stationfall/village.zap
historicalsource 43e39b2ba0 Revision 107
2019-04-14 16:11:30 -04:00

1133 lines
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.FUNCT VILLAGE-BOUNDARY-F,DESTINATION
FSET? IRIS-HATCH,OPENBIT /?CCL3
CALL THIS-IS-IT,IRIS-HATCH
PRINTI "The iris hatch is closed."
CRLF
RFALSE
?CCL3: CALL ULTIMATELY-IN?,SPACESUIT
ZERO? STACK /?CND1
CALL THIS-IS-IT,SPACESUIT
PRINTI "The space suit is too bulky to fit through the partially dilated iris hatch."
CRLF
RFALSE
?CND1: PRINTI "As you cross the boundary of the Command Module, the station's artificial gravity "
EQUAL? HERE,EAST-CONNECTION,SOUTH-CONNECTION \?CCL7
EQUAL? HERE,EAST-CONNECTION \?CCL10
SET 'DESTINATION,MAKESHIFT-CONNECTOR
JUMP ?CND8
?CCL10: SET 'DESTINATION,GRIMY-PASSAGE
?CND8: PRINTI "cuts off suddenly, leaving you weightless"
JUMP ?CND5
?CCL7: EQUAL? HERE,MAKESHIFT-CONNECTOR \?CCL13
SET 'DESTINATION,EAST-CONNECTION
JUMP ?CND11
?CCL13: SET 'DESTINATION,SOUTH-CONNECTION
?CND11: PRINTI "once again tugs you against the deck"
?CND5: PRINT PERIOD-CR
CRLF
RETURN DESTINATION
.FUNCT IRIS-HATCH-F
EQUAL? PRSA,V?CLOSE,V?OPEN \?CCL3
PRINT WONT-BUDGE
RTRUE
?CCL3: EQUAL? PRSA,V?EXAMINE \FALSE
PRINTI "The hatch, like the f-stop of a camera, is composed of many pieces which move to form a circular opening of the desired size. This is a common way of joining connecting tubes to ships or stations. There's a slot next to the hatch. "
RFALSE
.FUNCT CRYSTAL-BALL-F
EQUAL? PRSA,V?LOOK-INSIDE \FALSE
PRINTI "As you gaze into the ball, a vision takes shape...tiny letters, deep within the crystal... ""Tips: Be general with your predictions. Always promise romantic encounters. And wave your hands around the "
PRINTD CRYSTAL-BALL
PRINTR "; the marks just love that touch."""
.FUNCT RECRUITMENT-POSTER-F
EQUAL? PRSA,V?EXAMINE,V?READ \FALSE
PRINTR "The posters are emblazoned with such recruitment slogans as ""The Patrol is looking for a few good organisms"" and ""Learn valuable skills and explore the galaxy."" You can't imagine how you ever believed such drivel."
.FUNCT SIMULATION-BOOTH-F,OARG=0
ZERO? OARG \FALSE
EQUAL? PRSA,V?PLAY-WITH,V?USE,V?ON \?CCL5
IN? PROTAGONIST,SIMULATION-BOOTH \?CCL8
SET 'C-ELAPSED,48
PRINTI "You experience a brief but exciting simulation about "
CALL PICK-ONE,SIMULATIONS
PRINT STACK
PRINTR ". The booth shuts itself off at the end of the simulation."
?CCL8: PRINTR "You have to be in the booth to use it."
?CCL5: EQUAL? PRSA,V?EXAMINE \?CCL10
PRINTI "The "
IN? PROTAGONIST,SIMULATION-BOOTH /?CND11
PRINTI "nearest "
?CND11: PRINTI "booth, a metallic-green-colored cylindrical chamber, is off."
FIRST? SIMULATION-BOOTH \?CCL15
PRINTC 32
RFALSE
?CCL15: CRLF
RTRUE
?CCL10: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
PRINTR "The booth has no door."
.FUNCT HEADLAMP-F
EQUAL? PRSA,V?EXAMINE \?CCL3
PRINTI "It's a typical spacer's lamp, which can be slipped onto one's forehead, leaving both hands free for work. "
RFALSE
?CCL3: EQUAL? PRSA,V?POINT \?CCL5
EQUAL? PRSO,HEADLAMP \?CCL5
ZERO? PRSI /?CCL5
FSET? HEADLAMP,ONBIT \?CCL11
PRINTI "Although"
CALL TPRINT-PRSI
PRINTR " is now more illuminated, you don't see anything new."
?CCL11: PRINTR "The lamp isn't on!"
?CCL5: EQUAL? PRSA,V?ON \FALSE
ZERO? HEADLAMP-COUNTER \?CCL16
PRINTR "It seems to be dead."
?CCL16: CALL QUEUE,I-HEADLAMP,-1
RFALSE
.FUNCT BARBERSHOP-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "You have entered a surprisingly old-fashioned looking tonsorial parlor. "
ZERO? MIRROR-BROKEN \?CND4
PRINTI "The far wall is covered by a classic barbershop mirror. "
?CND4: PRINTI "A space village seems to be the last place in the civilized galaxy where someone can have their hair or fur trimmed by an actual human being. The barber isn't here, though. Doors lead northwest and west."
RTRUE
.FUNCT MIRROR-F
ZERO? MIRROR-BROKEN /?CCL3
CALL CANT-SEE,PSEUDO-OBJECT
RSTACK
?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL5
PRINTR "It's a standard, old-fashioned glass mirror."
?CCL5: EQUAL? PRSA,V?LOOK-INSIDE \?CCL7
PRINTR "You look mah-velous."
?CCL7: EQUAL? PRSA,V?LOOK-UNDER,V?LOOK-BEHIND \?CCL9
PRINTR "The mirror seems to be affixed to the wall."
?CCL9: EQUAL? PRSA,V?KILL,V?KICK,V?MUNG \?CCL11
SET 'MIRROR-BROKEN,TRUE-VALUE
MOVE FOIL,HERE
PRINTI "The mirror smashes into a cloud of glass dust, which (fortunately) is quickly sucked away by the barbershop's ventilation system. As the glass is sucked away you discover what gave the mirror its reflectivity: "
GETP FOIL,P?FDESC
PRINT STACK
CRLF
RTRUE
?CCL11: EQUAL? PRSA,V?THROW \FALSE
EQUAL? PRSI,PSEUDO-OBJECT \FALSE
MOVE PRSO,HERE
CALL PERFORM,V?KICK,PSEUDO-OBJECT
RTRUE
.FUNCT FOIL-F
EQUAL? PRSA,V?EXAMINE,V?MEASURE \?CCL3
PRINTI "It's a large piece of "
PRINTD FOIL
PRINTR ", about two meters on a side."
