scroll fix
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0b6ae0b94b
commit
1079748816
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@ -2458,11 +2458,11 @@ static void scroll_up(int id, int count)
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if (box_isscroll_up(id))
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return;
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// game_highlight(-1, -1, 0);
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if (game_theme.gfx_mode == GFX_MODE_EMBEDDED)
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// if (game_theme.gfx_mode == GFX_MODE_EMBEDDED)
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txt_box_scroll(el_box(id), -(FONT_SZ(game_theme.font_size)) * count);
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else
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for (i = 0; i < count; i++)
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txt_box_prev_line(el_box(id));
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// else
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// for (i = 0; i < count; i++)
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// txt_box_prev_line(el_box(id));
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el_clear(id);
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el_draw(id);
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el_update(id);
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@ -2474,11 +2474,11 @@ static void scroll_down(int id, int count)
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if (box_isscroll_down(id))
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return;
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// game_highlight(-1, -1, 0);
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if (game_theme.gfx_mode == GFX_MODE_EMBEDDED)
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// if (game_theme.gfx_mode == GFX_MODE_EMBEDDED)
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txt_box_scroll(el_box(id), (FONT_SZ(game_theme.font_size)) * count);
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else
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for (i = 0; i < count; i++)
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txt_box_next_line(el_box(id));
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// else
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// for (i = 0; i < count; i++)
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// txt_box_next_line(el_box(id));
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el_clear(id);
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el_draw(id);
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el_update(id);
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@ -3099,8 +3099,8 @@ void txt_box_scroll_next(textbox_t tbox, int disp)
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off = box->off - line->y; /* offset from cur line */
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off += disp; /* needed offset */
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while (line->next && off > line->h) {
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off -= line->h;
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while (line->next && off >= line->next->y - line->y) {
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off -= (line->next->y - line->y);
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line = line->next;
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}
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box->line = line;
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@ -3122,7 +3122,7 @@ void txt_box_scroll_prev(textbox_t tbox, int disp)
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while (line->prev && off < 0) {
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line = line->prev;
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off += line->h;
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off += (line->next->y - line->y);
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}
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box->line = line;
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