Destruction and Creation

master
Alexander Yakovlev 2014-06-06 22:42:49 +07:00
parent 09a4a9b912
commit 87ff3eb34f
1 changed files with 124 additions and 164 deletions

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Wield.tex
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Небоевая способность. Если животное способно вас защищать, оно будет защищать вас от одной раны.
\subsection{Beast Shape}
Description: You shapeshift into an animal. This effect lasts until you want to revert to
normal.
Combat: In combat, you can both use this power and defend this round.
Вы превращаетесь в животное. Эффект длится, пока вы не захотите вернуться к норме. Защитная.
\subsection{Контроль над Роем}
Вы управляете группой мелких животных.
@ -619,147 +616,110 @@ Combat: In combat, you can both use this power and defend this round.
Они следуют простым или сложным командам, если могут.
Небоевая способность.
\subsection{Summon the Pack}
Description: You summon large animals. The animals stay until you dismiss them and will
follow simple commands.
\subsection{Призыв Стаи}
Вы призываете больших животных.
Звери остаются, пока вы не отзовёте их и слушаются простых команд.
Combat: In combat, you can neither attack nor defend this round. If the animal is a capable of
defending someone, you can have them defend someone for 1 or 2 wounds.
Небоевая сила. Если зверь способен защищать кого-то, вы можете приказать ему защитить кого-то от одной или двух ран.
\subsection{Become the Pack}
Description: You turn everyone you want into an animal. This effect lasts for 24 hours or
until you want the other to return to normal; whichever comes first. If someone is still capable
of wielding a Vatcha in animal form they can still use powers.
\subsection{Стать Стаей}
Вы превращаете всех, кого вам угодно, в зверей.
Эффект длится 24 часа или пока вы не захотите обратить превращение, что случится первым.
Если кто-то всё ещё способен держать Ватча в животной форме, он всё ещё может использовать силы.
Защитная.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Звериный Друг}
Вы получаете разумного или большого животного друга.
Зверь останется, пока вы не отзовёте его.
Разумный друг может дать собственный взвешенный совет, но будет следовать вашим приказам.
Большой друг будет следовать простым и сложным приказам.
\subsection{Beastial Ally}
Description: You gain an intelligent or large animal friend. The animal will stay until you
dismiss it. An intelligent animal can make its own educated decision but will follow commands
from you. A large animal will follow simple and complicated commands.
Защитная. Разумный друг получает собственный ход в битве, он может либо атаковать (на одну рану), либо защищать от одной раны.
Большой зверь может атаковать или защищать (одна или две раны) на этом ходу.
Combat: In combat, you can neither attack nor defend this round. An intelligent animal gets
its own turn in combat, it can only attack or defend for 1 wound. A large animal can attack or
defend for 1 or 2 wounds for you this turn.
\subsection{Дракон}
Вы превращаетесь в дракона. Драконы не могут быть убиты и наносят три раны за атаку, против которых нельзя защититься.
\subsection{The Dragon}
Description: You turn into a dragon. Dragons cannot be killed and inflict 3 wounds per attack
that cannot be defended against.
Вы можете использовать эту силу и атаковать в этом раунде.
Combat: In combat, you can both use this power and attack this round.
\section{Создание}
\subsection{Ремонт}
Вы ремонтируете что-то маленькое. Небоевая.
\section{Creation}
\subsection{Repair}
Description: You repair something small.
\subsection{Малый Гламур}
Вы создаёте что-то маленькое и иллюзорное.
Эффект длится, пока вы не развеете его и считается реальным, пока кто-то или что-то физически не дотронется до него.
Combat: In combat, you can neither attack nor defend this round.
Небоевая сила.
\subsection{Lesser Glamour}
Description: You create something small and false. This effect lasts until you dismiss it and is
treated as real until someone or something physically interacts with it.
\subsection{Великий Призыв}
Вы чините что-то большое. Небоевая.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Гламур}
Вы создаёте что-то большое и иллюзорное.
Эффект длится, пока вы не развеете его и считается реальным, пока кто-то или что-то физически не дотронется до него.
\subsection{Greater Summoning}
Description: You repair something large.
Небоевая сила.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Настоящий Призыв}
Вы создаёте что-то маленькое и реальное. Небоевая сила.
