
||||
enter: () ->
|
||||
names = [
|
||||
'рыжая Астрид',
|
||||
'Астрид-хулиганка',
|
||||
'волшебная русалка Астрид',
|
||||
'Астрид-ведьма'
|
||||
]
|
||||
salet.character.name = names[salet.rnd.randomInt(names.length)]
|
||||
dsc: ""
|
||||
choices: "#start"
|
||||
|
||||
croom = (name, options) ->
|
||||
options.enter = () ->
|
||||
if (salet.interactive)
|
||||
channel.publish('enter', {
|
||||
room: @name,
|
||||
name: salet.character.name
|
||||
})
|
||||
options.dsc = "### #{options.title}\n" + options.dsc
|
||||
return room(name,options)
|
|
@ -0,0 +1,23 @@
|
|||
###
|
||||
A dialogue shortcut.
|
||||
Usage:
|
||||
|
||||
dialogue "Point out a thing in her purse (mildly)", "start", "mild", """
|
||||
Point out a thing in her purse (mildly)
|
||||
""", "character.mild = true"
|
||||
###
|
||||
dialogue = (title, startTag, endTag, text, effect) ->
|
||||
retval = room("dialogue_"+Object.keys(salet.rooms).length, {
|
||||
optionText: title
|
||||
dsc: text
|
||||
clear: false # backlog is useful in dialogues
|
||||
choices: "#"+endTag
|
||||
})
|
||||
if typeof(startTag) == "string"
|
||||
retval.tags = [startTag]
|
||||
else if typeof(startTag) == "object"
|
||||
retval.tags = startTag
|
||||
if effect?
|
||||
retval.before = (character, system) ->
|
||||
eval(effect)
|
||||
return retval
|
|
@ -0,0 +1,26 @@
|
|||
###
|
||||
A phrase shortcut.
|
||||
Usage:
|
||||
|
||||
phrase "Point out a thing in her purse (mildly)", "start", """
|
||||
Point out a thing in her purse (mildly)
|
||||
""", "character.sandbox.mild = true"
|
||||
|
||||
@param title phrase Phrase (question)
|
||||
@param salet Salet core
|
||||
@param string tag tag marking viewing condition
|
||||
@param string text Response
|
||||
@param string effect an optional parameter, eval'd code
|
||||
###
|
||||
phrase = (title, tag, text, effect) ->
|
||||
retval = room("phrase_"+salet.rooms.length, {
|
||||
optionText: title
|
||||
dsc: text
|
||||
clear: false # backlog is useful in dialogues
|
||||
choices: "#"+tag
|
||||
tags: [tag]
|
||||
})
|
||||
if effect?
|
||||
retval.before = (character, system) ->
|
||||
eval(effect)
|
||||
return retval
|
|
@ -0,0 +1,15 @@
|
|||
croom "entry",
|
||||
tags: ["start"],
|
||||
optionText: "Быть Астрид"
|
||||
title: "Прихожая"
|
||||
ways: ["corridor"]
|
||||
dsc: """
|
||||
Вы находитесь в красивой подводной прихожей. За прозрачными стенами плавают рыбки.
|
||||
"""
|
||||
|
||||
croom "corridor",
|
||||
ways: ["entry"]
|
||||
title: "Коридор"
|
||||
dsc: """
|
||||
Короткий коридор, который замыкается в себе.
