mapgen/Gulpfile.coffee
Alexander Yakovlev c4da727671
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fixed minify-dist
2018-10-28 10:03:18 +07:00

251 lines
6.1 KiB
CoffeeScript

browserSync = require('browser-sync')
gulp = require('gulp')
gutil = require('gulp-util')
coffee = require("gulp-coffee")
sass = require('gulp-sass')
minify = require('gulp-minify')
zip = require('gulp-zip')
concat = require('gulp-concat')
rename = require('gulp-rename')
rm = require( 'gulp-rm' )
source = require('vinyl-source-stream')
fs = require 'fs'
path = require 'path'
cson = require 'cson'
glob = require('glob-fs')({
builtins: false
})
mkdirp = require 'mkdirp'
reload = browserSync.reload
gulp.task('bundle-dist', () ->
return gulp.src("./build/game/main.coffee")
.pipe(coffee({
bare: true
sourcemaps: false
}))
.pipe(gulp.dest('./build/game'))
)
gulp.task('minify-dist', () ->
return gulp.src(['./build/game/main.js'])
.pipe(minify())
.pipe(gulp.dest('./dist/game/'))
)
html = (target, debug) ->
return () ->
sources = [
'html/index.html'
]
if (debug)
sources.push('html/test.html')
gulp.src(sources)
.pipe(gulp.dest(target))
gulp.src(['node_modules/salet/lib/index.min.js'])
.pipe(rename('salet.min.js'))
.pipe(gulp.dest(target+"/game"))
# Images
img = (target) ->
return () ->
return gulp.src(['img/*.png', 'img/*.jpeg', 'img/*.jpg']).pipe(gulp.dest(target))
# Audio assets
audio = (target) ->
return () ->
return gulp.src(['audio/*.mp3']).pipe(gulp.dest(target))
# Fonts
fonts = (target) ->
return () ->
return gulp.src(['fonts/*']).pipe(gulp.dest(target))
gulp.task('html', html('./build', true))
gulp.task('img', img('./build/img'))
gulp.task('audio', audio('./build/audio'))
gulp.task('fonts', fonts('./build/fonts'))
# SCSS styles
gulp.task('sass', () ->
gulp.src('sass/main.scss')
.pipe(sass({outputStyle: 'compressed'}).on('error', sass.logError))
.pipe(gulp.dest('./build/css'))
)
# Autotests
gulp.task('tests', () ->
gulp.src('test/*.js')
.pipe(gulp.dest('./build/test/'))
)
gulp.task('procgen', (done) ->
#for language in ['ru', 'en']
for language in ['ru']
patterns = glob.readdirSync("game/procgen/#{language}/*.cson", {})
json = {}
for filename in patterns
snippet = cson.parseCSONString fs.readFileSync(filename)
if not snippet.groups?
snippet.groups = []
if snippet.phrases?
snippet.groups.push({
tags: [],
phrases: snippet.phrases
})
delete snippet.phrases
pattern = path.basename(filename)
pattern = pattern.replace(/\..+$/, "")
json[pattern] = snippet
mkdirp.sync "./build/game/procgen"
# we stringify JS object into coffeescript…
code = cson.stringify({json}, {
format: "coffeescript"
indent: " "
})
# cut the first line and assign to a var
code = "improvdata_#{language} =\n"+code.substring(code.indexOf("\n")+1)
# write it as a file
fs.writeFileSync "./build/game/procgen/#{language}.coffee", code
#and then see concatCoffee task where we compile this
return done()
###
return gulp.src([
"build/game/procgen/ru.json",
#"build/game/procgen/en.json",
])
###
)
gulp.task('concatCoffee', () ->
gulp.src([
# language
'./game/translations/ru.coffee'
'./build/game/procgen/ru.coffee'
## additional functions
'./game/mappings.coffee'
## Improv (coffeescript)
'./game/improv/template.coffee'
'./game/improv/index.coffee'
'./game/improv/filters.coffee'
## the actual game
'./game/1_maze.coffee' # map
'./game/2_model.coffee' # story logic
'./game/3_engine.coffee' # engine stuff
'./game/4_plot.coffee' # plot
'./game/5_gamepad.coffee' # basic gamepad support
'./game/6_gamepadinit.coffee' # gamepad initialization
]).pipe(concat('./main.coffee'))
.pipe(gulp.dest('./build/game'))
)
gulp.task('coffee', gulp.series('procgen', 'concatCoffee', () ->
return gulp.src("./build/game/main.coffee")
.pipe(coffee({
bare: true
sourcemaps: true
}))
.pipe(gulp.dest('./build/game'))
))
gulp.task('build', gulp.parallel(
'html',
'img',
'sass',
'coffee',
'audio',
'fonts',
'tests',
))
gulp.task('serve', gulp.series('build', () ->
browserSync({
server: {
baseDir: 'build'
}
online: true
browser: []
ghostMode: false
})
sassListener = () ->
reload('./build/css/main.css')
gulp.watch(['./test/*.js'], gulp.series('tests'))
gulp.watch(['./html/*.html'], gulp.series('html'))
gulp.watch(['./sass/*.scss'], gulp.series('sass'))
gulp.watch(['./img/*.png', './img/*.jpeg', './img/*.jpg'], gulp.series('img'))
gulp.watch([
'./game/*.coffee'
'./game/translations/*.coffee'
], gulp.series('coffee'))
gulp.watch([
'./game/procgen/*/*.cson'
], gulp.series('procgen'))
gulp.watch(['./build/css/main.css'], sassListener)
gulp.watch(
['./build/game/bundle.js', './build/img/*', './build/index.html'],
browserSync.reload
)
))
gulp.task('html-dist', html('./dist', false))
gulp.task('fonts-dist', fonts('./dist/fonts'))
gulp.task('img-dist', img('./dist/img'))
gulp.task('audio-dist', audio('./dist/audio'))
gulp.task('legal-dist', () ->
return gulp.src(['LICENSE.txt'])
.pipe(gulp.dest("./dist"))
)
gulp.task('sass-dist', () ->
return gulp.src('./sass/main.scss')
.pipe(sass({outputStyle: 'compressed'}))
.pipe(gulp.dest('./dist/css'))
)
gulp.task('remove-big-bundle-dist', (done) ->
return gulp.src([
'./dist/game/main-min.js'
])
.pipe(rm())
.on('end', () -> done())
)
gulp.task('rename-min-bundle-dist', (done) ->
return gulp.src([
'./dist/game/main-min.js'
])
.pipe(rename('main.js'))
.pipe(gulp.dest('./dist/game/'))
.on('end', () -> done())
)
gulp.task('coffee-dist', gulp.series(
'procgen'
'concatCoffee'
'bundle-dist'
'minify-dist'
'rename-min-bundle-dist'
'remove-big-bundle-dist'
)
)
gulp.task('dist', gulp.parallel(
'html-dist',
'img-dist',
'sass-dist',
'coffee-dist',
'audio-dist',
'fonts-dist',
'legal-dist'
))
gulp.task('zip', gulp.series('dist', () ->
return gulp.src('dist/**')
.pipe(zip('dist.zip'))
.pipe(gulp.dest('.'))
))