\subsection{Glamour}
Description: You create something large and false. This effect lasts until you dismiss it and is
treated as real until someone or something physically interacts with it.
\subsection{Руки Милосердия}
Вы снимаете две раны с кого-то. Защитная.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Формирующие Руки}
Вы чините всё, что видите. Небоевая.
\subsection{True Summoning}
Description: You create something small and real.
\subsection{Великий Гламур}
Вы создаёте несколько гламуров.
Эффект длится, пока вы не развеете его и считается реальным, пока кто-то или что-то физически не дотронется до него.
Combat: In combat, you can neither attack nor defend this round.
Небоевая сила.
\subsection{Hands of Mercy}
Description: You remove 2 wound from someone.
\subsection{Высший Призыв}
Вы создаёте что-то большое и реальное. Небоевая сила.
Combat: In combat, you can both use this power and defend this round.
\subsection{Настоящая Жертва}
Всё, что вы хотите, случается прямо сейчас, но вы умираете и не можете вернуться. Небоевая сила.
\subsection{Shaping Hands}
Description: You repair everything in sight.
\section{Разрушение}
\subsection{Руины}
Вы что-то ломаете. Защитная сила.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Саботаж}
Вы ломаете два чего-то. Защитная сила.
\subsection{Greater Glamour}
Description: You create multiple glamours. This effect lasts until you dismiss it and is treated
as real until someone or something physically interacts with it.
\subsection{Ущерб}
Вы ломаете три чего-то. Защитная сила.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Опустошение}
Вы ломаете четыре чего-то. Защитная сила.
\subsection{High Summoning}
Description: You create something large and real.
\subsection{Разорение}
Вы ломаете всё, что видите. Защитная сила.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Ушиб}
Вы наносите одну рану кому-то, кого вы видите. Защитная сила.
\subsection{True Sacrifice}
Description: Anything you want happens right now but you die and cant come back.
\subsection{Увечье}
Вы наносите одну рану двум кого-то, кого вы видите. Защитная сила.
Combat: In combat, you can neither attack nor defend this round.
\subsection{Уродование}
Вы наносите одну рану трём кого-то, кого вы видите. Защитная сила.
\section{Destruction}
\subsection{Wreckage}
Description: You break something.
\subsection{Погром}
Вы наносите одну рану четырём кого-то, кого вы видите. Защитная сила.
Combat: In combat, you can both use this power and defend this round.
\subsection{Поломка Неломаемого}
Вы убиваете что-то или кого-то, кто не может быть убит. Защитная сила.
\subsection{Sabotage}
Description: You break two somethings.
\section{Тень}
Combat: In combat, you can both use this power and defend this round.
\subsection{Глаза Тени}
Вы видите во тьме.
Эффект длится, пока вы не захотите перестать.
\subsection{Waste}
Description: You break three somethings.
Combat: In combat, you can both use this power and defend this round.
\subsection{Ravage}
Description: You break four somethings.
Combat: In combat, you can both use this power and defend this round.
\subsection{Ruin}
Description: You break everything in sight.
Combat: In combat, you can both use this power and defend this round.
\subsection{Injure}
Description: You inflict 1 wound on someone in sight.
Combat: In combat, you can both use this power and defend this round.
\subsection{Maim}
Description: You inflict 1 wound on two someones in sight.
Combat: In combat, you can both use this power and defend this round.
\subsection{Mutilate}
Description: You inflict 1 wound on three someones in sight.
Combat: In combat, you can both use this power and defend this round.
\subsection{Mayhem}
Description: You inflict 1 wound on four someones in sight.
Combat: In combat, you can both use this power and defend this round.
\subsection{Break the Unbreakable}
Description: You kill someone or something that cannot be killed.
Combat: In combat, you can both use this power and defend this round.
\section{Darkness}
\subsection{Eyes of Shadow}
Description: You see in the dark. This effect lasts until you do not want to see in the dark
anymore.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Trick of the Dark}
Description: You reroll a failed roll once per encounter.
@ -769,7 +729,7 @@ Combat: In combat, this power is used after you fail a roll.
\subsection{Trust the Darkness}
Description: You gain a bonus d20 to your roll but Fate decide what happens if you succeed.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Shifting Shadows}
Description: You shift one of your failure onto someone once per encounter.
@ -780,14 +740,14 @@ Combat: In combat, this power is used after you fail a roll.