|
||||
"""
|
|
@ -0,0 +1,70 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<title>Быть Астрид</title>
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1">
|
||||
<link href='https://fonts.googleapis.com/css?family=PT+Sans:400,400italic|PT+Sans+Caption' rel='stylesheet' type='text/css'>
|
||||
<link rel="stylesheet" href="https://maxcdn.bootstrapcdn.com/bootstrap/4.0.0-alpha.5/css/bootstrap.min.css">
|
||||
<link rel="stylesheet" href="css/main.css">
|
||||
</head>
|
||||
<body>
|
||||
<div id="page">
|
||||
<div class="fixed container">
|
||||
<div id="tools_wrapper" class="row">
|
||||
<div class='ways'>
|
||||
<small class="text-muted" id="ways_hint">Эти ссылки ведут в соседние комнаты</small>
|
||||
<ul class="nav nav-pills" id="ways">
|
||||
</ul>
|
||||
</div>
|
||||
<div class="buttons">
|
||||
<button id="night" class="btn btn-outline-primary">Ночной режим</button>
|
||||
<button id="erase" class="btn btn-outline-danger">Заново</button>
|
||||
</div>
|
||||
</div> <!-- End of div.tools_wrapper -->
|
||||
</div>
|
||||
<div class="container">
|
||||
<div class="row">
|
||||
<div id="title" class="title">
|
||||
<div class="label">
|
||||
<h1>Быть Астрид</h1>
|
||||
<noscript>
|
||||
<p class="noscript_message">This game requires Javascript.</p>
|
||||
</noscript>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="content_wrapper" class="row">
|
||||
<div id="intro" class="content">
|
||||
<section>
|
||||
<p>Вы — Астрид.</p>
|
||||
|
||||
<p>Астрид спит и видит себя.</p>
|
||||
<p>Во сне все люди равны, потому что все они — Астрид.</p>
|
||||
|
||||
<noscript>You need to turn on Javascript to play this game.</noscript>
|
||||
</section>
|
||||
</div>
|
||||
<div id="content" class="content">
|
||||
</div>
|
||||
<a name="end_of_content"></a>
|
||||
</div>
|
||||
<div id="legal" class="row">
|
||||
<div id="footleft">
|
||||
<p>© 2017 Oreolek.</p>
|
||||
</div>
|
||||
<div id="footright">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div> <!-- End of div.page -->
|
||||
|
||||
<!-- CDN JS Libraries -->
|
||||
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/marked/0.3.5/marked.min.js" crossorigin="anonymous"></script>
|
||||
<script type="text/javascript" src="https://code.jquery.com/jquery-3.1.1.min.js" crossorigin="anonymous"></script>
|
||||
<script type="text/javascript" src="game/salet.min.js"></script>
|
||||
<script src="https://cdn.ably.io/lib/ably.min.js"></script>
|
||||
|
||||
<script type="text/javascript" defer="defer" src="game/main.js"></script>
|
||||
</body>
|
||||
</html>
|
|
@ -0,0 +1,21 @@
|
|||
{
|
||||
"dependencies": {
|
||||
"gulp-rename": "^1.2.2",
|
||||
"salet": "^1.6.15"
|
||||
},
|
||||
"private": true,
|
||||
"devDependencies": {
|
||||
"bootstrap": "^4.0.0-alpha.5",
|
||||
"browser-sync": "^2.18.6",
|
||||
"coffee-script": "^1.12.2",
|
||||
"gulp": "^3.8.11",
|
||||
"gulp-coffee": "^2.3.3",
|
||||
"gulp-concat": "^2.6.1",
|
||||
"gulp-sass": "^3.1.0",
|
||||
"gulp-uglify": "^2.0.0",
|
||||
"gulp-util": "^3.0.8",
|
||||
"gulp-zip": "^3.0.2",
|
||||
"vinyl-buffer": "^1.0.0",
|
||||
"vinyl-source-stream": "^1.1.0"
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
$font-family-sans-serif: 'PT Sans','Open Sans',"Helvetica Neue", Helvetica, Arial, sans-serif;
|
||||
$headings-font-family: "PT Sans Caption",$font-family-sans-serif;
|
||||
$font-family-base: $font-family-sans-serif;
|
||||
|
||||
$body-bg: #fff;
|
||||
$body-color: #000;