?CCL3: EQUAL? PRSA,V?CRUMPLE \?CCL5
PRINTR "You crumple the foil into a fist-sized wad, but it instantly returns to its wrinkle-free state."
?CCL5: EQUAL? PRSA,V?FIND \FALSE
EQUAL? HERE,BARBERSHOP \FALSE
ZERO? MIRROR-BROKEN \FALSE
CALL ULTIMATELY-IN?,PLATINUM-DETECTOR
ZERO? STACK /FALSE
FSET? PLATINUM-DETECTOR,ACTIVEBIT \FALSE
CALL PERFORM,V?FOLLOW,PLATINUM-DETECTOR
RTRUE
.FUNCT TAFFY-F
EQUAL? PRSA,V?FIND \FALSE
GET P-NAMW,0
EQUAL? STACK,W?FOOD \FALSE
CALL PERFORM,V?SEARCH,GLOBAL-ROOM
RTRUE
.FUNCT CAGE-F
EQUAL? PRSA,V?OPEN \?CCL3
FSET? CAGE,OPENBIT /?CCL3
IN? BALLOON,CAGE \?CCL3
FSET CAGE,OPENBIT
MOVE BALLOON,HERE
MOVE LEASH,HERE
PRINTI "As you open the cage, the "
PRINTD BALLOON
PRINTR " floats out of it."
?CCL3: EQUAL? PRSA,V?ENTER \FALSE
PRINTR "When you were an Ensign Seventh Class, you spent many a day in the brig of the S.P.S. Feinstein. That was enough time behind bars to last a lifetime (Footnote 7)."
.FUNCT BALLOON-F
EQUAL? PRSA,V?DROP \?CCL3
EQUAL? P-PRSA-WORD,W?RELEASE \?CCL3
IN? BALLOON,CAGE \?CCL3
CALL PERFORM,V?OPEN,CAGE
RTRUE
?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL8
PRINTI "This is quite a thrill -- you've never seen an "
PRINTD BALLOON
PRINTR " before! This particular specimen has a leash attached to it. Balloon creatures, you've heard, don't mind being leashed."
?CCL8: EQUAL? PRSA,V?DRILL,V?MUNG,V?SHOOT \?CCL10
REMOVE BALLOON
REMOVE LEASH
PRINTI "The "
PRINTD BALLOON
PRINTI ", considered by many to be the friendliest and most peaceful animal in the known universe, "
EQUAL? PRSA,V?SHOOT \?CCL13
PRINTI "is consumed in a ball of burning hydrogen."
ZERO? HANGING-IN-AIR /?CCL16
PRINTC 32
CALL PERFORM,V?DROP,LEASH
RSTACK
?CCL16: CRLF
RTRUE
?CCL13: SET 'BALLOON-ODOR,TRUE-VALUE
PRINTI "squirts wildly around the room before disintegrating"
CALL ANTI-LITTER,LEASH
ZERO? HANGING-IN-AIR /?CCL19
CALL PERFORM,V?DROP,LEASH
JUMP ?CND17
?CCL19: CRLF
?CND17: PRINTR " The only reminder of the late balloon is the overwhelming odor of its digestive gas."
?CCL10: EQUAL? PRSA,V?CATCH,V?TAKE \?CCL21
CALL PERFORM,V?TAKE,LEASH
RTRUE
?CCL21: EQUAL? PRSA,V?SMELL \?CCL23
PRINTR "There's an odor reminiscent of your school dorm on a night when the dining hall served Northern Gallium Bonzo Beans."
?CCL23: EQUAL? PRSA,V?HUG,V?TOUCH \FALSE
PRINTI "The "
PRINTD BALLOON
PRINTR " purrs and rings of color shimmer along its body."
.FUNCT LEASH-F
EQUAL? PRSA,V?MOVE,V?TAKE \?CCL3
EQUAL? PRSO,LEASH \?CCL3
ZERO? HANGING-IN-AIR /?CCL8
PRINT SENILITY-STRIKES
RTRUE
?CCL8: FSET? SPACESUIT,WORNBIT \?CCL10
PRINTR "The space suit's glove is a bit too big and clumsy to fit through the loop of the leash. You'll have to remove the suit before grabbing the leash."
?CCL10: FSET? HERE,WEIGHTLESSBIT \?CCL12
PRINTI "The Arcturian tries to ""float"" away from you, but its buoyancy system is useless in zero-gee. As you grasp the leash, it uses its lateral propulsion method in an attempt to get away. In other words, it farts right in your face. In a reflexive maneuver to wave away the odor, you release the leash"
CALL CCOUNT,PROTAGONIST
GRTR? STACK,0 \?CND13
CALL ROB,PROTAGONIST,HERE
PRINTI " and drop everything you were holding"
?CND13: PRINT PERIOD-CR
RTRUE
?CCL12: SET 'HANGING-IN-AIR,TRUE-VALUE
PRINTI "As you grab the leash, the startled "
PRINTD BALLOON
PRINTI " tries to get away by hyperinflating. Slowly, its buoyancy lifts you right "
FSET? BOOTS,WORNBIT \?CCL17
FCLEAR BOOTS,WORNBIT
MOVE BOOTS,HERE
PRINTI "out of the "
PRINTD BOOTS
JUMP ?CND15
?CCL17: PRINTI "off the deck"
?CND15: PRINTI "! Within moments, the Arcturian is bobbing against the ceiling, and you're hanging two meters off the floor! (Footnote 4)"
CRLF
IN? FLOYD,HERE \TRUE
FSET? FLOYD,ACTIVEBIT \TRUE
ZERO? HANGING-COMMENT \TRUE
SET 'FLOYD-SPOKE,TRUE-VALUE
SET 'HANGING-COMMENT,TRUE-VALUE
PRINT FLOYDS-HANGING-IN-AIR-COMMENT
RTRUE
?CCL3: EQUAL? PRSA,V?UNTIE,V?REMOVE \?CCL24
PRINTI "There's no obvious way to remove the leash from"
CALL TRPRINT,BALLOON
RSTACK
?CCL24: EQUAL? PRSA,V?DISCONNECT \?CCL26
ZERO? PRSI /?CTR25
EQUAL? PRSI,BALLOON \?CCL26
?CTR25: CALL PERFORM,V?REMOVE,LEASH
RTRUE
?CCL26: EQUAL? PRSA,V?DROP \FALSE
ZERO? HANGING-IN-AIR /FALSE
SET 'HANGING-IN-AIR,FALSE-VALUE
PRINTI "You drop to the deck."
IN? BALLOON,HERE \?CND35
PRINTI " The "
PRINTD BALLOON
PRINTR " gradually floats downward until it's back at around eye-level."
