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@ -66,6 +66,9 @@ Disable autosave/autoload.
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.B -encode <lua file> [encoded file]
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Encode lua file. Encoded file can be executed with doencfile("encoded file").
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.TP
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.B -idf <path to resources directory or game>
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Build idf file [INSTEAD data file] from directory.
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.TP
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.B -mode [WxH]
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Use WxH resolution.
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.TP
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@ -99,7 +99,7 @@ int idf_magic(const char *fname)
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return 0;
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}
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fclose(fd);
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if (!memcmp(sign, "IDF\n", 4))
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if (!memcmp(sign, "IDF1", 4))
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return 1;
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return 0;
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}
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@ -129,7 +129,7 @@ idf_t idf_init(const char *fname)
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goto err;
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if (fread(sign, 1, 4, idf->fd) != 4)
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goto err;
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if (memcmp(sign, "IDF\n", 4))
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if (memcmp(sign, "IDF1", 4))
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goto err;
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if (read_word(idf->fd, &dir_size))
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goto err;
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@ -284,7 +284,7 @@ int idf_create(const char *file, const char *path)
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}
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fd = fopen(dirpath(file), "wb");
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fwrite("IDF\n", 1, 4, fd);
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fwrite("IDF1", 1, 4, fd);
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write_word(fd, dict_size);
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off = 4 + 4 + dict_size;
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