|
||||
$link-color: blue;
|
||||
$btn-bg: grey;
|
||||
$btn-color: lighten($btn-bg, 50%);
|
||||
$secondary-bg: #F1EED9;
|
||||
|
||||
$brand-primary: lighten($body-color, 20%);
|
||||
$brand-danger: darken($body-bg, 30%);
|
||||
|
||||
$waycolor: $link-color;
|
||||
$text_background: $body-bg; // can be btn-bg
|
||||
$animation_duration: 2s;
|
|
@ -0,0 +1,152 @@
|
|||
@import "variables";
|
||||
@import "../node_modules/bootstrap/scss/bootstrap.scss";
|
||||
|
||||
// The title block
|
||||
.title {
|
||||
margin-top: 3.5em;
|
||||
@extend .col-xs-12;
|
||||
.label {
|
||||
margin-top: 1.5em;
|
||||
margin-bottom: 1em;
|
||||
@extend .col-md-8;
|
||||
@extend .offset-md-2;
|
||||
@extend .col-xs-12;
|
||||
text-align: center;
|
||||
}
|
||||
.subtitle {
|
||||
font-size: smaller;
|
||||
color: #aaa;
|
||||
}
|
||||
h2 {
|
||||
font-size: 1.5rem;
|
||||
}
|
||||
.warnings {
|
||||
font-size: small;
|
||||
font-style: italic;
|
||||
p {
|
||||
margin-bottom: 1em;
|
||||
}
|
||||
}
|
||||
.noscript_message {
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
position: absolute;
|
||||
font-size: 0.9em;
|
||||
font-style: italic;
|
||||
text-align: center;
|
||||
color: #943;
|
||||
}
|
||||
}
|
||||
#choices {
|
||||
@extend .col-xs-12;
|
||||
}
|
||||
.fixed {
|
||||
position: fixed;
|
||||
left: 0;
|
||||
right: 0;
|
||||
top: 0;
|
||||
z-index: 1000;
|
||||
width: 100%;
|
||||
}
|
||||
#tools_wrapper {
|
||||
background: $body-bg;
|
||||
.ways {
|
||||
padding: 0.5em;
|
||||
@extend .col-md-6;
|
||||
}
|
||||
.buttons {
|
||||
@extend .col-md-6;
|
||||
text-align: right;
|
||||
}
|
||||
button {
|
||||
display: inline-block;
|
||||
}
|
||||
}
|
||||
#content_wrapper {
|
||||
background: $text_background;
|
||||
border-radius: 5px;
|
||||
}
|
||||
.content {
|
||||
@extend .col-md-10;
|
||||
@extend .offset-md-1;
|
||||
@extend .col-xs-12;
|
||||
padding: 1em;
|
||||
ul {
|
||||
margin: 0;
|
||||
padding: 0 0 0 1em;
|
||||
}
|
||||
ul.options {
|
||||
padding: 0;
|
||||
text-align: center;
|
||||
margin-top: 0.5em;
|
||||
margin-bottom: 0.7em;
|
||||
list-style-type: none;
|
||||
border-radius: 4px;
|
||||
li {
|
||||
padding: 0.5em;
|
||||
}
|
||||
li:hover {
|
||||
cursor: pointer;
|
||||
}
|
||||
li:last-child {
|
||||
border-bottom: none;
|
||||
}
|
||||
}
|
||||
section {
|
||||
border-top: 1px dashed #bbb;
|
||||
}
|
||||
.room-start {
|
||||
border-top: none;
|
||||
}
|
||||
h3 {
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
#legal {
|
||||
margin-top: 1em;
|
||||
color: darken($body-color, 10%);
|
||||
font-size: smaller;
|
||||
#footleft {
|
||||
@extend .col-md-5;
|
||||
@extend .offset-md-2;
|
||||
@extend .col-xs-12;
|
||||
}
|
||||
#footright {
|
||||
text-align: right;
|
||||
@extend .col-md-2;
|
||||
@extend .offset-md-2;
|
||||
@extend .col-xs-12;
|
||||
}
|
||||
}
|
||||
|
||||
.way {
|
||||
color: $waycolor;
|
||||
margin-right: 1em;
|
||||
}
|
||||
.cycle {
|
||||
color: darkgreen;
|
||||
border-bottom: darkgreen dashed 1px;
|
||||
}
|
||||
ul.options {
|
||||
border: 1px solid #876;
|
||||
li {
|
||||
border-bottom: 1px solid #876;
|
||||
}
|
||||
li:hover {
|
||||
background-color: rgba(153,136,119,0.2);
|
||||
}
|
||||
}
|
||||
#legal {
|
||||
.muted {
|
||||
color: grey;
|
||||
}
|
||||
}
|
||||
hr {
|
||||
width: 50%;
|
||||
border-color: $body-color;
|
||||
}
|
||||
|
||||
.center {
|
||||
text-align: center;
|
||||
}
|
Loading…
Reference in New Issue