steed/src/sdl-instead/config.c
2010-09-30 11:36:20 +00:00

106 lines
2.3 KiB
C

#include "externals.h"
#include "internals.h"
int opt_fsize = 0;
#if defined(MAEMO) || defined(ANDROID)
int opt_fs = 1;
int opt_owntheme = 0;
int opt_hl = 0;
#else
#ifndef _WIN32_WCE
int opt_fs = 0;
int opt_owntheme = 1;
int opt_hl = 1;
#else
int opt_fs = 1;
int opt_owntheme = 1;
int opt_hl = 0;
#endif
#endif
int opt_hz = 22050;
int opt_vol = 127;
int opt_motion = 1;
int opt_click = 1;
int opt_music = 1;
int opt_autosave = 1;
int opt_filter = 1;
int opt_kbd = KBD_SMART;
char *opt_game = NULL;
char *opt_theme = NULL;
char *opt_lang = NULL;
int opt_mode[2] = {-1, -1};
int parse_mode(const char *v, void *data)
{
int w, h;
char *eptr;
int *p = ((int *)data);
w = strtol(v, &eptr, 10);
if (!w || (eptr == v) || (*eptr != 'x'))
return -1;
eptr ++;
h = strtol(eptr, &eptr, 10);
if (!h || (*eptr))
return -1;
p[0] = w;
p[1] = h;
return 0;
}
static struct parser cfg_parser[] = {
{ "hz", parse_int, &opt_hz },
{ "fs", parse_int, &opt_fs },
{ "vol", parse_int, &opt_vol },
{ "hl", parse_int, &opt_hl },
{ "game", parse_string, &opt_game },
{ "theme", parse_string, &opt_theme },
{ "autosave", parse_int, &opt_autosave },
{ "motion", parse_int, &opt_motion },
{ "click", parse_int, &opt_click },
{ "music", parse_int, &opt_music },
{ "fscale", parse_int, &opt_fsize },
{ "filter", parse_int, &opt_filter },
{ "owntheme", parse_int, &opt_owntheme },
{ "lang", parse_string, &opt_lang },
{ "kbd", parse_int, &opt_kbd },
{ "mode", parse_mode, opt_mode },
{ NULL, },
};
static int cfg_parse(const char *path)
{
return parse_ini(path, cfg_parser);
}
int cfg_load(void)
{
char *p = game_cfg_path();
if (!p)
return -1;
if (access(p, R_OK))
return 0;
return cfg_parse(p);
}
int cfg_save(void)
{
FILE *fp;
char *p = game_cfg_path();
if (!p)
return -1;
fp = fopen(p, "w");
if (!fp)
return -1;
fprintf(fp, "fs = %d\nhl = %d\nhz = %d\nvol = %d\nautosave = %d\n\
game = %s\nfscale = %d\nmotion = %d\n\
click = %d\nmusic = %d\ntheme = %s\n\
filter = %d\nowntheme = %d\nlang = %s\nkbd = %d\nmode = %dx%d",
opt_fs, opt_hl, opt_hz, opt_vol, opt_autosave,
curgame_dir?curgame_dir:"", opt_fsize, opt_motion,
opt_click, opt_music, curtheme_dir?curtheme_dir:DEFAULT_THEME,
opt_filter, opt_owntheme, opt_lang, opt_kbd, opt_mode[0], opt_mode[1]);
fclose(fp);
return 0;
}