?CND35: CRLF
RTRUE
.FUNCT PANEL-F
EQUAL? PRSA,V?LOWER,V?REMOVE,V?MOVE /?CCL3
EQUAL? PRSA,V?LOOK-BEHIND \FALSE
?CCL3: CALL PERFORM,V?OPEN,PANEL
RTRUE
.FUNCT OSTRICH-NIP-F
EQUAL? PRSA,V?THROW,V?DROP \FALSE
EQUAL? PRSO,OSTRICH-NIP \FALSE
IN? OSTRICH,HERE \FALSE
CALL PERFORM,V?GIVE,OSTRICH-NIP,OSTRICH
RTRUE
.FUNCT TWELVE-PRONG-FROMITZ-BOARD-F
CALL ADJ-USED,A?NUMBER,TWELVE-PRONG-FROMITZ-BOARD
ZERO? STACK /?CCL3
EQUAL? P-NUMBER,12 /?CCL3
CALL N-PRONG-BOARD
RSTACK
?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL7
PRINT EXAMINE-BOARD
RTRUE
?CCL7: EQUAL? PRSA,V?COUNT \FALSE
CALL NOUN-USED,W?PRONGS,TWELVE-PRONG-FROMITZ-BOARD
ZERO? STACK /FALSE
PRINTR "12."
.FUNCT STUDIO-F,RARG
EQUAL? RARG,M-ENTER \FALSE
FSET? STUDIO,TOUCHBIT /FALSE
ZERO? VERBOSITY /FALSE
ZERO? LIT /FALSE
PRINTI "Junk Yard"
PRINT CLUTTERED-BUBBLE
PRINTI "littered with useless junk, all floating in a large pile"
PRINT AT-SECOND-GLANCE
PRINTI "junk pile is actually an artist's attempt at a 91st-century-style scrap sculpture"
PRINT ELLIPSIS
RTRUE
.FUNCT DIODE-J-F
EQUAL? PRSA,V?FIND,V?WHERE \?CCL3
IN? DIODE-J,LOCAL-GLOBALS \?CCL3
PRINTR "You burned it up!"
?CCL3: EQUAL? PRSA,V?COMPARE \FALSE
EQUAL? DIODE-M,PRSO,PRSI \FALSE
PRINTR "They're identical, except for the series letter."
.FUNCT SCULPTURE-F
EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE,V?EXAMINE /?CCL3
EQUAL? PRSA,V?DIG \FALSE
?CCL3: PRINTI "You see nothing of interest in the sculpture"
FSET? DIODE-J,TOUCHBIT /?CND6
PRINTI ", other than the diode"
?CND6: PRINT PERIOD-CR
RTRUE
.FUNCT CASINO-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "This dimly-lit space building once featured some plush decor, but now the room is ratty, faded, and reeking of tobacco smoke. Deserted gambling tables fill all six sides of the room. "
IN? ROULETTE-WHEEL,HERE \?CND4
PRINTI "A spotlight illuminates a lone "
PRINTD ROULETTE-WHEEL
PRINTI ". "
?CND4: PRINTI "The"
ZERO? ROULETTE-TURNED /?CCL8
PRINTI "re are exits north, west, and above."
RTRUE
?CCL8: PRINTI " only exit leads west."
RTRUE
.FUNCT ROULETTE-WHEEL-F
EQUAL? PRSA,V?SET \?CCL3
ZERO? ROULETTE-TURNED /?CCL6
PRINT NOTHING-HAPPENS
RTRUE
?CCL6: SET 'ROULETTE-TURNED,TRUE-VALUE
FCLEAR CASINO,NWELDERBIT
INC 'ROBOT-EVILNESS
ADD SCORE,4 >SCORE
PRINTI "As you turn the "
PRINTD ROULETTE-WHEEL
PRINTR ", exits appear above you and to the north!"
?CCL3: EQUAL? PRSA,V?SPLAY-WITH \FALSE
EQUAL? PRSO,ROULETTE-WHEEL \FALSE
ZERO? ROULETTE-TURNED \FALSE
CALL PERFORM,V?SET,ROULETTE-WHEEL
RTRUE
.FUNCT DICE-F,NUM,?TMP1
EQUAL? PRSA,V?THROW,V?ROLL \?CCL3
CALL ULTIMATELY-IN?,DICE
ZERO? STACK \?CCL6
PRINT YNH
CALL TRPRINT,DICE
RTRUE
?CCL6: FSET? HERE,WEIGHTLESSBIT \?CCL8
RANDOM 100
LESS? 50,STACK /?CCL11
SET 'NUM,7
JUMP ?CND4
?CCL11: SET 'NUM,11
JUMP ?CND4
?CCL8: RANDOM 6 >?TMP1
RANDOM 6
ADD ?TMP1,STACK >NUM
?CND4: MOVE DICE,HERE
PRINTI "You roll a"
EQUAL? NUM,8,11 \?CND12
PRINTC 110
?CND12: PRINTC 32
PRINTN NUM
FSET? HERE,WEIGHTLESSBIT \?CND14
ZERO? DICE-FOOTNOTE \?CND14
SET 'DICE-FOOTNOTE,TRUE-VALUE
PRINTI " (Footnote 1)"
?CND14: PRINT PERIOD-CR
RTRUE
?CCL3: EQUAL? PRSA,V?SHAKE \FALSE
PRINTR "Shaken."
.FUNCT FLOPHOUSE-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "You've always wondered what a back-room zero-gee space village bordello was like. Well, now you know. "
IN? LOCKER,HERE \?CND4
PRINTI "Next to the nearest bed is a locker. "
?CND4: PRINTI "The exit leads down."
RTRUE
.FUNCT SPACESUIT-F
EQUAL? PRSA,V?TAKE-OFF \FALSE
EQUAL? HERE,VACUUM-STORAGE /?CCL3
EQUAL? HERE,AIRLOCK \FALSE
FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE
?CCL3: CALL VACUUM-DEATH
RSTACK
.FUNCT VACUUM-DEATH
CALL JIGS-UP,STR?365
RSTACK
.FUNCT GREASY-STRAW-F,RARG
EQUAL? RARG,M-END \?CCL3
IN? NECTAR,LOCAL-GLOBALS \?CCL3
RANDOM 100
LESS? 33,STACK /?CCL3
PRINTR " You catch a whiff of something mouth-watering."
?CCL3: EQUAL? RARG,M-LOOK \FALSE
PRINT RESTAURANT-SIGN-TEXT
PRINTI " lies the sign over the counter of this deserted dive. Exits lead northeast and southwest."
RTRUE
.FUNCT COUNTER-F
EQUAL? PRSA,V?SEARCH,V?LOOK-BEHIND,V?LOOK-UNDER /?PRD5
EQUAL? PRSA,V?HIDE,V?EXAMINE \?CCL3
?PRD5: FSET? NECTAR,TOUCHBIT /?CCL3
CALL PERFORM,V?SEARCH,GLOBAL-ROOM
RTRUE
?CCL3: EQUAL? PRSA,V?LOOK-OVER \FALSE
PRINTR "There's a sign hanging over the counter."