Description: You blind someone. This effect lasts 24 hours or until you dismiss it; whichever
comes first. Someone who is blind loses 1d20 from all rolls that involve moving or aiming.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Falling Darkness}
Description: You create darkness that blinds everyone in sight. This effect lasts 24 hours or
until you dismiss it; whichever comes first. Someone who is blind loses 1d20 from all rolls that
involve moving or aiming.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Shadow Curse}
Description: You make someone fail once per encounter.
@ -799,12 +759,12 @@ Description: You travel through shadows. You travel twice as fast as normal in s
the shadow disappears while you are traveling in it; you reappear where you would have been
in the shadow.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Shadows in the Heart}
Description: You stop an action once per someone per encounter.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Blessing of Darkness}
Description: You succeed at anything. This power can be used a number of times equal to the
@ -816,32 +776,32 @@ declared to succeed at one of those attacks.
\section{Death}
\subsection{Ghost Tongue}
Description: You speak with corpses and ghosts.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Eyes of Fear}
Description: You cause someone to become afraid. This effect lasts 24 hours or until you
dismiss it; whichever comes first. Someone who is afraid loses 1d20 from all rolls that involve
dangerous conditions.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Talons of Pain}
Description: You cause someone to feel extreme pain. This effect lasts 24 hours or until you
dismiss it; whichever comes first. Someone in extreme pain can only take an action every
other round. This power does not physically wound someone.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Hand of Death}
Description: You control undead. You can have them attack someone for 1 wound or defend
someone for 1 wound. They follow simple if they are able to.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Gaze of Dust}
Description: You turn something to dust.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Deaths Mercy}
Description: You stop someone from dying once per someone per encounter.
@ -852,37 +812,37 @@ remove all wounds.
\subsection{Cruel Mercy}
Description: You remove one of your own wounds and someone gains 1 wound.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Sword of Doom}
Description: Your weapon kills everyone it hits except everyone who cannot be killed.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Dead Stare}
Description: You turn someone into a undead. This power can be used a number of times
equal to the control you have over the Vatcha per day.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Storm of Doom}
Description: You raise an army of the undead under your control who can destroy everyone
and everything in their path once per week. You can choose to leave someone and/or
something undestroyed but it must be declared at the time of the attack.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\section{Earth}
\subsection{Earth Speak}
Description: You talk to earth and pass messages through it to someone within 100 miles.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Move the Earth}
Description: You move soft earth; such as sand, soil and other loosely packed earth. You
move a 10 foot square at a time in any direction.
Combat: In combat, you can both use this power and defend this round. If you move the earth
Защитная сила. If you move the earth
under someones feet they take a -5 penalty to their attack or defend roll.
\subsection{Strength of Stone}
@ -893,31 +853,31 @@ Special: This power is always active
\subsection{Into the Earth}
Description: You sink something into the earth.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Statue}
Description: You turn something into stone. This effect lasts for 24 hours or until you dismiss
it; whichever comes first.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Dig}
Description: You travel through solid earth as though it was water, breath it as well.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Excavate}
Description: You move hard earth; such rock and packed dirt. You move a 10 foot square at a
time in any direction.
Combat: In combat, you can both use this power and defend this round. If you move the earth
Защитная сила. If you move the earth
under someones feet they take a -5 penalty to their attack or defend roll.
\subsection{Caress of Stone}
Description: You turn someone into stone. This effect last for 24 hours or until you dismiss it;
whichever comes first.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Become the Earth}
Description: You turn into earth, everything you are holding or wearing turns into earth as
@ -929,7 +889,7 @@ automatically defend against 2 wounds without rolling every round you remain ear
\subsection{Earthquake}
Description: You cause an earthquake that destroys everyone and everything in sight.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\section{Fire}
\subsection{Fire Tongue}
@ -993,12 +953,12 @@ Special: This power is always active
\subsection{Power of Life}
Description: You grant a +10 to any roll once per someone per encounter.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Sacrifice Blessing}
Description: You gain 1 wound and someone removes 1 wound.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Hear the Heart}
Description: You detect when someone is nearby.
@ -1008,13 +968,13 @@ Special: This power is always active
\subsection{Aura of Life}
Description: You remove 1 wound from everyone you want to remove wounds from.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Merciful Justice}
Description: You stop someones heart .This power can be used a number of times equal to
the control you have over the Vatcha per day. Someone with a stopped heart dies.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Mind Link}
Description: You read everyones thoughts.
