direct mode fix

This commit is contained in:
p.kosyh 2011-04-14 10:02:18 +00:00
parent 2ed708a8f7
commit a0360c6e78

View file

@ -3116,13 +3116,16 @@ int game_loop(void)
// game_highlight(ev.x, ev.y, 1);
}
if (old_xref)
game_highlight(x, y, 1);
else {
int x, y;
gfx_cursor(&x, &y);
game_highlight(x, y, 1);
if (game_theme.gfx_mode != GFX_MODE_DIRECT) {
if (old_xref)
game_highlight(x, y, 1);
else {
int x, y;
gfx_cursor(&x, &y);
game_highlight(x, y, 1);
}
}
game_cursor(CURSOR_ON);
if (err_msg) {
mouse_reset(1);