.FUNCT NECTAR-F
EQUAL? PRSA,V?EMPTY,V?POUR,V?THROW \?CCL3
EQUAL? PRSO,NECTAR \?CCL3
CALL MESS,STR?369
CALL ANTI-LITTER,NECTAR
RSTACK
?CCL3: EQUAL? PRSA,V?LOOK-INSIDE \?CCL7
CALL NOUN-USED,W?CUP,NECTAR
ZERO? STACK /?CCL7
PRINTR "Yup. Nectar."
?CCL7: EQUAL? PRSA,V?EXAMINE,V?TOUCH,V?REACH-IN /?CTR10
EQUAL? PRSA,V?TASTE \?CCL11
?CTR10: PRINTR "The nectar is warm and thick."
?CCL11: EQUAL? PRSA,V?EAT-FROM \?CCL15
CALL PERFORM,V?EAT,NECTAR
RTRUE
?CCL15: EQUAL? PRSA,V?FIND \FALSE
IN? NECTAR,LOCAL-GLOBALS \FALSE
EQUAL? HERE,GREASY-STRAW \FALSE
CALL PERFORM,V?SEARCH,GLOBAL-ROOM
RTRUE
.FUNCT GENERIC-FOOD-F
EQUAL? PRSA,V?FIND \FALSE
GET P-NAMW,0
EQUAL? STACK,W?FOOD \FALSE
CALL PERFORM,V?SEARCH,GLOBAL-ROOM
RETURN NOT-HERE-OBJECT
.FUNCT BOOK-F
EQUAL? PRSA,V?READ,V?LOOK-INSIDE,V?OPEN /?CTR2
EQUAL? PRSA,V?EXAMINE \?CCL3
?CTR2: IN? PAPER,BOOK \?CCL8
MOVE PAPER,HERE
PRINTI "As you open the book, a "
PRINTD PAPER
PRINTR " flutters out!"
?CCL8: PRINTR "The book is a technical linguistics text, far beyond your understanding of the subject."
?CCL3: EQUAL? PRSA,V?CLOSE \?CCL10
PRINTR "Closed."
?CCL10: EQUAL? PRSA,V?PUT \FALSE
EQUAL? PRSO,PAPER \FALSE
MOVE PAPER,BOOK
PRINTR "Done."
.FUNCT PLATINUM-DETECTOR-F
EQUAL? PRSA,V?ON \?CCL3
CALL QUEUE,I-PLATINUM-DETECTOR,-1
RFALSE
?CCL3: EQUAL? PRSA,V?OFF \?CCL5
CALL DEQUEUE,I-PLATINUM-DETECTOR
SET 'DETECTOR-COUNTER,0
RFALSE
?CCL5: EQUAL? PRSA,V?TAKE \?CCL7
GRTR? DETECTOR-COUNTER,49 \?CCL7
GRTR? DETECTOR-COUNTER,99 \?CCL12
PRINTR "Ouch! The detector is too hot to pick up!"
?CCL12: CALL ITAKE
EQUAL? STACK,M-FATAL,FALSE-VALUE /TRUE
PRINTI "As you pick up the detector, you notice that is feels "
GRTR? DETECTOR-COUNTER,75 \?CND15
PRINTI "very "
?CND15: PRINTR "warm."
?CCL7: EQUAL? PRSA,V?FIND \?CCL18
EQUAL? HERE,BARBERSHOP \?CCL18
ZERO? MIRROR-BROKEN \?CCL18
CALL ADJ-USED,A?PLATINUM,PLATINUM-DETECTOR
ZERO? STACK /?CCL18
GET P-NAMW,0
EQUAL? STACK,FALSE-VALUE \?CCL18
CALL ULTIMATELY-IN?,PLATINUM-DETECTOR
ZERO? STACK /?CCL18
FSET? PLATINUM-DETECTOR,ACTIVEBIT \?CCL18
CALL PERFORM,V?FOLLOW,PLATINUM-DETECTOR
RTRUE
?CCL18: EQUAL? PRSA,V?FOLLOW \FALSE
EQUAL? HERE,BARBERSHOP \FALSE
ZERO? MIRROR-BROKEN \FALSE
CALL ULTIMATELY-IN?,PLATINUM-DETECTOR
ZERO? STACK /FALSE
FSET? PLATINUM-DETECTOR,ACTIVEBIT \FALSE
PRINTR "The beeping is strongest as you approach the mirror."
.FUNCT TRAVEL-AGENCY-POSTER-F
EQUAL? PRSA,V?EXAMINE,V?READ \FALSE
PRINTR "The posters show a sunset on ""Historic Ramos II,"" the steel and zynoid towers of ""Varshon, the Galactic Capital,"" and scantily-clad beauties cavorting on the beaches of ""The Pleasure Moons of Mazzotta."""
.FUNCT WAREHOUSE-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "You have entered a smallish warehouse. A red sign is mounted over a door, "
CALL OPEN-CLOSED,INNER-AIRLOCK-DOOR
PRINTI ", leading down; there are other openings in the ceiling and the southwest wall."
RTRUE
.FUNCT INNER-AIRLOCK-DOOR-F
EQUAL? PRSA,V?OPEN \FALSE
FSET? INNER-AIRLOCK-DOOR,OPENBIT /FALSE
FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE
PRINT WONT-BUDGE
RTRUE
.FUNCT OUTER-AIRLOCK-DOOR-F,X=0,N=0,OBJ-FLUSHED=0,?TMP1
EQUAL? PRSA,V?OPEN \?CCL3
FSET? OUTER-AIRLOCK-DOOR,OPENBIT /?CCL3
FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL8
PRINT WONT-BUDGE
RTRUE
?CCL8: PRINTI "As the door opens, the air in the lock whooshes out into the vacuum of space"
FSET? SPACESUIT,WORNBIT /?CCL11
PRINTI ". "
CALL VACUUM-DEATH
JUMP ?CND9
?CCL11: FSET? BOOTS,WORNBIT /?CCL13
PRINTI ", taking you along for the ride."
CALL LOST-IN-SPACE
JUMP ?CND9
?CCL13: FSET OUTER-AIRLOCK-DOOR,OPENBIT
CALL META-LOC,EXPLOSIVE
EQUAL? STACK,HERE \?CND14
CALL DEQUEUE,I-EXPLOSIVE-MELT
?CND14: FIRST? AIRLOCK >X /?PRG16
?PRG16: ZERO? X /?REP17
NEXT? X >N /?KLU41
?KLU41: EQUAL? X,PROTAGONIST,OSTRICH,BALLOON /?CND20
REMOVE X
SET 'OBJ-FLUSHED,TRUE-VALUE
?CND20: SET 'X,N
JUMP ?PRG16
?REP17: ZERO? OBJ-FLUSHED /?CND22
PRINTI ", flushing everything in the airlock"
?CND22: PRINT PERIOD-CR
?CND9: IN? OSTRICH,HERE \?CND24
REMOVE OSTRICH
PRINT PATHETIC-SQUAWK
PRINTI " as it is swept into space, quickly dwindling from sight."
