# Raconteur Raconteur makes writing interactive hypertext fiction with Undum straightforward and perhaps even fun. It's a wrapper library that bundles oft-needed functionality and a new, cleaner, CoffeeScript-friendly, DSL-inspired API for defining Undum stories. ```coffeescript situation 'west_of_house', content: (character, system, from) -> """ # West of House You are standing in an open field west of a white house, with a boarded up front door. #{roomContents(character, system)} """ ``` Raconteur is still in active development towards its 1.0 release. ## Implemented Features - DSL-like syntax for defining situations. - A powerful situation prototype that bundles a lot of commonly-used functionality. - Shorthand for defining common hypertext interactions such as text replacement or insertion, similar to popular Twine extensions. - Most properties of situations can be either functions or strings, making it easy to turn a simple situation into a complex one. - An interface that is specifically designed to be used with ECMAScript 6 via Babel, or CoffeeScript. - Markdown, rather than raw HTML, as the format for most text content using markdown-it. - A tool bundle of iterators that makes it easy to define adaptive text snippets. - Based on CommonJS principles (Using undum-commonjs), allowing all game code to be bundled using Browserify. - An advanced game [template](http://github.com/sequitur/raconteur-scaffold/) that sets up a complete development environment for authors: A build system (gulp), CSS preprocessing (Less), and dependency management (Browserify + npm). ## Planned features - A complete code refactoring of Undum and Raconteur itself with testability in mind, allowing the use of testing frameworks with Undum stories. ## Installation Raconteur can be added as a dependency to a package.json file and installed from git. Or, you can use the [scaffold](http://github.com/sequitur/raconteur-scaffold). Raconteur itself doesn't contain any command-line tools or anything that needs to be installed globally. You just need `npm` to be working on your system. Raconteur is a set of CommonJS modules designed to work with Browserify and a build system like Grunt or Gulp. ## Code examples Those examples all use CoffeeScript. Defining a simple situation in Raconteur: ```coffeescript situation 'raconteur_example', content: """ This is an example of a situation using Raconteur's API. It supports Markdown in text, so the content of a simple situation can just be written out without explicit HTML. """ ``` Using text snippets: ```coffeescript situation 'variations', content: (character, system) -> # content can be either a function or a simple string, transparently color = oneOf(['bright purple', 'sickly green', 'brilliant white']) .randomly(system) # We pass the system object so that random results # will always be the same across different runs of # the same saved game. """ # Reflecting Pool You find yourself in an underground, flooded cave. Light shimmers on the walls, #{color}. """ ``` ## License In short: You can use, modify, or redistribute Raconteur and Undum, for any purpose, as long as this license document is kept with copies of it. See LICENSE for legalese. Undum is copyright (c) 2009-2015 I D Millington, and released under the MIT license. Raconteur itself is copyright (c) 2015 Bruno Dias, and released under the same MIT license.