Merge branch 'feed-addition' into v2
This commit is contained in:
commit
8fea463f9a
5
app/config.json
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5
app/config.json
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@ -0,0 +1,5 @@
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{
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"commands": {
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"addFeed": "!addfeed"
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}
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}
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56
app/index.js
56
app/index.js
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@ -2,7 +2,6 @@
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const FileSystem = require("fs");
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const FileSystem = require("fs");
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//external lib imports
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//external lib imports
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const Dicsord = require("discord.js");
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const JSONFile = require("jsonfile");
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const JSONFile = require("jsonfile");
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//my imports
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//my imports
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@ -10,18 +9,43 @@ const Util = require("discordjs-util");
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//app component imports
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//app component imports
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const GuildData = require("./models/guild-data.js");
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const GuildData = require("./models/guild-data.js");
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const FeedData = require("./models/feed-data.js");
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const SAVE_FILE = "./guilds.json";
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const SAVE_FILE = "./guilds.json";
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//acts as on ready function
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//acts as on ready function
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module.exports = (client) => {
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module.exports = (client) => {
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const config = require("./config.json");
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const guildsData = FileSystem.existsSync(SAVE_FILE) ? parseJSON(JSONFile.readFileSync(SAVE_FILE)) : {}; //pull saved data from file
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const guildsData = FileSystem.existsSync(SAVE_FILE) ? parseJSON(JSONFile.readFileSync(SAVE_FILE)) : {}; //pull saved data from file
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parseLinksInAllGuilds(client.guilds, guildsData).then(writeFile);
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parseLinksInAllGuilds(client.guilds, guildsData).then(writeFile(guildsData));
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//set up an interval to check all the feeds
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//set up an interval to check all the feeds
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//set up an on message handler to detect when links are posted
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//set up an on message handler to detect when links are posted
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client.on("message", message => {
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if (message.member.id !== client.user.id) { //make sure the bot ignores itself
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//check if the user is admin and is invoking the add feed command
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if (message.member.permissions.has("ADMINISTRATOR") && message.content.startsWith(config.commands.setup)) {
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const feedData = createNewFeed(message); //create a new feed data instance from the data in our message
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//ask the user if they're happy with the details they set up, save if yes, don't if no
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Util.ask(client, message.channel, message.member, "Are you happy with this? " + feedData)
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.then(responseMessage => {
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//if they responded yes, save the feed and let them know, else tell them to start again
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if (message.content.toLowerCase() === "yes") {
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saveFeed(guildsData, message.guild.id, feedData);
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responseMessage.reply("Your new feed has been saved!");
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}
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else
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responseMessage.reply("Your feed has not been saved, please add it again with the correct details");
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});
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}
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}
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});
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};
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};
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function parseLinksInAllGuilds(guilds, guildsData) {
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function parseLinksInAllGuilds(guilds, guildsData) {
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@ -34,6 +58,34 @@ function parseLinksInAllGuilds(guilds, guildsData) {
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return Promise.all(promises);
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return Promise.all(promises);
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}
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}
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/**
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* Create a new feed from the message object where the user is setting it up
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* @param {Discord.Message} message
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* @returns {FeedData} Newly created feed data object
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*/
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function createNewFeed(message) {
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const parameters = message.content.split(" "); //expect !addfeed <url> <channelName> <roleName>
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const feedData = new FeedData({
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link: parameters[1],
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channelName: parameters[2],
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roleName: parameters[3]
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});
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return feedData;
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}
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/**
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* Saves a passed feed data object into the passed guildsData object, for the specified guild
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* @param {object} guildsData
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* @param {string} guildID
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* @param {FeedData} feedData
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*/
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function saveFeed(guildsData, guildID, feedData) {
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if(!guildsData[guildID])
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guildsData[guildID] = new GuildData({ id: guildID, feeds: [] });
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guildsData[guildID].feeds.push(feedData);
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}
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function parseJSON(json) {
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function parseJSON(json) {
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const guildIDs = Object.keys(json);
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const guildIDs = Object.keys(json);
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guildIDs.forEach(guildID => { guildIDs[guildID] = new GuildData(guildIDs[guildID]); });
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guildIDs.forEach(guildID => { guildIDs[guildID] = new GuildData(guildIDs[guildID]); });
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@ -1,9 +1,9 @@
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module.exports = class FeedData {
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module.exports = class FeedData {
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constructor({ link, channelName, roleID, cachedLinks }) {
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constructor({ link, channelName, roleName, cachedLinks }) {
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this.link = link;
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this.link = link;
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this.channelName = channelName;
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this.channelName = channelName;
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this.roleID = roleID;
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this.roleName = roleName;
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this.cachedLinks = cachedLinks;
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this.cachedLinks = cachedLinks | [];
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}
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}
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/**
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/**
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