CRLF
?CND24: IN? BALLOON,HERE \?CND26
REMOVE BALLOON
REMOVE LEASH
PRINTI " The "
PRINTD BALLOON
PRINTI ", unable to adjust to the sudden drop in pressure, explodes into a puff of hydrogen that immediately vanishes!"
CRLF
?CND26: CALL ULTIMATELY-IN?,FOOD-KIT
ZERO? STACK /?CND28
LOC ORANGE-GOO >?TMP1
LOC GRAY-GOO
EQUAL? FOOD-KIT,?TMP1,STACK \?CND28
FSET? FOOD-KIT,OPENBIT \?CND28
PRINTI " "
CALL SPACE-FOOD
?CND28: CALL SPACE-LIQUID,SOUP
CALL SPACE-LIQUID,COFFEE
CALL SPACE-LIQUID,NECTAR
RTRUE
?CCL3: EQUAL? PRSA,V?CLOSE \FALSE
EQUAL? HERE,AIRLOCK \FALSE
FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE
FCLEAR OUTER-AIRLOCK-DOOR,OPENBIT
CALL ULTIMATELY-IN?,EXPLOSIVE,HERE
ZERO? STACK /?CND38
CALL QUEUE,I-EXPLOSIVE-MELT,-1
?CND38: PRINTR "As soon as the door is closed, air hisses back into the airlock."
.FUNCT GENERIC-AIRLOCK-DOOR-F
EQUAL? PRSA,V?CLOSE \FALSE
FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL6
RETURN INNER-AIRLOCK-DOOR
?CCL6: FSET? OUTER-AIRLOCK-DOOR,OPENBIT \FALSE
RETURN OUTER-AIRLOCK-DOOR
.FUNCT AIRLOCK-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "This is a cramped airlock with doors above and below you. "
FSET? INNER-AIRLOCK-DOOR,OPENBIT /?CCL6
FSET? OUTER-AIRLOCK-DOOR,OPENBIT /?CCL6
PRINTI "Neither door"
JUMP ?CND4
?CCL6: PRINTI "The door "
FSET? INNER-AIRLOCK-DOOR,OPENBIT \?CCL11
PRINTI "above"
JUMP ?CND4
?CCL11: PRINTI "below"
?CND4: PRINTI " is open."
RTRUE
.FUNCT AIRLOCK-OBJECT-F
EQUAL? PRSA,V?EXAMINE \?CCL3
EQUAL? HERE,AIRLOCK \?CCL3
CALL V-LOOK
RSTACK
?CCL3: EQUAL? PRSA,V?ENTER \?CCL7
EQUAL? HERE,WAREHOUSE \?CCL10
CALL DO-WALK,P?DOWN
RSTACK
?CCL10: EQUAL? HERE,VACUUM-STORAGE \?CCL12
CALL DO-WALK,P?UP
RSTACK
?CCL12: PRINT LOOK-AROUND
RTRUE
?CCL7: EQUAL? PRSA,V?DISEMBARK,V?LEAVE,V?EXIT \?CCL14
EQUAL? HERE,AIRLOCK \?CCL17
CALL V-WALK-AROUND
RSTACK
?CCL17: PRINT LOOK-AROUND
RTRUE
?CCL14: EQUAL? PRSA,V?CLOSE,V?OPEN \FALSE
EQUAL? HERE,AIRLOCK \?CCL22
PRINTR "There are two doors."
?CCL22: EQUAL? HERE,WAREHOUSE \?CCL25
PUSH INNER-AIRLOCK-DOOR
JUMP ?CND23
?CCL25: EQUAL? HERE,VACUUM-STORAGE /?CCL27
PUSH 0
JUMP ?CND23
?CCL27: PUSH OUTER-AIRLOCK-DOOR
?CND23: CALL PERFORM,PRSA,STACK
RTRUE
.FUNCT LOST-IN-SPACE
CALL JIGS-UP,STR?377
RSTACK
.FUNCT VACUUM-STORAGE-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "This area outside the airlock is being used for vacuum storage, in much the same way that your dad kept beer cold in the back yard during winters on Gallium. In fact, the villagers usually refer to this place as the ""vac yard."" Only the "
PRINTD BOOTS
PRINTI ", clinging to the outer skin of the warehouse, is preventing you from floating off into space. Tethered all around you: those items in the Trading Post's inventory that, for reasons of temperature or anti-corrosion, must be stored here in space. The door to the airlock, ""above"" you, is "
CALL OPEN-CLOSED,OUTER-AIRLOCK-DOOR
PRINTC 46
RTRUE
.FUNCT EXPLOSIVE-F
EQUAL? PRSA,V?EXAMINE \?CCL3
CALL NOUN-USED,W?LABEL,EXPLOSIVE
ZERO? STACK /?CND4
CALL PERFORM,V?READ,EXPLOSIVE
RTRUE
?CND4: PRINTI "The explosive is a small cylinder about the size and shape of a pencil. It has a tiny label."
GRTR? MELT-COUNTER,130 \?CCL8
CALL DESCRIBE-EXPLOSIVE
RSTACK
?CCL8: CRLF
RTRUE
?CCL3: EQUAL? PRSA,V?PUT \?CCL10
EQUAL? PRSI,HEATING-CHAMBER \?CCL10
PRINTI "The explosive "
PRINT SUBLIMES-INTO-FREZONE
CALL DEQUEUE,I-EXPLOSIVE-MELT
CALL REMOVE-CAREFULLY,EXPLOSIVE
CRLF
RTRUE
?CCL10: EQUAL? PRSA,V?DISCONNECT \FALSE
ZERO? PRSI \FALSE
ZERO? EXPLOSIVE-CONNECTED /FALSE
CALL PERFORM,V?DISCONNECT,EXPLOSIVE,DETONATOR
RTRUE
.FUNCT DESCRIBE-EXPLOSIVE
PRINTI " The explosive "
GRTR? MELT-COUNTER,170 \?CCL3
PRINTR "is melting like a wax candle under a flame."
?CCL3: GRTR? MELT-COUNTER,130 \?CND1
PRINTR "seems to be getting softer and losing its shape."
