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Added roar audio.
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8a72027355
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BIN
audio/roar.mp3
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BIN
audio/roar.mp3
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@ -18,6 +18,9 @@ scripted_events = (character, system) ->
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if character.qualities.enemies == 3
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writemd(system, "thirdsteps".l())
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if character.qualities.enemies == 1
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audio = document.getElementById("roar")
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audio.currentTime=0
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audio.play()
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writemd(system, "boss".l())
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if character.qualities.enemies == 0
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character.sandbox.steps = false
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@ -34,7 +34,7 @@
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<a rel="license" href="http://creativecommons.org/licenses/by-sa/4.0/" class="footright"><img alt="Creative Commons License" style="border-width:0" src="https://i.creativecommons.org/l/by-sa/4.0/88x31.png" /></a>
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<p>Приблизительное время прохождения игры: пять минут.</p>
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<p>Написано при помощи <a href="http://undum.com">Undum</a> и <a href="http://sequitur.github.io/raconteur/">Raconteur</a>.</p>
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<p>Бета-тестеры: headless zombie</p>
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<p class="muted">Бета-тестеры: headless zombie, Kie Kazuki</p>
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</div>
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</div>
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</div> <!-- End of div.page -->
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@ -71,6 +71,7 @@
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<audio id="reload" preload="auto"><source src="audio/reload.mp3" type='audio/mpeg; codecs="mp3"'></audio>
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<audio id="step1" preload="auto"><source src="audio/step1.mp3" type='audio/mpeg; codecs="mp3"'></audio>
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<audio id="step2" preload="auto"><source src="audio/step2.mp3" type='audio/mpeg; codecs="mp3"'></audio>
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<audio id="roar" preload="auto"><source src="audio/roar.mp3" type='audio/mpeg; codecs="mp3"'></audio>
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<script type="text/javascript" src="game/undum.js"></script>
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<script type="text/javascript" src="game/bundle.js"></script>
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</body>
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@ -28,3 +28,8 @@ ul.options {
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background-color: rgba(153,136,119,0.2);
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}
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}
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#legal {
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.muted {
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color: grey;
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}
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}
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