@ -1032,20 +992,20 @@ Special: This power is always active
\subsection{Undo the Darkness}
Description: You turn an undead into a normal corpse.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Life and Light}
Description: You bring everything in sight back to life. You can choose to leave something
dead but it must be declared at the time of the revival.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\section{Light}
\subsection{Hand of Light}
Description: You create light from your hands. This effect lasts until you dismiss it. Your
light illuminates up to 20 feet around you.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Lights Blessing}
Description: You pick someone and they reroll a failed roll once per encounter.
@ -1056,7 +1016,7 @@ Combat: In combat, this power is used after someone fails a roll.
Description: You pick someone and they gain a bonus d20 to your roll but you decide what
happens if they succeed.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Blessed Martyr}
Description: You can take someones failure as your own once per encounter.
@ -1068,7 +1028,7 @@ time.
Description: You can turn into light, everything you are holding or wearing turns into light as
well. This effects lasts until you want to become solid again.
Combat: In combat, you can neither attack nor defend this round. You cannot be attacked
Защитная сила. You cannot be attacked
while in this form. You also cannot attack everyone or everything in this form.
\subsection{Eyes of Truth}
@ -1079,18 +1039,18 @@ Special: This power is always active
\subsection{Aura of Pure Light}
Description: You remove all negative conditions from everyone you want.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Aura of Truth}
Description: You see everyone invisible and no one can lie to you (even by omission). This
effect last for 1 hour or until you dismiss it; whichever comes first.
Combat: In combat, you can both use this power and defend this round..
Защитная сила..
\subsection{Strength of Hope}
Description: You give someone an extra action once per someone per encounter.
Combat: In combat, you can both use this power and defend this round..
Защитная сила..
\subsection{Righteous Hammer}
Description: You pick someone and they succeed at anything. This power can be used a
@ -1103,41 +1063,41 @@ declared to succeed at one of those attacks.
\subsection{Voice of the Green}
Description: You talk with plants.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Touching the Green}
Description: You animate small plants. They cannot move from the spot they are roots but
bend in any other way you want.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Feed the Masses}
Description: You create enough food to feed everyone in sight.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Join the Green}
Description: You create seeds that if someone eats, they have telepathic contact with you.
After the seed is eaten, the effect lasts for 24 hours.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Raise the Green}
Description: You make plants grow.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Tree House}
Description: You create a tree house that houses and feeds everyone and protects everyone
from everything until sunrise the next day.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Wrath of the Green}
Description: You animate large plants. They cannot move from the spot they are roots but
bend in any other way you want
.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Mercy of the Green}
Description: You remove 1 wound per round.
@ -1147,40 +1107,40 @@ Special: This power is always active
\subsection{Blessing of the Green}
Description: You remove all wounds from someone.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Army of the Green}
Description: You raise an army of walking trees under your control who can destroy everyone
and everything in their path once per week. You can choose to leave someone and/or
something undestroyed but it must be declared at the time of the attack.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\section{Water}
\subsection{Pools of Vision}
Description: You talk to water and pass messages through it to someone within 100 miles.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Cleansing Water}
Description: You remove one condition from someone.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Direct the Flow}
Description: You move existing water to anywhere in sight.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Cleansing Sight}
Description: You learn where something is while looking in water.
Combat: In combat, you can neither attack nor defend this round.
Защитная сила.
\subsection{Raise the Waters}
Description: You create water.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Water Lung}
Description: You breathe water.
@ -1192,18 +1152,18 @@ Description: You move everyone and everything away from you with water. You can
to leave someone and/or something unmoved but it must be declared at the time of the wave.
The everyone and everything moved, moves until 1 mile away from you.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{Mercy of the Blue}
Description: You remove all negative conditions from everyone you want.
Combat: In combat, you can both use this power and defend this round.
Защитная сила.
\subsection{One with the Waters}
Description: You can turn into water, everything you are holding or wearing turns into water
as well. This effects lasts until you want to become solid again.
Combat: In combat, you can neither attack nor defend this round. You cannot be attacked
Защитная сила. You cannot be attacked
while in this form. You also cannot attack everyone or everything in this form.
\subsection{Wrath of the Blue}