?CND1: CRLF
RTRUE
.FUNCT SPRAY-CAN-F
EQUAL? PRSA,V?SHAKE \?CCL3
GRTR? SPRAY-COUNTER,0 \?CCL6
PRINTR """Slosh."""
?CCL6: PRINTR "The can seems to be empty."
?CCL3: EQUAL? PRSA,V?READ \?CCL8
PRINTR "The lettering on the spray can reads:
""E-Z SPRAY SPORZ (tm)
A mixture of high-quality spores
Lowest gas-inducement levels of any brand!"""
?CCL8: EQUAL? PRSA,V?SPRAY \FALSE
CALL ULTIMATELY-IN?,SPRAY-CAN
ZERO? STACK \?CCL13
PRINT YNH
CALL TRPRINT,SPRAY-CAN
RTRUE
?CCL13: ZERO? PRSI /?CCL15
PRINTR "The nozzle of the can isn't very directional; rather than spraying something in particular, it seems designed to produce a broad mist."
?CCL15: ZERO? SPRAY-COUNTER \?CND11
PRINT NOTHING-HAPPENS
RTRUE
?CND11: DEC 'SPRAY-COUNTER
PRINTI "A dusty mist puffs from the can and begins dissipating"
IN? BALLOON,HERE \?CCL19
PRINTI ". The "
PRINTD BALLOON
PRINTI " begins darting around the room, its mouth absurdly wide open"
JUMP ?CND17
?CCL19: EQUAL? HERE,PET-STORE \?CCL21
IN? BALLOON,CAGE \?CCL21
PRINTI ". The "
PRINTD BALLOON
PRINTI " puffs wildly around the cage, trying to get at the yummy spores"
JUMP ?CND17
?CCL21: CALL NEXT-ROOM?,BALLOON
ZERO? STACK /?CND17
EQUAL? HERE,BRIG,ARMORY /?CND17
PRINTI ". The "
PRINTD BALLOON
EQUAL? HERE,CHAPEL \?CCL29
FSET? ETERNAL-FLAME,ONBIT \?CCL29
PRINTR " appears in the doorway, stops, and hastily puffs away."
?CCL29: PRINTI " farts in, hungrily gobbling up the spores"
ZERO? CROSSED-BOUNDARY \?CCL33
IN? BALLOON,ELEVATOR /?CCL33
EQUAL? HERE,ELEVATOR \?CND32
?CCL33: PRINTI ". As the "
PRINTD BALLOON
PRINTI " crosses the boundary "
ZERO? CROSSED-BOUNDARY /?CCL39
PRINTI "between the Command Module and the village"
JUMP ?CND37
?CCL39: PRINTI "of the "
PRINTD ELEVATOR-SHAFT
?CND37: PRINTI ", it is caught unawares by the sudden "
EQUAL? CROSSED-BOUNDARY,1 /?CTR41
EQUAL? HERE,ELEVATOR \?CCL42
?CTR41: PRINTI "lack of gravity, but soon"
JUMP ?CND40
?CCL42: PRINTI "presence of gravity. It sinks almost to the floor before it"
?CND40: PRINTI " adjusts"
?CND32: MOVE BALLOON,HERE
MOVE LEASH,HERE
SET 'CROSSED-BOUNDARY,0
?CND17: ZERO? HANGING-IN-AIR /?CND45
PRINTI ". Like an epileptic yo-yo, you are flung against the ceiling, floor, and most of the walls"
?CND45: PRINT PERIOD-CR
RTRUE
.FUNCT GENERIC-CAN-F
EQUAL? PRSA,V?SPRAY \FALSE
RETURN SPRAY-CAN
.FUNCT NEXT-ROOM?,OBJ,NEXT-DOOR=0,P=0,TEE,L
?PRG1: NEXTP HERE,P >P
ZERO? P /?REP2
LESS? P,LOW-DIRECTION /?PRG1
GETPT HERE,P >TEE
PTSIZE TEE >L
EQUAL? L,UEXIT,CEXIT,DEXIT \?PRG1
GETB TEE,0
IN? OBJ,STACK \?PRG1
SET 'NEXT-DOOR,TRUE-VALUE
?REP2: ZERO? NEXT-DOOR \TRUE
EQUAL? HERE,MAKESHIFT-CONNECTOR \?CCL15
IN? OBJ,EAST-CONNECTION \?CCL15
SET 'CROSSED-BOUNDARY,1
RTRUE
?CCL15: EQUAL? HERE,EAST-CONNECTION \?CCL19
IN? OBJ,MAKESHIFT-CONNECTOR \?CCL19
SET 'CROSSED-BOUNDARY,2
RTRUE
?CCL19: EQUAL? HERE,GRIMY-PASSAGE \?CCL23
IN? OBJ,SOUTH-CONNECTION \?CCL23
SET 'CROSSED-BOUNDARY,1
RTRUE
?CCL23: EQUAL? HERE,SOUTH-CONNECTION \?CCL27
IN? OBJ,GRIMY-PASSAGE \?CCL27
SET 'CROSSED-BOUNDARY,2
RTRUE
?CCL27: EQUAL? HERE,SPACETRUCK \?CCL31
IN? OBJ,DOCKING-BAY-2 /TRUE
?CCL31: CALL GLOBAL-IN?,CALL-BUTTON,HERE
ZERO? STACK /?CCL35
IN? OBJ,ELEVATOR \?CCL35
GETP HERE,P?LEVEL
EQUAL? STACK,ELEVATOR-LEVEL /TRUE
?CCL35: EQUAL? HERE,ELEVATOR \FALSE
LOC OBJ
CALL GLOBAL-IN?,CALL-BUTTON,STACK
ZERO? STACK /FALSE
CALL META-LOC,OBJ
GETP STACK,P?LEVEL
EQUAL? STACK,ELEVATOR-LEVEL /TRUE
RFALSE
.FUNCT STRONG-BOX-F
EQUAL? PRSA,V?RAISE,V?MOVE,V?TAKE \?CCL3
PRINTI "The "
PRINTD STRONG-BOX
PRINTR " is fastened down."
?CCL3: EQUAL? PRSA,V?EXAMINE \?CCL5
PRINTI "The box has a HUGE lock"
IN? DRILLED-HOLE,HERE \?CND6
PRINTI ". There's a hole in the box"
CALL DESCRIBE-BIT-SIZE,HOLE-SIZE
?CND6: PRINT PERIOD-CR
RTRUE
?CCL5: EQUAL? PRSA,V?LOOK-INSIDE,V?UNLOCK,V?OPEN \?CCL9
PRINTI "The lock on the "
PRINTD STRONG-BOX
PRINTR " is only SLIGHTLY smaller than an average asteroid."
?CCL9: EQUAL? PRSA,V?PICK \?CCL11
PRINTR "You have neither the tools nor the expertise."
