cinder-ru/cinder_equip.tw2

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::equipment room <502,554>
{
<section class="scene s-dark equip"><div class="sect-cont"><h1 class="toph">Экипировать Золу</h1>
<div id="equipmenu" class="">
<div class="row"><div class="col240">[]<equiplink1| </div><div class="col400">[<img src="equip/row1.png">]<equipment1|</div><div class="col240">[]<equiplink1b| </div></div>
<div class="row"><div class="col240">[]<equiplink2| </div><div class="col400">[<img src="equip/row2.png">]<equipment2|</div><div class="col240">[]<equiplink2b| </div></div>
<div class="row"><div class="col240">[]<equiplink3| </div><div class="col400">[<img src="equip/row3.png">]<equipment3|</div><div class="col240">[]<equiplink3b| </div></div>
<div class="row"><div class="col240">[]<equiplink4| </div><div class="col400">[<img src="equip/row4.png">]<equipment4|</div><div class="col240">[]<equiplink4b| </div></div></div></div>
(replace: ?equiplink1)[(display: "unequipped1")]
(replace: ?equiplink1b)[(display: "uneq1")]
(replace: ?equiplink2)[(display: "unequipped2")]
(replace: ?equiplink2b)[(display: "uneq2")]
(replace: ?equiplink3)[(display: "unequipped3")]
(replace: ?equiplink3b)[(display: "uneq3")]
(replace: ?equiplink4)[(display: "unequipped4")]
(replace: ?equiplink4b)[(display: "uneq4")]
</div></section>
<section class="scene"><div class="sect-cont">
[]<equipreadylink|[]<equipreadycomment|(replace: ?equipreadylink)[(display: "doneequip1")]
</div></section>
}
::unequipped1 <630,554>
(if: $hasCrowbar is 0)[
<img src="equip/stiletto.png"> {
(click: ?equiplink1)[
(replace: ?equiplink1)[(display: "equipped1")]
(replace: ?equipment1)[<img src="equip/row1-stiletto.png">]
(set: $hasWeapon += 2)
(set: $hasStiletto to 1)
(replace: ?equiplink1b)[(display: "uneq1")]
]}
](else:) [
<img src="equip/stiletto.png"> {
(click: ?equiplink1)[
(replace: ?equiplink1)[(display: "equipped1")]
(replace: ?equipment1)[<img src="equip/row1-stiletto.png">]
(set: $hasWeapon += 0)
(set: $hasStiletto to 1)
(replace: ?equiplink1b)[(display: "uneq1")]
(set: $hasCrowbar to 0)
]}
]
::uneq1 <882,553>
(if: $hasStiletto is 0)[
<img src="equip/crowbar.png"> {
(click: ?equiplink1b)[
(replace: ?equiplink1b)[(display: "eq1")]
(replace: ?equipment1)[<img src="equip/row1-crowbar.png">]
(set: $hasWeapon += 2)
(set: $hasCrowbar to 1)
(replace: ?equiplink1)[(display: "unequipped1")]
]}]
(else:)[
<img src="equip/crowbar.png"> {
(click: ?equiplink1b)[
(replace: ?equiplink1b)[(display: "eq1")]
(replace: ?equipment1)[<img src="equip/row1-crowbar.png">]
(set: $hasWeapon += 0)
(set: $hasCrowbar to 1)
(replace: ?equiplink1)[(display: "unequipped1")]
(set: $hasStiletto to 0)
]}]
::eq1 <1007,551>
<img src="equip/crowbar-a.png"> {
(click: ?equiplink1b)[
(replace: ?equiplink1b)[(display: "uneq1")]
(replace: ?equipment1)[<img src="equip/row1.png">]
(set: $hasWeapon -= 2)
(set: $hasCrowbar to 0)
]}
::uneq2 <885,678>
(if: $hasGuiGun is 0)[
<img src="equip/fan.png"> {
(click: ?equiplink2b)[
(replace: ?equiplink2b)[(display: "eq2")]
(replace: ?equipment2)[<img src="equip/row2-fan.png">]
(set: $hasWeapon += 2)
(set: $hasFan to 1)
(replace: ?equiplink2)[(display: "unequipped2")]
]}]
(else:)[
<img src="equip/fan.png"> {
(click: ?equiplink2b)[
(replace: ?equiplink2b)[(display: "eq2")]
(replace: ?equipment2)[<img src="equip/row2-fan.png">]
(set: $hasWeapon += 0)
(set: $hasFan to 1)
(replace: ?equiplink2)[(display: "unequipped2")]
(set: $hasGuiGun to 0)
]}]
::eq2 <1010,679>
<img src="equip/fan-a.png"> {
(click: ?equiplink2b)[
(replace: ?equiplink2b)[(display: "uneq2")]
(replace: ?equipment2)[<img src="equip/row2.png">]
(set: $hasWeapon -= 2)
(set: $hasFan to 0)
]}
::uneq3 <883,803>
(if: $hasRifle is 0)[
<img src="equip/bombs.png"> {
(click: ?equiplink3b)[
(replace: ?equiplink3b)[(display: "eq3")]
(replace: ?equipment3)[<img src="equip/row3-bombs.png">]
(set: $hasWeapon += 2)
(set: $hasBomb to 1)
(replace: ?equiplink3)[(display: "unequipped3")]
]}]
(else:)[
<img src="equip/bombs.png"> {
(click: ?equiplink3b)[
(replace: ?equiplink3b)[(display: "eq3")]
(replace: ?equipment3)[<img src="equip/row3-bombs.png">]
(set: $hasWeapon += 0)
(set: $hasBomb to 1)
(replace: ?equiplink3)[(display: "unequipped3")]
(set: $hasRifle to 0)
]}]
::eq3 <1008,804>
<img src="equip/bombs-a.png"> {
(click: ?equiplink3b)[
(replace: ?equiplink3b)[(display: "uneq3")]
(replace: ?equipment3)[<img src="equip/row3.png">]
(set: $hasWeapon -= 2)
(set: $hasRifle to 0)
]}
::eq4 <1008,930>
<img src="equip/canon-a.png"> {
(click: ?equiplink4b)[
(replace: ?equiplink4b)[(display: "uneq4")]
(replace: ?equipment4)[<img src="equip/row4.png">]
(set: $hasWeapon -= 2)
(set: $hasCanon to 0)
]}
::uneq4 <883,928>
(if: $hasRazor is 0)[
<img src="equip/canon.png"> {
(click: ?equiplink4b)[
(replace: ?equiplink4b)[(display: "eq4")]
(replace: ?equipment4)[<img src="equip/row4-canon.png">]
(set: $hasWeapon += 2)
(set: $hasCanon to 1)
(replace: ?equiplink4)[(display: "unequipped4")]
]}]
(else:)[
<img src="equip/canon.png"> {
(click: ?equiplink4b)[
(replace: ?equiplink4b)[(display: "eq4")]
(replace: ?equipment4)[<img src="equip/row4-canon.png">]
(set: $hasWeapon += 1)
(set: $hasCanon to 1)
(replace: ?equiplink4)[(display: "unequipped4")]
(set: $hasRazor to 0)
]}]