?CCL11: EQUAL? PRSA,V?SHOOT \?CCL13
REMOVE STRONG-BOX
MOVE COIN,HERE
CALL THIS-IS-IT,COIN
PRINTI "The "
PRINTD STRONG-BOX
PRINTR " is vaporized, leaving a solitary coin!"
?CCL13: EQUAL? PRSA,V?DRILL \FALSE
CALL MAKE-HOLE-WITH-DRILL,STRONG-BOX
RSTACK
.FUNCT DOC-SCHUSTER-F,RARG
EQUAL? RARG,M-ENTER \?CCL3
SET 'SNIFFED,FALSE-VALUE
RETURN SNIFFED
?CCL3: EQUAL? RARG,M-END \FALSE
IN? OSTRICH,HERE \FALSE
CALL ULTIMATELY-IN?,OSTRICH-NIP,PROTAGONIST
ZERO? STACK /FALSE
ZERO? SNIFFED \FALSE
SET 'SNIFFED,TRUE-VALUE
PRINTI " "
CALL PERFORM,V?SHOW,OSTRICH-NIP,OSTRICH
RSTACK
.FUNCT DOC-HOLE-F
EQUAL? PRSA,V?PUT \?CCL3
EQUAL? PRSI,PSEUDO-OBJECT \?CCL3
GETP PRSO,P?SIZE
GRTR? STACK,5 \?CCL8
CALL DOESNT-FIT,STR?257
RSTACK
?CCL8: PRINTI "With a ""fwoomp!"""
CALL TPRINT-PRSO
PRINTI " is sucked out of sight."
CALL REMOVE-CAREFULLY,PRSO
CRLF
RTRUE
?CCL3: EQUAL? PRSA,V?SEARCH,V?REACH-IN \?CCL10
PRINTR "Your hand feels as though it is being tugged further into the hole. Not unusual, for a disposal hole."
?CCL10: EQUAL? PRSA,V?MEASURE,V?ENTER,V?EXAMINE \?CCL12
PRINTR "The hole is only twenty centimeters or so across."
?CCL12: EQUAL? PRSA,V?LOOK-INSIDE \FALSE
PRINT ONLY-BLACKNESS
RTRUE
.FUNCT OSTRICH-F
EQUAL? PRSA,V?EXAMINE \?CCL3
PRINTI "It's a handsome, full-grown ostrich, nearly three meters tall. As with all ostriches, half its height is its neck"
FSET? OSTRICH,TOUCHBIT /?CND4
PRINTI ". The ostrich looks to be asleep, or unconscious, or drunk"
?CND4: PRINT PERIOD-CR
RTRUE
?CCL3: EQUAL? PRSA,V?SHOOT \?CCL7
REMOVE OSTRICH
PRINTR "The ostrich gives the last of a generous lifetime's supply of squawks before being consumed in fiery zapgun death."
?CCL7: FSET? OSTRICH,TOUCHBIT /?CCL9
EQUAL? PRSA,V?SCARE \?CCL12
PRINTR "The ostrich is unconscious!"
?CCL12: EQUAL? PRSA,V?ALARM \?CCL14
PRINTI "Until that nip wears off, you'd have more luck trying to wake "
FSET? ALIEN-SHIP,TOUCHBIT \?CCL17
PRINTI "that skeleton in the alien ship"
JUMP ?CND15
?CCL17: PRINTI "the dead"
?CND15: PRINT PERIOD-CR
RTRUE
?CCL14: EQUAL? PRSA,V?DRILL \FALSE
PRINTR "Such shocking animal abuse will not be tolerated! A report about your action is now speeding at hyperlight speeds to the headquarters of the ASPCIO (Avid Society for the Prevention of Cruelty to Intoxicated Ostriches)."
?CCL9: EQUAL? PRSA,V?SHOW \?CCL21
EQUAL? PRSO,OSTRICH-NIP \?CCL21
PRINTR "The ostrich sniffs and moves closer to you."
?CCL21: EQUAL? PRSA,V?GIVE \?CCL25
EQUAL? PRSO,OSTRICH-NIP \?CCL25
FCLEAR OSTRICH,TOUCHBIT
REMOVE OSTRICH-NIP
PRINTR "The ostrich begins gleefully pecking at the nip, accidentally swallows it, staggers around for a bit, and then finally keels over into a grinning pile of intoxicated ostrich."
?CCL25: EQUAL? PRSA,V?COMFORT \?CCL29
PRINTI "Your attempt simply frightens the ostrich. "
CALL PERFORM,V?SCARE,OSTRICH
RTRUE
?CCL29: EQUAL? PRSA,V?SCOLD,V?KICK,V?SCARE /?CCL31
EQUAL? PRSA,V?TOUCH,V?MUNG,V?KILL /?CCL31
EQUAL? PRSA,V?ENTER,V?DRILL,V?HUG /?CCL31
EQUAL? PRSA,V?STAND-ON,V?CLIMB-ON,V?CLIMB-UP \FALSE
?CCL31: PRINTI "The ostrich emits a terrified squawk and sticks its head "
EQUAL? HERE,DOC-SCHUSTER \?CCL38
PRINTI "into the disposal hole"
ZERO? OSTRICH-FOOTNOTE \?CND36
SET 'OSTRICH-FOOTNOTE,TRUE-VALUE
PRINTI " (Footnote 14)"
JUMP ?CND36
?CCL38: EQUAL? HERE,PX \?CCL42
IN? DISPENSER,HERE \?CCL42
PRINTI "into the dispenser hole."
CALL OSTRICH-INTO-DISPENSER
CRLF
RTRUE
?CCL42: IN? HEATING-CHAMBER,HERE \?CCL46
PRINTI "into the "
PRINTD HEATING-CHAMBER
PRINTR ". After a quick singe, it jerks its head out, squawking in pain."
?CCL46: PRINTI "under its wing"
?CND36: PRINTR " for a moment."
.FUNCT SHADY-DANS-F,RARG
EQUAL? RARG,M-LOOK \FALSE
PRINTI "This space trailer houses the office of Shady Dan, the village's used spaceship salesman. Dan isn't here, though. Connectors lead northwest and downward. "
PRINT DANS-LOT-DESC
RTRUE
.FUNCT ID-CHANGER-SLOT-F
IN? ID-CHANGER,HERE /?CCL3
CALL CANT-SEE,PSEUDO-OBJECT
RSTACK
?CCL3: EQUAL? PRSA,V?REACH-IN,V?LOOK-INSIDE \?CCL5
EQUAL? PRSO,PSEUDO-OBJECT \?CCL5
CALL PERFORM,PRSA,ID-CHANGER,PRSI
RTRUE
?CCL5: EQUAL? PRSA,V?PUT \FALSE
EQUAL? PRSI,PSEUDO-OBJECT \FALSE
CALL PERFORM,PRSA,PRSO,ID-CHANGER
RTRUE
.FUNCT ID-CHANGER-F
EQUAL? PRSA,V?EXAMINE \?CCL3
PRINTI "The machine is of very flimsy construction. An inspection reveals only two notable features: a keypad and a very small slot. The machine is currently o"
FSET? ID-CHANGER,ACTIVEBIT \?CCL6
PRINTC 110
JUMP ?CND4
?CCL6: PRINTI "ff"
?CND4: PRINT PERIOD-CR
RTRUE
?CCL3: EQUAL? PRSA,V?CLOSE,V?OPEN \?CCL8
PRINT HUH
RTRUE
?CCL8: EQUAL? PRSA,V?TAKE \?CCL10
PRINT WONT-BUDGE
RTRUE
?CCL10: EQUAL? PRSA,V?PUT \?CCL12
EQUAL? PRSI,ID-CHANGER \?CCL12
EQUAL? PRSO,ID-CARD \?CCL17
MOVE ID-CARD,ID-CHANGER
FSET? ID-CHANGER,ACTIVEBIT \?CCL20
PRINTI "A voice from the machine says, """
ZERO? ID-SCRAMBLED /?CCL23
PRINTI "Magnetic card data is scrambled; unable to read."""
ZERO? SCRAMBLED-FOOTNOTE \?CND24
SET 'SCRAMBLED-FOOTNOTE,TRUE-VALUE
PRINTR " (Footnote 15)"
?CND24: CRLF
RTRUE
?CCL23: PRINTI "Current rank is "
PRINTN ID-RANK
PRINTI ": "
SUB ID-RANK,1
GET ID-RANK-LIST,STACK
PRINT STACK
PRINTR ". Enter new rank on keypad."""
?CCL20: PRINTR "The card fits neatly into the opening."
?CCL17: CALL DOESNT-FIT,STR?389
RSTACK
?CCL12: EQUAL? PRSA,V?ON \FALSE
FSET? ID-CHANGER,ACTIVEBIT /FALSE
IN? ID-CARD,ID-CHANGER \FALSE
MOVE ID-CARD,PROTAGONIST
FSET ID-CHANGER,ACTIVEBIT
PRINTI "The machine begins whirring lightly. "
CALL PERFORM,V?PUT,ID-CARD,ID-CHANGER
RTRUE
.FUNCT ID-CHANGER-TYPE
IN? ID-CARD,ID-CHANGER \?CCL3
FSET? ID-CHANGER,ACTIVEBIT \?CCL3
ZERO? ID-SCRAMBLED /?CCL8
ZERO? SCRAMBLED-FOOTNOTE \?CND9
SET 'SCRAMBLED-FOOTNOTE,TRUE-VALUE
PRINTI "(Footnote 15) "
?CND9: CALL RECORDING,STR?390
RSTACK
?CCL8: GRTR? P-NUMBER,10 \?CCL12
PRINTI """Error!"" chirps the "
PRINTD ID-CHANGER
PRINTR ". ""The highest rank number recognized by the Stellar Patrol is 10."""
?CCL12: LESS? P-NUMBER,1 \?CCL14
PRINTR "You may DESERVE a rank that low, but unfortunately it doesn't exist."
?CCL14: SET 'ID-RANK,P-NUMBER
PRINTI """New rank is "
PRINTN ID-RANK
PRINTI ": "
SUB ID-RANK,1
GET ID-RANK-LIST,STACK
PRINT STACK
PRINTR "."""
?CCL3: PRINT NOTHING-HAPPENS
RTRUE
.FUNCT JUNK-YARD-F,RARG
EQUAL? RARG,M-ENTER \FALSE
FSET? JUNK-YARD,TOUCHBIT /FALSE
ZERO? VERBOSITY /FALSE
ZERO? LIT /FALSE
PRINTI "Studio"
PRINT CLUTTERED-BUBBLE
PRINTI "in which an artist has been attempting to build a sculpture in the style of 91st-century scrap art. The sculpture is floating"
PRINT AT-SECOND-GLANCE
PRINTI "sculpture is simply a pile of random garbage"
PRINT ELLIPSIS
RTRUE
.FUNCT BOOTS-F
EQUAL? PRSA,V?TAKE-OFF \?CCL3
EQUAL? HERE,VACUUM-STORAGE /?CTR5
EQUAL? HERE,AIRLOCK \?CCL6
FSET? OUTER-AIRLOCK-DOOR,OPENBIT \?CCL6
?CTR5: PRINTR "Are you nuts? The boots are the only thing preventing you from floating off into space!"
?CCL6: CALL ULTIMATELY-IN?,ID-CARD
ZERO? STACK /FALSE
FCLEAR BOOTS,TRYTAKEBIT
FCLEAR ID-CARD,TRYTAKEBIT
SET 'ID-SCRAMBLED,TRUE-VALUE
RFALSE
?CCL3: EQUAL? PRSA,V?ATTRACT,V?TAKE-WITH \?CCL14
EQUAL? PRSO,LARGE-BIT,SMALL-BIT,MEDIUM-BIT \?CCL14
IN? PRSO,HEATING-CHAMBER \?CCL19
PRINTI "The bit is too far below the opening of the "
PRINTD HEATING-CHAMBER
PRINTR " to be attracted by the boots."
?CCL19: MOVE PRSO,PROTAGONIST
PRINTR """Clink!"""
?CCL14: EQUAL? PRSA,V?PUT-ON \?CCL21
EQUAL? PRSI,MEDIUM-BIT,HEATING-CHAMBER \?CCL21
IN? MEDIUM-BIT,HEATING-CHAMBER \?CCL21
CALL PERFORM,V?TAKE-WITH,MEDIUM-BIT,BOOTS
RTRUE
?CCL21: EQUAL? PRSA,V?LOOK-INSIDE \FALSE
PRINT THERES-NOTHING
PRINTI "in the boots"
FSET? BOOTS,WORNBIT \?CND27
PRINTI " besides your feet"
?CND27: PRINT PERIOD-CR
RTRUE
.FUNCT GARBAGE-F
EQUAL? PRSA,V?SEARCH,V?LOOK-INSIDE,V?EXAMINE /?CTR2
EQUAL? PRSA,V?DIG \?CCL3
?CTR2: PRINTI "You don't find anything interesting among the garbage"
EQUAL? HERE,JUNK-YARD \?CND6
FSET? BOOTS,TOUCHBIT /?CND6
PRINTI " besides the aforementioned boots"
?CND6: PRINT PERIOD-CR
RTRUE
?CCL3: EQUAL? PRSA,V?PUT \FALSE
MOVE PRSO,HERE
PRINTI "You drop"
CALL TPRINT-PRSO
PRINTR " amidst the garbage."
.ENDI